1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00

Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy

This commit is contained in:
Maik Wild 2018-10-13 15:03:04 +02:00
commit ed58437b9a

View File

@ -43,7 +43,7 @@ local stress_map_check_stress_in_threshold
local support_beam_entities
local on_surface_created
local stress_threshold_causing_collapse = 0.9
local stress_threshold_causing_collapse = 0.91
local deconstruction_alert_message_shown = {}
local stress_map_storage = {}
@ -345,8 +345,14 @@ function DiggyCaveCollapse.register(cfg)
if (nil ~= support_beam_entities[event.entity.name]) then
require 'popup'.player(
game.players[event.player_index],
'Mining entities such as walls, stone paths, concrete \nand rocks, can cause a cave-in, be careful miner!'
game.players[event.player_index],[[
Mining entities such as walls, stone paths, concrete
and rocks, can cause a cave-in, be careful miner!
Foreman's advice: Place a wall every 4th tile to
prevent a cave-in. Use stone paths and concrete
to reinforce it further.
]]
)
deconstruction_alert_message_shown[event.player_index] = true
end