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https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
Break regular+probation commands apart, switch to localised strings, refine color use
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626fbef3b8
commit
f143f9583a
@ -25,6 +25,11 @@ Global.register(
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end
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)
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--- Informs the actor that there is no target. Acts as a central place where this message can be changed.
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local function print_no_target(target_name)
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Game.player_print({'common.fail_no_target', target_name}, Color.fail)
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end
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--- Sends a message to all online admins
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local function admin_chat(args, player)
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Utils.print_admins(args.msg, player)
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@ -72,73 +77,90 @@ local function all_tech(_, player)
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Game.player_print('Your force has been granted all technologies')
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end
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--- Add or remove someone from the list of regulars
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local function regular(args)
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local add_remove = args['add|remove']
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local name = args['name']
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--- Promote someone to regular
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local function add_regular(args)
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local target_name = args['player']
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local target_player = game.players[target_name]
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if not game.players[name] then
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Game.player_print('The player you targeted has never joined this game, please ensure no typo in name.', Color.red)
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if not target_player or not target_player.valid then
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print_no_target(target_name)
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return
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end
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if add_remove == 'add' then
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if Rank.less_than(name, Ranks.guest) then
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-- Cannot promote someone on probation to regular. You must remove them from probation and then promote them.
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Game.player_print({'admin_commands.regular_add_fail_probation'}, Color.red)
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end
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local success, rank = Rank.increase_player_rank_to(name, Ranks.regular)
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if success then
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-- __1__ promoted __2__ to __3__.
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game.print({'admin_commands.regular_add_success', Utils.get_actor(), name, rank}, Color.yellow)
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else
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-- __1__ is already rank __2__.
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Game.player_print({'admin_commands.regular_add_fail', name, rank}, Color.red)
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end
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elseif add_remove == 'remove' then
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if Rank.equal(name, Ranks.regular) then
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local new_rank = Rank.decrease_player_rank(name)
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-- __1__ demoted __2__ to __3__.
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game.print({'admin_commands.regular_remove_success', Utils.get_actor(), name, new_rank}, Color.yellow)
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else
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local rank_name = Rank.get_player_rank_name(name)
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-- __1__ is rank __2__ their regular status cannot be removed.
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Game.player_print({'admin_commands.regular_remove_fail', name, rank_name}, Color.red)
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end
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if Rank.less_than(target_name, Ranks.guest) then
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Game.player_print({'admin_commands.regular_add_fail_probation'}, Color.fail)
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return
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end
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local success = Rank.increase_player_rank_to(target_name, Ranks.regular)
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if success then
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game.print({'admin_commands.regular_add_success', Utils.get_actor(), target_name}, Color.information)
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target_player.print({'admin_commands.regular_add_notify_target'}, Color.warning)
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else
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Game.player_print({'admin_commands.regular_add_fail', target_name, Rank.get_player_rank_name(target_name)}, Color.fail)
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end
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end
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--- Demote someone from regular
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local function remove_regular(args)
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local target_name = args['player']
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local target_player = game.players[target_name]
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if not target_player or not target_player.valid then
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print_no_target(target_name)
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return
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end
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if Rank.equal(target_name, Ranks.regular) then
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local _, new_rank = Rank.reset_player_rank(target_name)
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game.print({'admin_commands.regular_remove_success', Utils.get_actor(), target_name, new_rank}, Color.information)
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target_player.print({'admin_commands.regular_remove_notify_target'}, Color.warning)
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else
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local rank_name = Rank.get_player_rank_name(target_name)
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Game.player_print({'admin_commands.regular_remove_fail', target_name, rank_name}, Color.fail)
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end
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end
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--- Add or remove someone from probation
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local function probation(args)
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local add_remove = args['add|remove']
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local name = args['name']
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local target_player = game.players[name]
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local function probation_add(args)
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local target_name = args['player']
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local target_player = game.players[target_name]
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if not target_player then
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Game.player_print('The player you targeted has never joined this game, please ensure no typo in name.', Color.red)
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if not target_player or not target_player.valid then
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print_no_target(target_name)
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return
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end
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if add_remove == 'add' then
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local success = Rank.decrease_player_rank_to(name, Ranks.probation)
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if success and Rank.equal(name, Ranks.admin) then
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target_player.print(format('%s tried to put you on probation, can you believe that shit?', Utils.get_actor()), Color.yellow)
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Game.player_print('You failed to put your fellow admin on probation. Shame on you for trying.', Color.yellow)
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Rank.reset_player_rank(name)
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elseif success then
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game.print(format('%s put %s on probation.', Utils.get_actor(), name), Color.yellow)
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target_player.print('You have been placed on probation. You have limited access to normal functions.', Color.yellow)
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else
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Game.player_print(format('%s already has probation rank or lower.', name), Color.red)
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end
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elseif add_remove == 'remove' then
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local success = Rank.increase_player_rank_to(name, Ranks.guest)
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if success then
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game.print(format('%s took %s off of probation.', Utils.get_actor(), name), Color.yellow)
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target_player.print('Your probation status has been removed. You may now perform functions as usual', Color.yellow)
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else
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Game.player_print(format('%s is not on probation.', name), Color.red)
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end
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if Rank.equal(target_name, Ranks.admin) then
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target_player.print({'admin_commands.probation_warn_admin', Utils.get_actor()}, Color.warning)
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Game.player_print({'admin_commands.probation_add_fail_admin'}, Color.fail)
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return
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end
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local success = Rank.decrease_player_rank_to(target_name, Ranks.probation)
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if success then
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game.print({'admin_commands.probation_add_success', Utils.get_actor(), target_name}, Color.information)
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target_player.print({'admin_commands.probation_add_notify_target'}, Color.warning)
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else
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Game.player_print({'admin_commands.probation_add_fail', target_name}, Color.fail)
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end
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end
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local function probation_remove(args)
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local target_name = args['player']
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local target_player = game.players[target_name]
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if not target_player or not target_player.valid then
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print_no_target(target_name)
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return
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end
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if Rank.equal(target_name, Ranks.probation) then
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Rank.reset_player_rank(target_name)
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game.print({'admin_commands.probation_remove_success', Utils.get_actor(), target_name}, Color.information)
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target_player.print({'admin_commands.probation_remove_notify_target'}, Color.warning)
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else
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Game.player_print({'admin_commands.probation_remove_fail', target_name}, Color.fail)
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end
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end
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@ -191,7 +213,7 @@ local function tempban(args, player)
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local target = game.players[target_name]
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local duration = args.minutes
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if not target then
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Game.player_print("Player doesn't exist.")
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print_no_target(target_name)
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return
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end
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if not tonumber(duration) then
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@ -228,9 +250,10 @@ end
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--- Takes a target and teleports them to player
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local function invoke(args, player)
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local target = game.players[args.player]
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local target_name = args.player
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local target = game.players[target_name]
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if not target then
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Game.player_print('Unknown player.')
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print_no_target(target_name)
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return
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end
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local pos = player.surface.find_non_colliding_position('player', player.position, 50, 1)
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@ -250,7 +273,7 @@ local function teleport_player(args, player)
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target = game.players[target_name]
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end
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if not target then
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Game.player_print('Unknown player.')
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print_no_target(target_name)
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return
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end
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local surface = target.surface
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@ -394,23 +417,45 @@ Command.add(
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Command.add(
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'regular',
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{
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description = 'Add/remove player from regualrs. Use /regular <add|remove> <name> to add/remove a regular.',
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arguments = {'add|remove', 'name'},
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description = 'Gives a player the regualar rank.',
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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},
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regular
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add_regular
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)
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Command.add(
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'regular-remove',
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{
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description = 'Demotes a player from regular to the next lowest rank',
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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},
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remove_regular
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)
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Command.add(
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'probation',
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{
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description = 'Add/remove player from probation. Use /probation <add|remove> <name> to add/remove someone from probation.',
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arguments = {'add|remove', 'name'},
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description = 'Put player on probation. (They will be unable to use redmew commands and will never gain auto-trusted rank.)',
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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},
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probation
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probation_add
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)
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Command.add(
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'probation-remove',
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{
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description = 'Remove player from probation.',
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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},
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probation_remove
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)
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Command.add(
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@ -15,11 +15,21 @@ donator_abbreviation=D
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single_item=__1__
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[admin_commands]
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regular_add_success=__1__ promoted __2__ to __3__.
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regular_add_success=__1__ promoted __2__ to regular.
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regular_add_notify_target=You have been promoted to regular. This rank opens up some commands which require regular rank such as /redmew-colors. We invite you to find more by using /help and exploring the commands.
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regular_add_fail=__1__ is already rank __2__.
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regular_add_fail_probation=Cannot promote someone on probation to regular. You must remove them from probation and then promote them.
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regular_remove_success=__1__ demoted __2__ to __3__.
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regular_remove_notify_target=Your regular rank has been removed.
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regular_remove_fail=__1__ is rank __2__ their regular status cannot be removed.
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probation_add_success=__1__ put __2__ on probation.
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probation_add_notify_target=You have been placed on probation. You have limited access to normal functions.
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probation_add_fail=__1__ already has probation rank or lower.
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probation_add_fail_admin=You failed to put your fellow admin on probation. Shame on you for trying.
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probation_warn_admin=__1__ tried to put you on probation, can you believe that shit?
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probation_remove_notify_target=Your probation status has been removed and you are once again allowed to use basic redmew commands.
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probation_remove_success=__1__ took __2__ off of probation.
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probation_remove_fail=__1__ is not on probation.
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[redmew_commands]
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whois_formatter=__1__\n__2__\n__3__\n__4__\n__5__\n__6__\n__7__\n__8__\n__9__\n__10__\n__11__\n__12__\n__13__\n__14__\n__15__\n__16__\n
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@ -158,5 +158,6 @@ return {
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[30] = {r = 0.093, g = 0.768, b = 0.172}, -- admin
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success = {r = 0, g = 255, b = 0},
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warning = {r = 255, g = 255, b = 0},
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fail = {r = 255, g = 0, b = 0}
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fail = {r = 255, g = 0, b = 0},
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information = {r = 255, g = 255, b = 255}
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}
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