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Fish market bug fix and RSO tweaks from current map

This commit is contained in:
TWLTriston 2017-11-22 17:55:51 -05:00
parent aa3e5fcef5
commit fda06bb6dc
2 changed files with 9 additions and 9 deletions

View File

@ -295,7 +295,7 @@ local function boost_player_runningspeed(player)
end
local function reset_player_miningspeed(player)
player.character_mining_speed_modifier = global.character_mining_speed_modifier[player.index].pre_mining_boost_modifier
player.character_mining_speed_modifier = 1
global.player_mining_boost_records[player.index] = nil
end

View File

@ -7,7 +7,7 @@ local function fillVanillaConfig()
-- general spawn params
allotment=100, -- how common resource is
spawns_per_region={min=1, max=2}, --number of chunks
richness=18000, -- resource_ore has only one richness value - resource-liquid has min/max
richness=12000, -- resource_ore has only one richness value - resource-liquid has min/max
size={min=20, max=50}, -- rough radius of area, too high value can produce square shaped areas
min_amount=500,
@ -31,7 +31,7 @@ local function fillVanillaConfig()
allotment=100,
spawns_per_region={min=1, max=2},
richness=16000,
richness=11000,
size={min=20, max=50},
min_amount=500,
@ -53,7 +53,7 @@ local function fillVanillaConfig()
spawns_per_region={min=1, max=1},
size={min=15, max=25},
richness=13000,
richness=8000,
min_amount=500,
starting={richness=6000, size=20, probability=1},
@ -71,7 +71,7 @@ local function fillVanillaConfig()
allotment=60,
spawns_per_region={min=1, max=1},
richness=11000,
richness=5000,
size={min=15, max=20},
min_amount=250,
@ -90,7 +90,7 @@ local function fillVanillaConfig()
allotment=40,
spawns_per_region={min=1, max=1},
richness=6000,
richness=4000,
size={min=10, max=15},
min_amount=500,
@ -99,10 +99,10 @@ local function fillVanillaConfig()
config["crude-oil"] = {
type="resource-liquid",
minimum_amount=240000,
minimum_amount=200000,
allotment=70,
spawns_per_region={min=1, max=2},
richness={min=240000, max=400000}, -- richness per resource spawn
spawns_per_region={min=1, max=1},
richness={min=200000, max=300000}, -- richness per resource spawn
size={min=5, max=20},
starting={richness=400000, size=3, probability=1},