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Added cutscene init

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Zahir Khan 2019-11-18 18:22:14 -05:00 committed by GitHub
parent d4cb84610c
commit e9c7bb0ce0
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@ -1,7 +1,6 @@
require 'map_gen.maps.crash_site.blueprint_extractor'
require 'map_gen.maps.crash_site.entity_died_events'
require 'map_gen.maps.crash_site.weapon_balance'
require 'map_gen.maps.crash_site.cutscene'
local b = require 'map_gen.shared.builders'
local Global = require('utils.global')
@ -15,6 +14,7 @@ local table = require 'utils.table'
local RS = require 'map_gen.shared.redmew_surface'
local MGSP = require 'resources.map_gen_settings'
local RedmewConfig = require 'config'
local Cutscene = require 'map_gen.maps.crash_site.cutscene'
local degrees = math.degrees
@ -187,6 +187,7 @@ local function init()
game.surfaces.cutscene.request_to_generate_chunks({0,0}, 2)
game.surfaces.cutscene.force_generate_chunk_requests()
cutscene_outpost()
Cutscene.register()
local stage1a = {
small_iron_plate_factory,