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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00

small changes to improve grammar and flow

This commit is contained in:
theorangeangle 2019-11-17 23:21:50 -06:00
parent 42a4c90b20
commit d4cb84610c

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@ -70,24 +70,24 @@ replay_cutscene=To replay the introduction, use the __1__ command
cutscene1_case_line2=Welcome to __1__ cutscene1_case_line2=Welcome to __1__
cutscene1_case_line4=This is a custom scenario developed by __1__ cutscene1_case_line4=This is a custom scenario developed by __1__
cutscene1_case_line5=Join us at __1__ cutscene1_case_line5=Join us at __1__
cutscene1_case_line6=The following introduction will help you get started! cutscene1_case_line6=The following introduction will help you get started playing!
cutscene1_case1_line1=This is the starting area. It has a market and a coin mint. cutscene1_case1_line1=This is the starting area. It has a market and a coin mint.
cutscene1_case1_line2=The coin mint produces coins at a limited rate. cutscene1_case1_line2=The coin mint produces coins at a limited rate, upgradable at the market.
cutscene1_case1_line3=Coins can also be obtained by killing biters,spitters,worms and spawners. cutscene1_case1_line3=Coins can also be obtained by killing biters,spitters,worms and spawners.
cutscene1_case2_line1=Coins are used to buy items at the market. cutscene1_case2_line1=Coins are used to buy items at the market.
cutscene1_case3_line1=This concludes the introduction. cutscene1_case3_line1=This, along with the ore patches and wall, is your spawn. Onto the outposts.
cutscene2_case_line1=This is an "Outpost". cutscene2_case_line1=This is an "Outpost". They come in many shapes and sizes, with everything from Iron Plates to MK2 Armor.
cutscene2_case_line2=You will find many structures similar to this dotted across the map. cutscene2_case_line2=You will find many structures similar to this dotted across the map.
cutscene2_case0_line1=It is defended by enemy turrets. cutscene2_case0_line1=Outposts are defended by enemy turrets and walls. Turret strength scales with the rewards inside.
cutscene2_case0_line2=You must capture the outpost by destroying them all. cutscene2_case0_line2=To "capture" an outpost, you must destroy all turrets.
cutscene2_case1_line1=The Outpost contains a Market, Loot Chests and Magic Crafters. cutscene2_case1_line1=The Outpost contains a Market, Loot Chests and Magic Crafters (assemblers or chemical plants).
cutscene2_case2_line1=Magic Crafters require no input or electricity, it will produce items for free. This one makes Iron plates. cutscene2_case2_line1=Magic Crafters require no input or electricity, it will produce items for free. (This one makes Iron Plates.)
cutscene2_case3_line1=You can upgrade the item production speed at the market with coins. cutscene2_case3_line1=You can upgrade the crafting speed at the (local) market with coins. Some markets contain additional items.
cutscene2_case4_line1=Biters evolve fast and sometimes multiply when killed hence keep pollution to a minimum by utilizing the free items. cutscene2_case4_line1=Biters evolve fast (and sometimes multiply when killed!). Tip: keep pollution to a minimum by utilizing the free items.
cutscene2_case5_line1=Goal of this scenario is to eliminate all biters on the limited size map. cutscene2_case5_line1=The goal of this scenario is to eliminate all biters and launch a rocket on the limited size map.
cutscene2_case5_line2=lets go back to spawn. Good luck and have fun! cutscene2_case5_line2=This concludes the tour. Good luck and have fun!
replay_cutscene=To replay the introduction, use the __1__ command replay_cutscene=To replay the introduction, use the __1__ command. You can also press the information icon for a text summary.
# locale linked to the quadrants scenario # locale linked to the quadrants scenario
[quadrants] [quadrants]