From e02d7bd47f67e86c7493fa7d1ae404da0d3a5f31 Mon Sep 17 00:00:00 2001 From: James Gillham Date: Wed, 17 Mar 2021 20:14:32 +0000 Subject: [PATCH] Add danger_ore_no_stone preset. --- .../config/vanilla_ore_no_stone.lua | 56 ++++++++ .../presets/danger_ore_no_stone.lua | 136 ++++++++++++++++++ 2 files changed, 192 insertions(+) create mode 100644 map_gen/maps/danger_ores/config/vanilla_ore_no_stone.lua create mode 100644 map_gen/maps/danger_ores/presets/danger_ore_no_stone.lua diff --git a/map_gen/maps/danger_ores/config/vanilla_ore_no_stone.lua b/map_gen/maps/danger_ores/config/vanilla_ore_no_stone.lua new file mode 100644 index 00000000..0dd9c70e --- /dev/null +++ b/map_gen/maps/danger_ores/config/vanilla_ore_no_stone.lua @@ -0,0 +1,56 @@ +local b = require 'map_gen.shared.builders' +local value = b.euclidean_value + +return { + ['copper-ore'] = { + ['tiles'] = { + [1] = 'red-desert-0', + [2] = 'red-desert-1', + [3] = 'red-desert-2', + [4] = 'red-desert-3' + }, + ['start'] = value(50, 0), + ['weight'] = 1, + ['ratios'] = { + {resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 15}, + {resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 70}, + {resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10}, + {resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5} + } + }, + ['coal'] = { + ['tiles'] = { + [1] = 'dirt-1', + [2] = 'dirt-2', + [3] = 'dirt-3', + [4] = 'dirt-4', + [5] = 'dirt-5', + [6] = 'dirt-6', + [7] = 'dirt-7' + }, + ['start'] = value(50, 0), + ['weight'] = 1, + ['ratios'] = { + {resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 25}, + {resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 10}, + {resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10}, + {resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 55} + } + }, + ['iron-ore'] = { + ['tiles'] = { + [1] = 'grass-1', + [2] = 'grass-2', + [3] = 'grass-3', + [4] = 'grass-4' + }, + ['start'] = value(50, 0), + ['weight'] = 1, + ['ratios'] = { + {resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 70}, + {resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 15}, + {resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10}, + {resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5} + } + } +} diff --git a/map_gen/maps/danger_ores/presets/danger_ore_no_stone.lua b/map_gen/maps/danger_ores/presets/danger_ore_no_stone.lua new file mode 100644 index 00000000..b137fc3d --- /dev/null +++ b/map_gen/maps/danger_ores/presets/danger_ore_no_stone.lua @@ -0,0 +1,136 @@ +local RS = require 'map_gen.shared.redmew_surface' +local MGSP = require 'resources.map_gen_settings' +local Event = require 'utils.event' +local b = require 'map_gen.shared.builders' + +local ScenarioInfo = require 'features.gui.info' +ScenarioInfo.set_map_name('Terraforming Danger Ore') +ScenarioInfo.set_map_description([[ +Clear the ore to expand the base, +focus mining efforts on specific quadrants to ensure +proper material ratios, expand the map with pollution! +]]) +ScenarioInfo.add_map_extra_info([[ +This map is split in four quadrants. Each quadrant has a main resource. + [item=iron-ore] north, [item=copper-ore] south, [item=coal] east, [item=stone] west + +You may not build the factory on ore patches. Exceptions: + [item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron] + [item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt] [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail] + +The map size is restricted to the pollution generated. A significant amount of +pollution must affect a section of the map before it is revealed. Pollution +does not affect biter evolution.]]) + +ScenarioInfo.set_map_description([[ +Clear the ore to expand the base, +focus mining efforts on specific quadrants to ensure +proper material ratios, expand the map with pollution! +]]) +ScenarioInfo.set_new_info([[ +2019-04-24: + - Stone ore density reduced by 1/2 + - Ore quadrants randomized + - Increased time factor of biter evolution from 5 to 7 + - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) + +2019-03-30: + - Uranium ore patch threshold increased slightly + - Bug fix: Cars and tanks can now be placed onto ore! + - Starting minimum pollution to expand map set to 650 + View current pollution via Debug Settings [F4] show-pollution-values, + then open map and turn on pollution via the red box. + - Starting water at spawn increased from radius 8 to radius 16 circle. + +2019-03-27: + - Ore arranged into quadrants to allow for more controlled resource gathering. + +2020-09-02: + - Destroyed chests dump their content as coal ore. + +2020-12-28: + - Changed win condition. First satellite kills all biters, launch 1000 to win the map. +]]) + +local map = require 'map_gen.maps.danger_ores.modules.map' +local main_ores_config = require 'map_gen.maps.danger_ores.config.vanilla_ore_no_stone' +local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches' +local resource_patches_config = require 'map_gen.maps.danger_ores.config.vanilla_resource_patches' +local water = require 'map_gen.maps.danger_ores.modules.water' +local trees = require 'map_gen.maps.danger_ores.modules.trees' +local enemy = require 'map_gen.maps.danger_ores.modules.enemy' +local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches' + +local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities' +local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities' +banned_entities(allowed_entities) + +RS.set_map_gen_settings({ + MGSP.grass_only, + MGSP.enable_water, + {terrain_segmentation = 'normal', water = 'normal'}, + MGSP.starting_area_very_low, + MGSP.ore_oil_none, + MGSP.enemy_none, + MGSP.cliff_none, + MGSP.tree_none +}) + +Event.on_init(function() + game.draw_resource_selection = false + game.forces.player.technologies['mining-productivity-1'].enabled = false + game.forces.player.technologies['mining-productivity-2'].enabled = false + game.forces.player.technologies['mining-productivity-3'].enabled = false + game.forces.player.technologies['mining-productivity-4'].enabled = false + + game.difficulty_settings.technology_price_multiplier = 25 + game.forces.player.technologies.logistics.researched = true + game.forces.player.technologies.automation.researched = true + + game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004 + game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002 + game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009 + + RS.get_surface().always_day = true +end) + +local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming' +terraforming({start_size = 8 * 32, min_pollution = 300, max_pollution = 12000, pollution_increment = 3}) + +local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple' +rocket_launched({win_satellite_count = 500}) + +local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command' +restart_command({scenario_name = 'terraforming-danger-ore'}) + +local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump' +container_dump({entity_name = 'coal'}) + +local config = { + spawn_shape = b.circle(64), + start_ore_shape = b.circle(68), + main_ores = main_ores_config, + main_ores_shuffle_order = true, + main_ores_rotate = 30, + resource_patches = resource_patches, + resource_patches_config = resource_patches_config, + water = water, + water_scale = 1 / 96, + water_threshold = 0.45, + deepwater_threshold = 0.5, + trees = trees, + trees_scale = 1 / 64, + trees_threshold = 0.4, + trees_chance = 0.875, + enemy = enemy, + enemy_factor = 10 / (768 * 32), + enemy_max_chance = 1 / 6, + enemy_scale_factor = 32, + fish_spawn_rate = 0.025, + dense_patches = dense_patches, + dense_patches_scale = 1 / 48, + dense_patches_threshold = 0.55, + dense_patches_multiplier = 25 +} + +return map(config)