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Fixed linting errors
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@ -1,6 +1,5 @@
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local Event = require 'utils.event'
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local Gui = require 'utils.gui'
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local Game = require 'utils.game'
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local Command = require 'utils.command'
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local main_button_name = Gui.uid_name()
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@ -181,8 +180,6 @@ Gui.on_elem_changed(
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end
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)
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Event.add(defines.events.on_player_joined_game, player_joined)
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local function rich_text_command(_, player)
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local event = {player = player}
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draw_rich_text(event)
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