Jayefuu
ab8a21ec4b
Reduced cost of spy. It wasn't being used since strike is available early to mid game
2021-01-23 17:44:05 +00:00
grilledham
8d26531add
Merge pull request #1155 from grilledham/fix_biter_corpse_desync
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Fix desync when changing global.config.biter_corpse_remover.max_queue_size
2021-01-20 23:01:50 +00:00
Jayefuu
91f91dc04a
Merge pull request #1154 from Refactorio/airstrike_message_cooldown
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Made strike command less spammy, replaced map pings with tags
2021-01-20 19:32:56 +00:00
Jayefuu
5301cba3ad
Update commands.lua
2021-01-20 19:20:32 +00:00
James Gillham
a46435ec00
Fix desync when changing global.config.biter_corpse_remover.max_queue_size
2021-01-20 17:10:21 +00:00
Jayefuu
e15d0806e3
Removed print to player
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Feedback from Anubi5 asked for no print to player. I think he's right, it's much more peaceful now.
2021-01-20 13:35:16 +00:00
Jayefuu
d33a2c5ea4
Made strike command less spammy, replaced map pings with tags
2021-01-20 08:38:41 +00:00
grilledham
00762abe5c
Merge pull request #1152 from grilledham/danger_ore_spectrum
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Gradient danger ores
2021-01-19 20:14:48 +00:00
James Gillham
1032010907
Fix ore values + luacheck.
2021-01-13 21:14:00 +00:00
James Gillham
c0de80df29
Gradient danger ores
2021-01-13 21:08:32 +00:00
Jayefuu
164baaa523
Merge pull request #1151 from Refactorio/corpse_cleaner_fix
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Updated corpse remover to only remove biter corpses
2021-01-12 17:06:42 +00:00
James Gillham
98b39b93bf
Updated corpse remover to remove worms.
2021-01-12 16:51:30 +00:00
Jayefuu
0a4355eb2c
Updated corpse remover to only remove biter corpses
2021-01-12 08:33:44 +00:00
Jayefuu
1bb524251d
Merge pull request #1150 from Refactorio/wooden_chests_suck
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Updated stupid wooden chest in crash site
2021-01-11 21:34:01 +00:00
Jayefuu
df3230a8a4
Update scenario.lua
2021-01-11 20:31:42 +00:00
grilledham
73097fb3ef
Merge pull request #1149 from grilledham/fix_biter_corpse
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Change biter corpse remover.
2021-01-10 19:16:29 +00:00
James Gillham
21ec6fb120
Change biter corpse remover.
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The biter corpse remover was attempting to be clever about removing corpses and only remove them when they exceeded a certain threshold per chunk. For some reason it is no longer working and I can't figure out why.
So I replaced it with a simpler approach. Now we keep track of the corpses in a queue. When the queue size exceeds the threshold we remove and destroy the oldest corpse.
2021-01-10 15:45:28 +00:00
Jayefuu
cb2b142e42
Merge pull request #1144 from Refactorio/crash_site_dunes
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Crash Site Arrakis
2021-01-08 19:13:45 +00:00
Jayefuu
8504bbae67
Merge pull request #1147 from Refactorio/improved_outpost_toast_messages
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Updated crash site upgrade toasts to include player name
2021-01-08 19:11:19 +00:00
Jayefuu
c728304a10
Added discord prints to rocket tank and airstrike spawn market upgrades
2021-01-08 15:29:35 +00:00
Jayefuu
d67928ac30
Updated crash site upgrade toasts to include player name
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It's handy to know who's doing the upgrading so I've added their name to all the crash site toasts. This branch depends on the arrakis/dunes one as in that branch I moved some things into a features folder.
2021-01-08 14:46:57 +00:00
Jayefuu
67ce804c64
Updated as per requests
2021-01-08 14:10:25 +00:00
Jayefuu
dec40ab588
Added entity validity checks
2021-01-06 09:03:03 +00:00
Jayefuu
45f19f14ac
Merge pull request #1145 from Refactorio/crash_site_discord_awards
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Calculate awards and print to discord upon crash site restart
2021-01-06 08:10:03 +00:00
Jayefuu
d1c5c8e366
Changed balance and updated as per requests
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sandworms.lua
- Added feedback to player that places the roboport
- Added floating text *thump* as warning when roboport placed and 30 seconds before attack
- Changed worm/biter spawn balance
- Fixed failed lua check
- Changed spawn time to 5 to 15 minutes instead of 6 to 20 minutes
repair_cars.lua:
- Removed surplus else statement as requested
- Added ability for tanks to repair. Cars were very underwhelming past medium worms, their health is too low to be useful.
others:
- Fixed multiline strings in ScenarioInfo
2021-01-05 16:03:08 +00:00
Jayefuu
e77ae7fb9d
Updated as per suggestions
2021-01-05 15:12:00 +00:00
Jayefuu
d57c498d64
Updated as per requests
2021-01-04 17:05:59 +00:00
Jayefuu
4667786cc9
Fixed failed lua checks
2021-01-04 10:46:57 +00:00
Jayefuu
1eb5f26559
Calculate awards and print to discord upon crash site restart
2021-01-04 10:44:31 +00:00
Jayefuu
87a6f2fd49
Fixed lua check fails
2021-01-03 15:42:54 +00:00
Jayefuu
ad4591a13f
Crash Site Arrakis
2021-01-03 15:35:53 +00:00
Jayefuu
0089075f9c
Merge pull request #1138 from Refactorio/player_stats_kill_tracking
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Player data types updated and saved to server on restart
2021-01-03 08:53:04 +00:00
grilledham
b0ffbe43db
Merge pull request #1143 from grilledham/danger_ore_balance
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terraforming danger ore balance updates
2021-01-02 23:42:08 +00:00
James Gillham
820b1e6995
terraforming danger ore balance updates
2021-01-02 23:40:30 +00:00
grilledham
0717eb2a3e
Merge pull request #1142 from grilledham/info_gui_updates
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Fix info_gui layout issues.
2021-01-02 12:22:00 +00:00
grilledham
e093b92dc9
Merge pull request #1141 from grilledham/player_leave_reason
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Add player leave reasons
2021-01-02 12:18:42 +00:00
grilledham
ad929499c6
Merge pull request #1140 from grilledham/loader_snap
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When rotating loader connect to container.
2021-01-02 12:13:52 +00:00
James Gillham
741267873f
Use PlayerStat names in player_list.lua
2021-01-02 12:12:10 +00:00
James Gillham
0e768ec608
Expose PlayerStats names publicly.
2021-01-02 12:00:21 +00:00
James Gillham
27e76d2ed0
Refactor get player index logic
2021-01-02 11:37:54 +00:00
Jayefuu
50bf98f8f2
Updated as per suggestions
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- Added small fixes to commands.lua
- Added logic to player_stats.lua to count kills made with vehicles. Tested on S10 with a passenger.
2021-01-02 11:37:53 +00:00
James Gillham
b527d146f8
More player_list tweaks.
2021-01-02 11:37:16 +00:00
James Gillham
24bedfb925
grilledham's review changes:
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- Rename biter_kill_counter->entity_died
- Refactor logic in entity_died function to reduce table lookups.
- Fix nil cause bug.
- Fix player_list kills header different size to cells.
2021-01-02 11:37:16 +00:00
Jayefuu
9b39e35d0d
Player data types updated
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- Saves more kill data to Scoreboard
- Displays total kills in score board
- Saves player data to crash site scenario data set
- Added scenario name to data set so that if we later want to add data for danger ores we can filter it out
2021-01-02 11:37:16 +00:00
grilledham
b18dad52cb
Merge pull request #1137 from grilledham/server_start_data
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Add server start_data.
2021-01-01 18:22:45 +00:00
James Gillham
234c3f5b24
Update .luacheckrc with defines.disconnect_reason
2021-01-01 18:06:36 +00:00
James Gillham
345029c10b
Fix info_gui layout issues.
2021-01-01 18:04:14 +00:00
James Gillham
a2331b0a53
Don't hard code the filter slot count.
2021-01-01 16:26:21 +00:00
James Gillham
b3ee1c2b52
Add script.rasie_* events to .luacheckrc
2021-01-01 15:53:32 +00:00
grilledham
34223ffdd7
Merge pull request #1139 from grilledham/loader_gui_layout
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Fix loader gui layout issue in multiplayer
2021-01-01 15:50:30 +00:00