halfdragon
6cffb98f8c
Add files via upload
2017-08-16 16:40:26 +02:00
James Gillham
6e377a8adb
Added choose function to builders
2017-08-13 03:57:43 +01:00
James Gillham
6e3a3e9430
creation of adam preset
2017-08-13 03:57:08 +01:00
James Gillham
9cdec3a5b8
removed old code
2017-08-12 05:27:57 +01:00
grilledham
0eb01d43a5
Merge pull request #1 from grilledham/rewrite
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Rewrite
2017-08-12 05:23:53 +01:00
James Gillham
b9b780ffac
Merge branch 'master' of https://github.com/Valansch/RedMew
2017-08-12 05:14:29 +01:00
James Gillham
189b32337b
preset changes
2017-08-12 04:19:59 +01:00
James Gillham
f0be94bdab
bug fixes
2017-08-12 02:12:10 +01:00
James Gillham
cc9e37cbc0
Shape and pattern rewrite
2017-08-12 01:20:08 +01:00
James Gillham
3fddddba8d
preset changes
2017-08-11 04:40:40 +01:00
Maik Wild
c839f7aa68
Merged dev_neko into develop
2017-08-10 20:08:24 +02:00
NekoBaron
cba455de24
Merge branch 'develop_neko' of https://github.com/Valansch/RedMew into develop_neko
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# Conflicts:
# map_layout.lua
Im CONFUSED BY CONFLICTS
2017-08-09 23:10:46 +01:00
NekoBaron
ac5843c8fd
added new terrain type
2017-08-09 23:05:11 +01:00
James Gillham
25f4af16b5
added more presets
2017-08-08 12:34:42 +01:00
James Gillham
b3b1721e22
Added more presets and builders
2017-08-08 09:36:15 +01:00
James Gillham
ec6a67d261
initial commit
2017-08-06 00:05:53 +01:00
Valansch
95c718e879
added mews island resort
2017-08-04 23:31:52 +02:00
Valansch
8d530d01b2
Merge branch 'master' into develop
2017-08-02 10:18:24 +02:00
Valansch
d87637f2a6
added list_utils.lua
2017-08-02 10:12:57 +02:00
Valansch
6884d80495
mv x_map.lua x_shape.lua
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mv x_infinite.lua lattice.lua
rm cross.lua
2017-07-31 00:37:02 +02:00
Valansch
221964a75a
Merge branch 'develop_neko' into develop
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# Conflicts:
# map_layout.lua
2017-07-31 00:17:48 +02:00
Valansch
2131f08b8b
changed infinite_mazes.lua maze to use pythagoras for distance not max(x,y)
2017-07-30 23:46:15 +02:00
Valansch
dcdb487360
changed infinite_mazes.lua resources amount function
2017-07-30 22:17:10 +02:00
Valansch
e4873e2797
included infinite_mazes.lua in map_layout.lua
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Changed default maze size
Changed default ore amounts
Changed resource amount logic a bit.
2017-07-30 21:23:44 +02:00
Valansch
862f0db32a
imported Hexicubes infinite_mazes.lua as is
2017-07-30 18:06:33 +02:00
NekoBaron
66ebfeb93c
added 2 map shapes
2017-07-29 11:07:08 +01:00
Valansch
a9f794711e
added cross made by neko
2017-07-27 11:25:10 +02:00
NekoBaron
ce9293d0da
neko tries to work out tortoise svn
2017-07-24 20:54:08 +01:00
SilentSpike
ddddd79928
Improve Perlin noise implementation
...
- Optimise the gradient function
- Perform a bitwise AND operation instead of a modulo
- Comment code more clearly
- Store all the functions in the perlin table
2017-07-23 21:35:49 +01:00
Valansch
5114955d1b
Merge branch 'master' into develop
2017-07-23 14:52:30 +02:00
Valansch
041aec19f0
Implemented Thread.set_timeout and changed /walkabout behavior
2017-07-23 14:51:20 +02:00
Valansch
ea5b3696b3
Fixed issue that caused linux users not to be able join the server
2017-07-23 10:05:58 +02:00
Valansch
a1309438e5
added rectangular_spiral.lua
2017-07-20 23:22:09 +02:00
Valansch
544e3e3da9
added rail grid
2017-07-18 21:54:54 +02:00
Valansch
428ecabbe7
remove junk files
2017-07-18 21:30:14 +02:00
Valansch
b2c79936e9
removed module bools
2017-07-18 21:29:12 +02:00
Valansch
a816b88278
moved perlin requires into files that acually call it.
2017-07-18 21:26:12 +02:00
Valansch
1c62f974fa
Added donut and removed module boll call from map_layout.lua
2017-07-18 20:28:00 +02:00
Valansch
28f3c9c843
Merge branch 'master' into develop
...
# Conflicts:
# map_layout.lua
2017-07-18 19:57:23 +02:00
Valansch
171c00bf0e
Merge branch 'dev_maze' into develop
...
# Conflicts:
# map_layout.lua
2017-07-18 19:56:05 +02:00
Valansch
c2c443e2ce
Added maze
2017-07-18 19:47:48 +02:00
Valansch
f582cb862c
deleted junk and changed maze name
2017-07-16 14:10:10 +02:00
Maik Wild
907d222cb4
added nekos gens
2017-07-14 20:17:01 +02:00
Valansch
82e63561d0
imported nekos stuff and changed map layout
2017-07-12 01:59:07 +02:00
Valansch
39d6be3a76
Fixed null pointer
2017-07-11 11:06:34 +02:00
Valansch
5e6435674d
Fixed mymodule typo
2017-07-08 00:04:12 +02:00
Valansch
1fab5792ec
-implemented map style framework
...
-Removed all map styles from map_layout
-Converted rail_grid.lua to be compatible with the framework
2017-07-08 00:03:07 +02:00
Valansch
aa0671928d
moved map layout files into locale
2017-07-07 11:56:58 +02:00
Valansch
88ef604059
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00