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Add resource-layer to landfill remover collision mask.
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@ -18,7 +18,7 @@ local floor = math.floor
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local ceil = math.ceil
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local ceil = math.ceil
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local fast_remove = table.fast_remove
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local fast_remove = table.fast_remove
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local collision_mask = {'floor-layer', 'object-layer'}
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local collision_mask = {'floor-layer', 'object-layer', 'resource-layer'}
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local whitelist = defines.deconstruction_item.tile_filter_mode.whitelist
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local whitelist = defines.deconstruction_item.tile_filter_mode.whitelist
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local entity_whitelist = defines.deconstruction_item.entity_filter_mode.whitelist
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local entity_whitelist = defines.deconstruction_item.entity_filter_mode.whitelist
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