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bug fixes
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@@ -78,7 +78,11 @@ local custom_commands_return_player =
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end
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global.walking[player.index] = false
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player.character.destroy()
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local walkabout_character = player.character
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if walkabout_character and walkabout_character.valid then
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walkabout_character.destroy()
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end
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local character = args.character
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if character ~= nil and character.valid then
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