mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
Minor optimization regarding game. access
This commit is contained in:
parent
11ac8e666c
commit
e8192d7006
@ -161,9 +161,9 @@ function DiggyCaveCollapse.register(global_config)
|
||||
if (not strength) then
|
||||
return
|
||||
end
|
||||
|
||||
local surface = game.surfaces[event.surface_index]
|
||||
for _, tile in pairs(event.tiles) do
|
||||
update_stress_map(game.surfaces[event.surface_index], tile.position, -1 * strength)
|
||||
update_stress_map(surface, tile.position, -1 * strength)
|
||||
end
|
||||
end)
|
||||
|
||||
@ -178,11 +178,12 @@ function DiggyCaveCollapse.register(global_config)
|
||||
end)
|
||||
|
||||
Event.add(defines.events.on_player_mined_tile, function(event)
|
||||
local surface = game.surfaces[event.surface_index]
|
||||
for _, tile in pairs(event.tiles) do
|
||||
local strength = support_beam_entities[tile.old_tile.name]
|
||||
|
||||
if (strength) then
|
||||
update_stress_map(game.surfaces[event.surface_index], tile.position, strength)
|
||||
update_stress_map(surface, tile.position, strength)
|
||||
end
|
||||
end
|
||||
end)
|
||||
@ -257,11 +258,11 @@ end
|
||||
]]
|
||||
function DiggyCaveCollapse.initialize(global_config)
|
||||
config = global_config.features.DiggyCaveCollapse
|
||||
local support_beam_entities = config.support_beam_entities;
|
||||
|
||||
if (config.enable_mask_debug) then
|
||||
local surface = game.surfaces.nauvis
|
||||
Mask.disc_blur(0, 0, 1, function (x, y, fraction)
|
||||
Debug.print_grid_value(fraction, game.surfaces.nauvis, {x=x, y=y})
|
||||
Debug.print_grid_value(fraction, surface, {x=x, y=y})
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user