theorangeangle
bf2382fb4d
added map description info
2019-05-20 00:12:50 -05:00
theorangeangle
2688ca9899
foundation for map. current features:
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-vanilla terrain
-car body enabled
still need enabling:
-tiny ores
2019-05-20 00:01:44 -05:00
theorangeangle
59f682a75a
fixed redmew surface issue
2019-05-20 00:00:57 -05:00
grilledham
972eebd357
Merge pull request #913 from grilledham/get_player_by_index_fix
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get_player_by_index -> game.get_player
2019-05-17 16:07:50 +01:00
grilledham
2228be6917
get_player_by_index -> game.get_player
2019-05-17 15:57:01 +01:00
grilledham
ff8d81120f
Merge pull request #912 from grilledham/misc-fixes
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Misc fixes
2019-05-16 20:13:47 +01:00
grilledham
bcda7c8f39
re enabled disabled_font_color
2019-05-16 20:04:08 +01:00
grilledham
1c28b4eb31
re enabled poll focus colors, except disabled_font_color
2019-05-16 14:49:29 +01:00
grilledham
a0e178fc75
removed unsed Game variable
2019-05-16 12:11:01 +01:00
grilledham
bd75bccbd0
Merge pull request #911 from TWLTriston/fix_autodeconstruct
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Fix autodeconstruct
2019-05-16 11:32:06 +01:00
grilledham
880c0366d1
Game.get_player_by_index -> game.get_player
2019-05-16 11:10:56 +01:00
grilledham
500bcd1a18
biter_attacks module off by default
2019-05-16 11:10:07 +01:00
grilledham
c444844a3f
refactor + extra checks for require fluid ores, pumpjack mining drills
2019-05-13 11:08:57 +01:00
grilledham
f6bf121057
added table.keys function
2019-05-13 11:07:11 +01:00
TWLTriston
82874823ce
Fix #910 - added radius lookups for drills
2019-05-12 19:30:51 -04:00
Simon
14165acdb2
Fixed rich text for old player -> Character ( #909 )
2019-05-12 23:55:06 +02:00
TWLTriston
4214c89b45
Merge branch 'develop' of https://github.com/Refactorio/RedMew into develop
2019-05-12 05:54:50 -04:00
grilledham
edbcb7f79a
Merge pull request #899 from TWLTriston/map_terraforming_danger_ores_april2019
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Map terraforming danger ores april2019
2019-05-11 19:59:51 +01:00
Triston
3e74bdda1c
Merge pull request #1 from Refactorio/develop
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Pulling ahead to the head
2019-05-09 12:43:11 -04:00
grilledham
f0db2691bf
Merge pull request #907 from grilledham/map/misc_fixes
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Map/misc fixes
2019-05-07 20:52:30 +01:00
grilledham
80266f2659
added map preview
2019-05-07 19:59:01 +01:00
grilledham
21243c5eac
prevent landfill + random seed for ores
2019-05-07 19:53:24 +01:00
grilledham
18a333650d
better fix for ores
2019-05-07 19:48:36 +01:00
grilledham
d6401e3cbd
fixed ore spawn
2019-05-07 19:39:55 +01:00
Simon
eb491364c4
fixed LuaPlayer -> Player.name ( #903 )
2019-05-03 16:47:05 +02:00
Simon
5a45ff1729
Quadrants balance update ( #863 )
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* Fix for hydra worms destroying base
Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.
* Fixed wrong worm tier
* Mapgen settings and market locale
Added mapgen settings based on feedback
Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.
Indentation fix
* Fixed floating 'a'
* Fixed global variable
* Updated item to chest
Made it more clear what happens when you cross the border in a train
Also added a GPS coordinate for the spawned chest
* Bug fixes for chests spawn
* Gave buttons uid_name()
* Removed debug statements
* Fixed Item to chest
People think the previous behavior was a glitch so I've changed it to align with their expectations.
Also increased evolution factor from pollution a bit
* fixed game.player
* Added crafting_queue_size check
* Updated enemy settings
* Merged map_settings and mapgen_settings, added wall
* Merged map_settings and mapgen_settings
* Added three toggles to settings, disabled item to chest when traveling in trains
* Game.get_player_by_index converted to game.get_player
* Added charting and removed unused variable 'Game'
* Fixed for 0.17.35
https://forums.factorio.com/70188
* Fix for 0.17.35
* Added comments to force new CI build
* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
grilledham
f01d5e0c58
Merge pull request #902 from SimonFlapse/0.17.35_fix
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Fixing for 0.17.35
2019-05-02 17:53:40 +01:00
grilledham
7516c2f8bc
inventory.player -> inventory.character
2019-05-02 17:46:28 +01:00
grilledham
1fa07225dd
Merge branch '0.17.35_fix' of https://github.com/SimonFlapse/RedMew into 0.17.35_fix
2019-05-02 17:08:25 +01:00
grilledham
2e595264aa
updated luacheck player_inventory-> character_inventory
2019-05-02 17:07:41 +01:00
SimonFlapse
6f514c9f38
Two more
2019-05-02 18:05:03 +02:00
SimonFlapse
6b145dacbe
More player -> character #2
2019-05-02 17:29:55 +02:00
SimonFlapse
56b6dfbd01
More player -> character
2019-05-02 17:02:53 +02:00
SimonFlapse
69bdd747fb
Fixed technology and inventory rename
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Also fixed player -> character in types
2019-05-02 16:53:12 +02:00
grilledham
8ae0a618aa
Merge pull request #901 from grilledham/discord/player_deaths
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print player deaths to discord
2019-05-02 14:50:39 +01:00
grilledham
e453e06097
removed unused variable Game
2019-05-02 13:47:42 +01:00
grilledham
da904702ca
print player deaths to discord
2019-05-02 13:45:44 +01:00
theorangeangle
36d165afe1
Merge pull request #900 from Refactorio/theorangeangle-patch-1
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fix typo in readme
2019-04-28 19:59:05 -05:00
theorangeangle
85a0b6404e
fix typo in readme
2019-04-28 19:37:28 -05:00
TWLTriston
464b25b1b9
Changed win conditions to be globals for desync prevention and correction to the wrong variable being called as a win condition for disabling biters.
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TravisCI fix on varible name reuse (entity)
2019-04-25 06:21:03 -04:00
grilledham
26ea48de48
fixed desync issue with random quadrants
2019-04-25 10:38:17 +01:00
grilledham
bdb524c6db
formatting
2019-04-25 10:37:49 +01:00
TWLTriston
03de8ca472
Added win condition for evolution increases and finally biter wipes from the map.
2019-04-24 22:21:06 -04:00
TWLTriston
5d06eba612
Randomized ore quadrant starting position, moved to single table for easier cross-reference
2019-04-24 18:48:52 -04:00
TWLTriston
b6d453dbb3
Converted tile references to be abstracted to the quadrant instead of ore specific
2019-04-24 17:11:20 -04:00
TWLTriston
9c4c2dce93
Converting to named ratios, reduced stone ratio by 1/2 in all quads.
2019-04-24 17:00:34 -04:00
TWLTriston
c4b6ea0bf0
Converting tile names to tables instead of string concatenation.
2019-04-24 16:45:27 -04:00
Simon
201fc80e55
[Diggy] Updated experience gui ( #840 )
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* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Added more rich_text
* Added new hail_hydra and weapon_balance
* Spitter spawn behemoth worms
* Fixed linting
* Reverted spawn chance back to 0.05
* Fixed Diggy _CHEAT
Now overrides config.lua cheats when debug is not true
2019-04-22 20:21:04 +02:00
Matthew
5fcb481e09
Merge pull request #897 from click0/develop
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Fixed subtle context of text grammar in Russian localization.
2019-04-21 06:42:23 -04:00
Matthew
5db05b3eaf
Merge pull request #898 from grilledham/crashsite/disable_biter_attacks
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disabled biter attacks module for crashsite
2019-04-21 06:41:18 -04:00