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disabled pets
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@ -35,7 +35,7 @@ function spawn_market(cmd)
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market.destructible = false
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market.add_market_item{price={{"raw-fish", 10}}, offer={type="give-item", item="discharge-defense-remote"}}
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market.add_market_item{price={{"raw-fish", 30}}, offer={type="give-item", item="small-plane"}}
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--market.add_market_item{price={{"raw-fish", 30}}, offer={type="give-item", item="small-plane"}}
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market.add_market_item{price={{"raw-fish", 10}}, offer={type="give-item", item="wood"}}
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market.add_market_item{price={{"raw-fish", 1}}, offer={type="give-item", item="rail", count=2}}
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market.add_market_item{price={{"raw-fish", 2}}, offer={type="give-item", item="rail-signal"}}
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@ -195,7 +195,7 @@ local function fish_drop_entity_died(event)
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end
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function pet(player, entity_name)
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local function pet(player, entity_name)
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if not player then
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player = game.connected_players[1]
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else
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@ -296,11 +296,12 @@ local function market_item_purchased(event)
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boost_player_runningspeed(player) --disabled due to on_tick being disabled
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end
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if event.offer_index == 3 then -- exoskeleton-equipment
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if event.offer_index == 2 then -- exoskeleton-equipment
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player.remove_item({name="wood", count=event.count})
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boost_player_miningspeed(player)
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end
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--[[
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if event.offer_index == 2 then
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player.remove_item({name="small-plane", count=event.count})
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local chance = 4
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@ -344,6 +345,7 @@ local function market_item_purchased(event)
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game.print(str)
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pet(event.player_index, rolled_pet)
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end
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--]]
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end
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if not global.pet_command_rotation then global.pet_command_rotation = 1 end
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