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Minor fixes to comply with automated testing.
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@ -62,13 +62,13 @@ local ore_rectangle = b.rectangle(min(path_width-2, max_height), min(quarter_hei
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local ore_spacing = min(quarter_height, max_height+2)
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local function amount(a)
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return
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function (x,y)
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function (_, _)
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return ceil(a /min(path_width-2, max_height) /min(quarter_height-2, max_width))
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end
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end
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--Clean area of other ressources
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local function no_resources(_, _, world, tile)
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local function no_resources(_, _, world, t)
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for _, e in ipairs(
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world.surface.find_entities_filtered(
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{type = 'resource', area = {{world.x, world.y}, {world.x+1, world.y+1}}}
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@ -76,7 +76,7 @@ local function no_resources(_, _, world, tile)
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) do
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e.destroy()
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end
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return tile
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return t
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end
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ore_rectangle = b.apply_effect(ore_rectangle, no_resources)
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@ -94,4 +94,4 @@ coal = b.resource(coal, "coal", amount(350000))
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map = b.apply_entities(map, {iron, copper, stone, coal})
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return b.fish(map, 0.0025)
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return b.fish(map, 0.0025)
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