Maik Wild
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dd1f298a31
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locale/gen_[...] ==> map_gen/[...] #152
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2018-01-19 15:18:01 +01:00 |
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Maik Wild
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66e5d2ae0e
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locale/utils/ ==> utils/ #152
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2018-01-19 15:08:48 +01:00 |
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Maik Wild
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26d9bbb878
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locale/resources/ ==> resources/
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2018-01-19 15:03:41 +01:00 |
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Maik Wild
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386f4f312f
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_locale/ ==> locale/ #152
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2018-01-19 15:02:08 +01:00 |
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Maik Wild
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f63050c1a4
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Removed unused files #152
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2018-01-19 15:00:07 +01:00 |
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Valansch
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109554c91a
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Merge pull request #151 from grilledham/map_lines_and_balls
Map lines and balls
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2018-01-18 15:31:04 +01:00 |
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grilledham
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1006984824
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removed old code
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2018-01-17 11:59:55 +00:00 |
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grilledham
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e5af112ec4
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removed commented out lines
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2018-01-16 20:35:30 +00:00 |
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grilledham
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393de1f999
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added lines and balls map
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2018-01-16 16:57:54 +00:00 |
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grilledham
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0b5a2ed09d
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corrected typo
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2018-01-15 17:28:10 +00:00 |
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grilledham
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66483f5a52
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added map_gen_not_threaded
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2018-01-15 17:25:46 +00:00 |
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grilledham
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10d9023457
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change map gen to use actions that are reused
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2018-01-15 17:25:29 +00:00 |
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grilledham
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4585779a6b
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Allow actions in thread_queue to be kept alive if they return true
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2018-01-15 17:24:48 +00:00 |
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grilledham
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ad1877ece7
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Added helpful comments to template
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2018-01-15 17:23:36 +00:00 |
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Valansch
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562bd6bd5e
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removed deprecated user groups code again?
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2018-01-07 22:28:00 +01:00 |
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Maik Wild
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468878b289
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stone-rock ==> rock-big
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2017-12-28 22:53:39 +01:00 |
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Maik Wild
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d98022947b
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added a dismembered hooker
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2017-12-28 22:47:41 +01:00 |
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Maik Wild
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85a310847e
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removed red planet
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2017-12-28 22:45:49 +01:00 |
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Maik Wild
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ba1f81c3e6
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Renamed rocks and grass to 0.16 compatibe names
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2017-12-28 22:45:27 +01:00 |
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Maik Wild
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1dd02d2e76
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changed additional variable names from sand-1 to sand
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2017-12-28 21:54:19 +01:00 |
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Maik Wild
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9cffe0e5e8
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further tile name changes
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2017-12-28 21:32:22 +01:00 |
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Maik Wild
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adda0b94a5
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fixed missing )
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2017-12-28 21:02:36 +01:00 |
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Maik Wild
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3163d8c4e8
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Added log output in case of error in Thread.lua
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2017-12-28 20:55:45 +01:00 |
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Maik Wild
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8207c277bb
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fixed accidental name changes
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2017-12-28 20:53:48 +01:00 |
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Maik Wild
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13bd4969f0
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ported tile names from 0.15 to 0.16
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2017-12-28 19:11:25 +01:00 |
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Maik Wild
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e52341219a
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island resort: implemented run_chart_update. Ported commit 68397ed7f96
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2017-12-28 18:17:29 +01:00 |
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grilledham
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92e12b37dd
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Updated tile_map for 0.16 tile names
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2017-12-24 16:07:58 +00:00 |
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grilledham
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b92ac4e95b
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Added template
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2017-12-24 16:07:07 +00:00 |
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TWLTriston
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69815e84bb
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GUI updates for #129
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2017-12-15 11:52:26 -05:00 |
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Valansch
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f59a17f632
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moved presets back into /locale/ because they are tiny
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2017-12-05 20:15:03 +01:00 |
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TWLTriston
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76b3693619
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Next map's tweaks
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2017-11-28 10:00:08 -05:00 |
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Valansch
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d0d0c23711
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Merge pull request #124 from Valansch/develop_nextmap
Current map config, moved all LUA out to separate _locale folder to keep save file size down
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2017-11-26 17:35:57 +01:00 |
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TWLTriston
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fda06bb6dc
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Fish market bug fix and RSO tweaks from current map
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2017-11-22 17:55:51 -05:00 |
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TWLTriston
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aa3e5fcef5
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Moved all map gen data into the _locale folder to keep save files managable
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2017-11-20 11:29:01 -05:00 |
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TWLTriston
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f3647face5
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Leave the forests alone!
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2017-11-20 11:17:30 -05:00 |
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TWLTriston
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d48afec47f
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Final version
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2017-11-20 08:51:13 -05:00 |
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TWLTriston
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b54cf39e03
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Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos
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2017-11-16 09:00:28 -05:00 |
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TWLTriston
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fce96ea3f8
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Map config
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2017-11-16 04:27:54 -05:00 |
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Maik Wild
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7d122ed5a7
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Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
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2017-11-16 04:27:54 -05:00 |
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TWLTriston
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edf992da12
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
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2017-11-16 04:27:46 -05:00 |
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TWLTriston
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533c8572e7
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Additional tweaks and reordered the biomes to be next to each other
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2017-11-16 04:27:27 -05:00 |
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TWLTriston
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4c3a7779ce
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Current status, messing with decoratives
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2017-11-16 04:27:06 -05:00 |
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TWLTriston
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1802153657
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Grass tiles now get dagobah swamp based values
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2017-11-16 04:26:09 -05:00 |
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TWLTriston
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ea5259cadf
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Multi row and column representation for all tile types.
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2017-11-16 04:25:10 -05:00 |
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TWLTriston
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9580f449f8
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As deployed / playtested with changes.
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2017-11-16 04:22:28 -05:00 |
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Maik Wild
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ac8bac3ef1
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Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
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2017-11-16 04:22:17 -05:00 |
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TWLTriston
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11c7382607
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
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2017-11-16 04:22:17 -05:00 |
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TWLTriston
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469976af33
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Additional tweaks and reordered the biomes to be next to each other
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2017-11-16 04:22:05 -05:00 |
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TWLTriston
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5ecca117c2
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Current status, messing with decoratives
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2017-11-16 04:22:05 -05:00 |
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TWLTriston
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8c024f3ed9
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Grass tiles now get dagobah swamp based values
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2017-11-16 04:21:29 -05:00 |
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