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Fish market bug fix and RSO tweaks from current map
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@ -295,7 +295,7 @@ local function boost_player_runningspeed(player)
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end
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local function reset_player_miningspeed(player)
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player.character_mining_speed_modifier = global.character_mining_speed_modifier[player.index].pre_mining_boost_modifier
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player.character_mining_speed_modifier = 1
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global.player_mining_boost_records[player.index] = nil
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end
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@ -7,7 +7,7 @@ local function fillVanillaConfig()
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-- general spawn params
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allotment=100, -- how common resource is
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spawns_per_region={min=1, max=2}, --number of chunks
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richness=18000, -- resource_ore has only one richness value - resource-liquid has min/max
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richness=12000, -- resource_ore has only one richness value - resource-liquid has min/max
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size={min=20, max=50}, -- rough radius of area, too high value can produce square shaped areas
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min_amount=500,
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@ -31,7 +31,7 @@ local function fillVanillaConfig()
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allotment=100,
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spawns_per_region={min=1, max=2},
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richness=16000,
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richness=11000,
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size={min=20, max=50},
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min_amount=500,
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@ -53,7 +53,7 @@ local function fillVanillaConfig()
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spawns_per_region={min=1, max=1},
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size={min=15, max=25},
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richness=13000,
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richness=8000,
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min_amount=500,
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starting={richness=6000, size=20, probability=1},
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@ -71,7 +71,7 @@ local function fillVanillaConfig()
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allotment=60,
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spawns_per_region={min=1, max=1},
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richness=11000,
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richness=5000,
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size={min=15, max=20},
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min_amount=250,
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@ -90,7 +90,7 @@ local function fillVanillaConfig()
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allotment=40,
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spawns_per_region={min=1, max=1},
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richness=6000,
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richness=4000,
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size={min=10, max=15},
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min_amount=500,
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@ -99,10 +99,10 @@ local function fillVanillaConfig()
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config["crude-oil"] = {
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type="resource-liquid",
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minimum_amount=240000,
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minimum_amount=200000,
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allotment=70,
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spawns_per_region={min=1, max=2},
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richness={min=240000, max=400000}, -- richness per resource spawn
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spawns_per_region={min=1, max=1},
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richness={min=200000, max=300000}, -- richness per resource spawn
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size={min=5, max=20},
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starting={richness=400000, size=3, probability=1},
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