Matthew Heguy
1e737cbd4b
Fix linting of danger_ores
2019-01-16 19:40:39 -05:00
Matthew Heguy
aeebdcb831
Clean up diagonal_ribbon comments
2019-01-16 19:37:50 -05:00
Matthew Heguy
c05c741412
Add ability to set spawn and island_tiles
2019-01-16 19:11:45 -05:00
Matthew Heguy
a6f1d6895c
Add redmew_surface to maps, clean up linting, clean up broken maps
2019-01-16 19:11:07 -05:00
Matthew
3f8be3151a
Add redmew_surface ( #631 )
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* Add redmew_surface
* Change map_layout to have all maps use redmew_surface
* Maps: switch hardcoded nauvis refs to redmew_surface
* Features: switch hardcoded nauvis refs to redmew_surface
* Per discussion, removal of RSO
* Changes to files based on linting warnings/errors
* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)
* borg_planet: ignore linting warnings (88 remaining)
* mazes refactored
* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
grilledham
b4166f08a2
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2019-01-15 15:14:18 +00:00
grilledham
6b8c8795f7
fixed copy and paste error
2019-01-15 15:13:36 +00:00
Matthew
5dd9ce9f90
Remove math and table as globals. ( #647 )
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* Remove math and table as globals.
Create exceptions for table.lua and math.lua to modify respective globals and add returns for respective globals.
* Fix lint errors from table and math
2019-01-15 14:27:48 +01:00
grilledham
f062c53868
updates
2019-01-14 11:10:34 +00:00
Lynn
bfa9320fd0
Fixed missing renames
2019-01-13 13:34:37 +01:00
Matthew
055ca8487f
Merge pull request #644 from grilledham/crashsite_0.4
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Crashsite 0.4
2019-01-11 16:40:41 -05:00
Matthew Heguy
812cf82eaa
Remove luacheck exception
2019-01-11 16:00:31 -05:00
Valansch
7fa83bae6c
Add Tetris ( #605 )
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Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
grilledham
359914157a
increased map size
2019-01-11 15:50:00 +00:00
grilledham
07c7ad5ea2
balance changes
2019-01-11 15:31:32 +00:00
grilledham
79f253143c
slightly larger ore patches
2019-01-10 23:10:54 +00:00
grilledham
940ea1909f
fixed enemy gun turrets spawning on player buildings death bug.
2019-01-10 23:10:36 +00:00
grilledham
4e5f39d3eb
more ore patches
2019-01-10 14:43:18 +00:00
grilledham
e46a4983db
Merge branch 'develop' of https://github.com/Valansch/RedMew into crashsite_0.4
2019-01-10 14:35:25 +00:00
grilledham
6a40e6e3bf
extra biters on entity death
2019-01-10 14:34:51 +00:00
grilledham
4594dfced1
mini_outposts + balance changes
2019-01-10 14:34:28 +00:00
Maik Wild
1eebea55e8
renamed fish_market.lua to market.lua and market_item to currency
2019-01-10 15:18:55 +01:00
grilledham
d972c86c04
balance changes
2019-01-10 12:03:20 +00:00
grilledham
3aa1930333
market names
2019-01-10 01:22:48 +00:00
grilledham
501952dd5d
updates
2019-01-09 22:29:51 +00:00
grilledham
9f2797a47d
added mini outposts
2019-01-09 22:29:42 +00:00
Lynn
c84dec2aaa
Fixed some market related hacks
2019-01-09 18:29:20 +01:00
plague006
bcd95662b6
Redirect all dependencies
2019-01-04 15:02:55 -05:00
Matthew
a84dcfdd91
Overhaul commands ( #576 )
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* Split admin-only commands out of custom commands
Remove free item logging
* Overhaul commands remaining in custom_commands
* Overhaul commands in remaining files
* Change custom_commands to redmew_commands
* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
17c54eb136
Merge pull request #579 from iltar/retailer-in-crash-site
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Uses the retailer in crash site for markets
2018-12-30 17:21:46 -05:00
Matthew
77846c1d66
Merge pull request #604 from plague006/use_color_presets
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Change custom colors to presets
2018-12-30 17:20:15 -05:00
Lynn
97e757dca5
Re-added refined-hazard-concrete to the support entities
2018-12-29 22:03:44 +01:00
plague006
494648f35c
Change custom colors to presets
2018-12-29 12:39:20 -05:00
Lynn
377ad8a25a
Merge pull request #603 from iltar/disabled-market-items
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Ability to disable market items without removal
2018-12-29 14:07:38 +01:00
Matthew
486effcab7
Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes ( #581 )
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* Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes
* Remove regulars hack and map_layout entry
2018-12-29 02:20:23 +01:00
Matthew
1b20b72d9e
Update to Info's new function ( #580 )
2018-12-29 02:20:09 +01:00
Lynn
14e814d47f
Ability to disable market items without removal
2018-12-28 21:31:08 +01:00
Lynn
2661b92b5b
Re-added the blueprint helper for diggy ( #602 )
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* Re-added the blueprint helper for diggy
* Balance shop items
2018-12-28 17:20:16 +01:00
BlueRock2
f4c9051603
Further balance tendrils_impure.lua ore ratios
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This update is to better match overall map ore ratios in tendrils_impure.lua to ore consumption ratios on previous Diggy games. Fragmented tendril ratios target anticipated early game needs, while the larger tendrils help balance out expected mid/late game ratios. Toatal map ore average ratios for this commit are iron/copper/coal/stone equal to approx 1/0.8/0.4/0.25
2018-12-25 21:37:10 -05:00
BlueRock2
7438071700
Late game ore balancing for tendrils_impure.lua
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Lowered impurity amounts in iron and copper veins as there was little or no need to seek out stone or coal veins later in the game. Purity went from about 82% to 86%. Standardized ore weights for each cluster to add up to 1000 so that percentage of each ore = weight / 10. Coal and stone veins effectively the same since players can tap them or not. Kept ore percentages scattered fragments the same since the stone and coal in them is useful early game, but doesn't affect late game much since the scattered fragments are low yield overall.
2018-12-23 13:37:25 -05:00
Lynn
7ec2380989
Retailer can generate a unique identifier
2018-12-23 13:33:54 +01:00
Lynn
511fe1a1f7
Uses the retailer in crash site for markets
2018-12-22 17:30:25 +01:00
Lynn
5cdb67979a
Added some features to the market GUI ( #564 )
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* Added some features to the market GUI
* Grouped inputs differently
* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
bcf0c3e85d
Fix issues with silly names ( #559 )
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* Fix new LuaPlayer created on join.
* Change set_map_extra_info to add_map_extra_info
* Make silly_player and regulars compatible
2018-12-22 00:38:47 +01:00
Matthew
43aed22459
correct a typo, re-scope a couple vars, remove unused require ( #570 )
2018-12-22 00:38:11 +01:00
Lynn
1b29ead2e2
Track diggy XP loss ( #569 )
2018-12-22 00:37:44 +01:00
Matthew Heguy
38bc895796
Fix source of desync
2018-12-19 17:05:44 -05:00
Matthew Heguy
ca0ad6f431
Fix case where get_player_by_index was being sent nil
2018-12-19 17:03:41 -05:00
Matthew
00cf6eb40c
Merge pull request #553 from grilledham/top_buttons_visibility
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allow player to toggle top buttons visibility
2018-12-17 10:55:33 -05:00
Lynn
f6f47b7776
Diggy fixes from last run ( #554 )
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* Fixed wrong diggy default setting
* Fixes for Diggy
* Small balance changes
2018-12-17 13:08:58 +01:00