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Begin logging crash site game time to scenario data
Added lines to store the unix time the restart happens as well as how many ticks the game lasted. Starting storing these now so I have some interesting data to use in a week or two.
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@ -47,6 +47,11 @@ callback =
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local discord_crashsite_role = '<@&762441731194748958>' -- @crash_site
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--local discord_crashsite_role = '<@&593534612051984431>' -- @test
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Server.to_discord_raw(discord_crashsite_role .. ' **Crash Site has just restarted! Previous map lasted: ' .. time_string .. '!**')
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local unix_time = Server.get_current_time()
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local game_time = game.ticks_played
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Server.set_data('crash_site_data', tostring(unix_time), game_time) -- Store the server unix time as key and total game ticks in the Scenario Data
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Popup.all('\nServer restarting!\nInitiated by ' .. data.name .. '\n')
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end
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