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mirror of https://github.com/Refactorio/RedMew.git synced 2025-03-03 14:53:01 +02:00

Added info popup

This commit is contained in:
SimonFlapse 2019-10-06 01:43:27 +02:00
parent 5145b2ac26
commit f94fdcd660

View File

@ -6,6 +6,7 @@ local Token = require 'utils.token'
local Color = require 'resources.color_presets'
local Retailer = require 'features.retailer'
local Task = require 'utils.task'
local Popup = require 'features.gui.popup'
local redmew_config = global.config
@ -360,11 +361,29 @@ local function player_built_tile(event)
end
end
local function first_time(event)
local p = game.get_player(event.player_index)
Popup.player(p, '[color=yellow]Hello ' .. p.name .. '[/color]' ..
[[
Most items can't be placed on the ground!
Place stone brick, concrete or reinforced concrete on the ground,
before placing items and machines!
More information can be found in the [color=red]Map Info[/color] tab
in [virtual-signal=signal-info] [color=red]Redmew Info[/color]
]],
'Welcome to Concrete Jungle', nil, 'concrete_jungle_intro')
end
Event.add(RestrictEntities.events.on_pre_restricted_entity_destroyed, on_destroy)
Event.add(defines.events.on_player_mined_tile, player_mined_tile)
Event.add(defines.events.on_marked_for_deconstruction, marked_for_deconstruction)
Event.add(defines.events.on_player_built_tile, player_built_tile)
Event.add(defines.events.on_robot_built_tile, player_built_tile)
Event.add(defines.events.on_player_created, first_time)
Event.on_init(on_init)
--Creating the starting circle