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f8ad33f5f3
@ -10,7 +10,7 @@ require 'walk_distance'
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require 'follow'
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require 'autodeconstruct'
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require 'corpse_util'
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require 'infinite_storage_chest'
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--require 'infinite_storage_chest'
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require 'fish_market'
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require 'reactor_meltdown'
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require 'map_layout'
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@ -155,9 +155,5 @@ Event.add(
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local gui = player.gui
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gui.top.style = 'slot_table_spacing_horizontal_flow'
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gui.left.style = 'slot_table_spacing_vertical_flow'
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--[[ player.insert {name = 'infinity-chest', count = 10}
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player.insert {name = 'electric-energy-interface', count = 10}
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player.cheat_mode = true ]]
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end
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)
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BIN
map_gen/data/.source_images/factory.png
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BIN
map_gen/data/.source_images/factory.png
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1806
map_gen/data/presets/factory.lua
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1806
map_gen/data/presets/factory.lua
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File diff suppressed because one or more lines are too long
7
map_gen/presets/factory.lua
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7
map_gen/presets/factory.lua
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@ -0,0 +1,7 @@
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local b = require "map_gen.shared.builders"
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local pic = require "map_gen.data.presets.factory"
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local pic = b.decompress(pic)
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local map = b.picture(pic)
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return map
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@ -8,7 +8,7 @@ in this file and your run_*type*_module(event) function will be called.
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local b = require 'map_gen.shared.builders'
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local shape = nil
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local regen_decoratives = true
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local regen_decoratives = false
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local tiles_per_tick = 32
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--combined--
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@ -64,6 +64,7 @@ local tiles_per_tick = 32
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--shape = require "map_gen.presets.line_and_trees"
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--shape = require "map_gen.presets.square_spiral"
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--shape = require "map_gen.presets.beach"
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--shape = require "map_gen.presets.factory"
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--shape = require "map_gen.presets.test"
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--shapes--
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@ -305,5 +305,16 @@ return {
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['wadiyatalkinabeet'] = true,
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['builder101'] = true,
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['brftjx'] = true,
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['baronting'] = true
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['baronting'] = true,
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['Haribo112'] = true,
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['ZjosH'] = true,
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['NbITUK'] = true,
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['heardofsnails'] = true,
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['JinNJuice'] = true,
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['VERBUGA'] = true,
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['dmaonk'] = true,
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['Drlloyd1337'] = true,
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['rhobes'] = true,
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['cpenguinred'] = true,
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['SimonFlapse'] = true
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}
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