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Rename functions to be homogeneous
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@ -89,7 +89,7 @@ local function regular(args)
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Game.player_print(format('%s is already a regular.', remove_target), Color.red)
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end
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else
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if Rank.set_rank(add_target, Ranks.regular) then
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if Rank.set_player_rank(add_target, Ranks.regular) then
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game.print(format('%s promoted %s to regular.', Utils.get_actor(), remove_target), Color.yellow)
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else
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Game.player_print(format('%s is already a regular.', remove_target), Color.red)
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@ -109,14 +109,14 @@ local function probation(args)
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end
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if remove_target and add_target == 'remove' then
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if Rank.reset_rank(remove_target) then
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if Rank.reset_player_rank(remove_target) then
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game.print(format('%s took %s off of probation.', Utils.get_actor(), remove_target), Color.yellow)
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target_player.print('Your probation status has been removed. You may now perform functions as usual', Color.yellow)
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else
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Game.player_print(format('%s is not on probation.', remove_target), Color.red)
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end
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else
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if Rank.set_rank(add_target, Ranks.probation) then
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if Rank.set_player_rank(add_target, Ranks.probation) then
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game.print(format('%s put %s on probation.', Utils.get_actor(), remove_target), Color.yellow)
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target_player.print('You have been placed on probation. You have limited access to normal functions.', Color.yellow)
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else
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@ -266,7 +266,7 @@ end
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--- Sets a player's rank
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-- @param player_name <string>
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-- @param rank <number>
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function Public.set_rank(player_name, rank)
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function Public.set_player_rank(player_name, rank)
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local actor = Utils.get_actor()
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if Public.equal(player_name, rank) then
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@ -280,7 +280,7 @@ end
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--- Resets a player's rank to the lowest rank based on playtime (guest or auto_trust)
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-- @param player_name <string>
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function Public.reset_rank(player_name)
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function Public.reset_player_rank(player_name)
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local actor = Utils.get_actor()
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local guest_rank = Ranks.guest
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local auto_trusted = Ranks.auto_trusted
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