Maik Wild
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cf8a427ab0
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removed on_void_added #229
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2018-10-15 14:51:07 +02:00 |
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Lynn
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440327b882
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Minor perf update
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2018-10-11 20:13:42 +02:00 |
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Lynn
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b165acdfcc
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Fixed some more desyncs and math/table references
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2018-10-11 19:43:04 +02:00 |
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Lynn
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4d0a3b9e7f
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Tweaked stress values and fixed a bug regarding tile placement
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2018-10-07 19:40:30 +02:00 |
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Lynn
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8dbf4e0920
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grilledham+valansch changes without initialize
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2018-10-07 13:50:25 +02:00 |
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Lynn
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257313974c
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Added a stone market
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2018-10-06 15:53:28 +02:00 |
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Lynn
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f17b1362e7
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Removed hacks to prevent stone from dropping
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2018-10-06 12:40:03 +02:00 |
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Lynn
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f94105624d
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Extracted alien spawning to its own feature
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2018-10-03 22:11:24 +02:00 |
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Lynn
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bc8c47d085
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Use simple functions to spawn units or resources
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2018-10-02 10:09:03 +02:00 |
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Lynn
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afa59efdbb
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Small fixed and initial biter spawn reverse engineering
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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896c2ae0de
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Made template.insert more responsive
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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a8dd4e8a62
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threaded Template.lua
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2018-10-02 10:09:03 +02:00 |
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Lynn
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ba5175334d
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Added a random resource spawning feature
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2018-10-02 10:09:03 +02:00 |
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Lynn
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08a23749ab
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Integration with RedMew
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2018-10-02 10:09:03 +02:00 |
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