diff --git a/map_gen/maps/crash_site/commands.lua b/map_gen/maps/crash_site/commands.lua index 45821f12..1cde2e6e 100644 --- a/map_gen/maps/crash_site/commands.lua +++ b/map_gen/maps/crash_site/commands.lua @@ -78,7 +78,8 @@ function Public.control(config) ['crashsite-world'] = 'Crash Site World Map', ['crashsite-desert'] = 'Crash Site Desert', ['crashsite-arrakis'] = 'Crash Site Arrakis', - ['crashsite-venice'] = 'Crash Site Venice' + ['crashsite-venice'] = 'Crash Site Venice', + ['crashsite-manhattan'] = 'Crash Site Manhattan' } local function can_restart(player) @@ -243,8 +244,8 @@ function Public.control(config) local new_map_name = start_game_data.name Server.to_discord_named_raw(map_promotion_channel, - crash_site_role_mention .. ' **' .. scenario_display_name[config.scenario_name] .. ' has just restarted!!\\n' - .. 'Next map: ' .. scenario_display_name[new_map_name] .. '**') + crash_site_role_mention .. ' **' .. (scenario_display_name[config.scenario_name] or config.scenario_name) .. ' has just restarted!!\\n' + .. 'Next map: ' .. (scenario_display_name[new_map_name] or new_map_name) .. '**') Server.set_data('crash_site_data', tostring(end_epoch), statistics) -- Store the table, with end_epoch as the key end