mirror of
https://github.com/Refactorio/RedMew.git
synced 2025-01-26 03:52:00 +02:00
Tweaking and debug for fish income improvements
This commit is contained in:
parent
8f2ceaa383
commit
da7226667a
@ -172,7 +172,19 @@ local function fish_drop_entity_died(event)
|
|||||||
if event.entity.force.name == "enemy" then
|
if event.entity.force.name == "enemy" then
|
||||||
-- global.score_biter_total_kills = global.score_biter_total_kills + 1
|
-- global.score_biter_total_kills = global.score_biter_total_kills + 1
|
||||||
-- game.print(global.score_biter_total_kills)
|
-- game.print(global.score_biter_total_kills)
|
||||||
if global.score_biter_total_kills % 150 == 0 then
|
game.print(serpent.block(event.cause))
|
||||||
|
game.print("Type")
|
||||||
|
game.print(serpent.block(event.entity.type))
|
||||||
|
game.print("Player")
|
||||||
|
game.print(serpent.block(event.player_index))
|
||||||
|
game.print("Cause Entity Player")
|
||||||
|
game.print(serpent.block(event.cause.entity.player_index))
|
||||||
|
if event.entity.type == "unit" then
|
||||||
|
end
|
||||||
|
if event.entity.type == "unit-spawner" then
|
||||||
|
|
||||||
|
end
|
||||||
|
if global.score_biter_total_kills % 150 == 0 then
|
||||||
local surface = event.entity.surface
|
local surface = event.entity.surface
|
||||||
local x = math.random(1,2)
|
local x = math.random(1,2)
|
||||||
surface.spill_item_stack(event.entity.position, { name = "raw-fish", count = x }, 1)
|
surface.spill_item_stack(event.entity.position, { name = "raw-fish", count = x }, 1)
|
||||||
@ -371,7 +383,15 @@ function fish_built_entity (event)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function fish_player_crafted_item(event)
|
||||||
|
local x = math.random(1,5)
|
||||||
|
if x == 1 then
|
||||||
|
fish_earned(event, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
Event.register(defines.events.on_preplayer_mined_item, preplayer_mined_item)
|
Event.register(defines.events.on_preplayer_mined_item, preplayer_mined_item)
|
||||||
Event.register(defines.events.on_entity_died, fish_drop_entity_died)
|
Event.register(defines.events.on_entity_died, fish_drop_entity_died)
|
||||||
Event.register(defines.events.on_market_item_purchased, market_item_purchased)
|
Event.register(defines.events.on_market_item_purchased, market_item_purchased)
|
||||||
Event.register(defines.events.on_built_entity, fish_built_entity)
|
Event.register(defines.events.on_built_entity, fish_built_entity)
|
||||||
|
Event.register(defines.events.on_player_crafted_item, fish_player_crafted_item)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user