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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

557 Commits

Author SHA1 Message Date
Valansch
19088ffd0a added on_interval 2018-10-26 23:45:34 +02:00
Matthew
7594d98600 Add the ability to lock players into cars (#250) 2018-10-26 16:58:03 +02:00
Valansch
904e15f8bd
Merge pull request #256 from der-dave/dev_diggy_bufflist
Improved version of diggy buff list
2018-10-26 16:57:17 +02:00
Lynn
5248e4b9b6 Reworked the documentation structure 2018-10-25 19:50:00 +02:00
der-dave
47aff764f0 Update map_gen/Diggy/Feature/MarketExchange.lua
3rd version
2018-10-25 17:53:14 +02:00
Steven Leibrock
07910b598d
Swapping Diggy readme installation instruction lines 2018-10-25 11:13:46 -04:00
der-dave
fd54e28198 Update map_gen/Diggy/Feature/MarketExchange.lua
2nd version
2018-10-25 15:30:56 +02:00
der-dave
45a8afc5d4 Update map_gen/Diggy/Feature/MarketExchange.lua
first checkin
2018-10-25 12:34:50 +02:00
plague006
27063e0eef Local count_entities_filtered 2018-10-23 22:12:25 -04:00
plague006
1ed2b884cb Local get_pollution 2018-10-23 22:11:21 -04:00
plague006
15d699babd Local insert 2018-10-23 21:55:44 -04:00
plague006
c076a707e9 Local random 2018-10-23 21:53:54 -04:00
plague006
d092b8f51f Time interval to prime number 2018-10-23 21:52:52 -04:00
plague006
27b179bd4f Tabs to spaces 2018-10-23 14:46:23 -04:00
Lynn
1c4dce0b86
Rename advanced diggy readme section to step 5 2018-10-23 18:30:58 +02:00
Lynn
0b4858d144
Added different OS scenario locations for Diggy 2018-10-23 18:03:48 +02:00
grilledham
5f1d78bd32 Merge branch 'develop' of https://github.com/Valansch/RedMew into develop 2018-10-23 15:31:46 +01:00
Lynn
c39f85b5de
Fixed a new-line issue in the diggy readme 2018-10-23 10:07:49 +02:00
Lynn
04173cb096
Added diggy examples to the readme 2018-10-23 10:04:05 +02:00
Matthew
f4f1391ce9
Include full MIT license text 2018-10-22 22:47:30 -04:00
Lynn
2ddddd1333 Updated readme to contain more information (#253) 2018-10-22 22:13:34 +02:00
plague006
d98aeb92c3 Add nightfall (more night attacks) 2018-10-22 12:14:01 -04:00
Lynn
4eb81a23f0 Balance changes and fixes based on the second play 2018-10-21 20:20:43 +02:00
Lynn
fcc081c297
Merge pull request #246 from iltar/add-readme-for-diggy
Added readme for Diggy manual start up
2018-10-20 14:40:54 +02:00
Maik Wild
5ece77d4d7 removed quadrant logic 2018-10-20 00:59:57 +02:00
Lynn
98bf24612e Added readme for Diggy manual start up 2018-10-19 22:07:50 +02:00
Valansch
0d1d98f438
Merge pull request #242 from iltar/stone-void-chest
Added stone void chest that sends stone to surface
2018-10-19 15:01:42 +02:00
Valansch
1b45a8e0d9
Made void chest frequency prime 2018-10-19 15:01:19 +02:00
Valansch
d4f597b08a
fixed stress calculation bug and buffed tiles (#243) 2018-10-19 00:10:17 +02:00
Lynn
88b759466c Added stone void chest that sends stone to surface 2018-10-17 21:01:24 +02:00
~iltar
a1f89dc6ea Reduced biter spawn cache footprint and digging increases evo (#241) 2018-10-17 10:20:43 +02:00
Maik Wild
6ba689f683 balance changes to tiles #229 2018-10-16 18:05:25 +02:00
Maik Wild
c0e59b8022 changed test tile range command to spawn pillars 2018-10-16 17:54:46 +02:00
grilledham
a7543ef030 reverted sqrt optimise changes 2018-10-16 16:42:40 +01:00
Maik Wild
91d6d8acc3 added collapse alert #229 2018-10-16 16:38:58 +02:00
Valansch
7629518e10
Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
2018-10-16 13:41:08 +02:00
Maik Wild
b07f6e3174 fixed print_grid_value printing to small numbers #229 #239 2018-10-16 13:40:32 +02:00
~iltar
c9380a1661 Fix spawn location for players (#238) 2018-10-16 10:01:22 +02:00
~iltar
49c22dc765 Disable Landfill to avoid griefing (#237) 2018-10-16 10:00:28 +02:00
~iltar
45a9562092 Fixed spilled loot performance when rocks die (#236) 2018-10-16 09:59:58 +02:00
~iltar
20ffe9181d Do not track noise tiles used to open rooms (#235) 2018-10-15 23:45:14 +02:00
Valansch
b4f1c88af8
Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
2018-10-15 23:43:39 +02:00
Valansch
53c0dc2b96
Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
2018-10-15 23:43:12 +02:00
Valansch
1f9850839f lowered stress map resolution to 2x2 tiles per pixle #229 2018-10-15 23:40:36 +02:00
Valansch
67b43f34d4 fixed endless collapse loop 2018-10-15 21:30:05 +02:00
Lynn
93ad04c204 Show a market message when upgrades are received 2018-10-15 19:06:58 +02:00
Lynn
7f2b592a56 Updated Market Contents 2018-10-15 18:41:51 +02:00
Lynn
6086ef98d0 Balanced resources and biter spawns 2018-10-15 18:32:01 +02:00
Maik Wild
cf8a427ab0 removed on_void_added #229 2018-10-15 14:51:07 +02:00
Maik Wild
178920f394 made tiles not support neighbors (except void) #229 2018-10-15 14:48:48 +02:00
Maik Wild
639a7a1a8a Implemented /test-tile-support-range #229 2018-10-15 13:55:01 +02:00
Maik Wild
64347517cf nerfed tiles even more #229 2018-10-15 13:53:56 +02:00
Maik Wild
164e807e9c removed void from collapse #229 2018-10-15 13:53:22 +02:00
Maik Wild
646e629c69 fixed debug error 2018-10-15 13:50:41 +02:00
Maik Wild
64806bc6f2 updated stress values. Nerfed tiles 2018-10-14 12:19:36 +02:00
grilledham
ed71e89e56 merge 2018-10-13 20:57:07 +01:00
Maik Wild
ed58437b9a Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-13 15:03:04 +02:00
Maik Wild
a445b5719c fixed double crack warning and implemented kill siwtch 2018-10-13 15:02:18 +02:00
Lynn
891dcfc56d Adjusted threshold with 0.01 and message 2018-10-13 14:53:54 +02:00
Maik Wild
5c6f92a5bc optimized collapse: collapses now happen every 80 ticks 2018-10-13 14:24:51 +02:00
Lynn
ba739a8563 Merge branch 'develop' into scenario/diggy 2018-10-13 00:26:28 +02:00
Lynn
4148e4c950 Some minor fixes and tweaks to go live 2018-10-13 00:21:20 +02:00
Lynn
0d4ed60d5b Fixed noise used map desync and refresh GUI 2018-10-12 19:37:16 +02:00
Lynn
029a2b38fd Added functional GUI for stone sent 2018-10-11 22:17:25 +02:00
Lynn
440327b882 Minor perf update 2018-10-11 20:13:42 +02:00
Lynn
b165acdfcc Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Lynn
4311a35c10 Fixed desync issues due to global state 2018-10-10 23:05:48 +02:00
Lynn
ad24aeeef2 Added buffs from the market and rebalanced the market prices/items 2018-10-10 20:49:49 +02:00
Maik Wild
5d5c22c109 fixed cave collapse causing stress corruption 2018-10-09 15:50:42 +02:00
Valansch
8e28e40143
Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
2018-10-09 11:44:39 +02:00
Maik Wild
2e904925fb _Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-09 01:26:29 +02:00
Maik Wild
2f37961075 optimized quadrant and stressmap 2018-10-09 01:26:24 +02:00
Lynn
764a0fab99 Show a popup on the first mine explaining cave-ins 2018-10-08 22:57:29 +02:00
Lynn
93794d1591 Disallow deconstruction requests for support beams 2018-10-08 22:13:45 +02:00
Lynn
4879639272 Disable the market and coin collection 2018-10-08 21:14:58 +02:00
Lynn
82d4025079 Don't automatically open a room twice after collapse 2018-10-08 20:40:32 +02:00
Lynn
788b473894 Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-08 17:43:16 +02:00
Maik Wild
3fa5fa6504 fixed collapse delay 2018-10-07 21:02:30 +02:00
Maik Wild
03501204ae removed water strengh 2018-10-07 20:58:08 +02:00
Maik Wild
8623338c0b fixed merge conflicts 2018-10-07 20:56:39 +02:00
Maik Wild
11d4bf5130 added pillars when rooms open 2018-10-07 20:51:07 +02:00
Lynn
2eb258e6c5 Minor water spawn tweak 2018-10-07 19:59:37 +02:00
Lynn
4d0a3b9e7f Tweaked stress values and fixed a bug regarding tile placement 2018-10-07 19:40:30 +02:00
Lynn
36168771dd Added easy on_init feature hook 2018-10-07 17:37:29 +02:00
Lynn
b799da20e3 Added map extra info for each scenario 2018-10-07 17:05:59 +02:00
Lynn
c6d975441e Merge branch 'develop' into scenario/diggy 2018-10-07 17:01:34 +02:00
Lynn
0f7eb4a351 Simplified feature registration 2018-10-07 14:39:18 +02:00
Lynn
8dbf4e0920 grilledham+valansch changes without initialize 2018-10-07 13:50:25 +02:00
Lynn
257313974c Added a stone market 2018-10-06 15:53:28 +02:00
grilledham
044adcf0ed updates to beach map 2018-10-06 13:46:32 +01:00
grilledham
3b76740adc map double beach 2018-10-06 13:46:18 +01:00
Lynn
f17b1362e7 Removed hacks to prevent stone from dropping 2018-10-06 12:40:03 +02:00
Lynn
b1d4802c82 Tweaked spawning of rooms + resources + mining efficiency 2018-10-06 00:00:00 +02:00
Maik Wild
5e25efeee5 required math in all files using sin/cos 2018-10-04 18:01:42 +02:00
Maik Wild
4a2e258ff3 moved math functions into math.lua 2018-10-04 17:56:49 +02:00
Valansch
7c47b6eb1e added mask config values 2018-10-03 22:56:48 +02:00
Lynn
fea7f9e666 small config change 2018-10-03 22:26:40 +02:00
Lynn
f94105624d Extracted alien spawning to its own feature 2018-10-03 22:11:24 +02:00
Lynn
e8192d7006 Minor optimization regarding game. access 2018-10-03 19:48:03 +02:00
Maik Wild
11ac8e666c removed math.sqrt from SimpleRoomGenerator 2018-10-03 00:59:05 +02:00
Maik Wild
e6beb157a9 removed box/circle blur and replaced with disc blur 2018-10-03 00:58:38 +02:00
Valansch
38e680bae1
fixed typo 2018-10-02 23:49:39 +02:00
Maik Wild
be8ab3d42f removed some math.sqrt 2018-10-02 21:58:22 +02:00
Lynn
3b836947cc Added functional biter spawning as resource 2018-10-02 10:09:03 +02:00
Lynn
bc8c47d085 Use simple functions to spawn units or resources 2018-10-02 10:09:03 +02:00
Lynn
5d7ec2dcb7 Use proper biter names and cache the calculations per evolution 2018-10-02 10:09:03 +02:00
Lynn
85b676bbac Added AlienSpawner 2018-10-02 10:09:03 +02:00
Lynn
afa59efdbb Small fixed and initial biter spawn reverse engineering 2018-10-02 10:09:03 +02:00
Lynn
61e31e605c Starting point fixes and performance increase + renaming 2018-10-02 10:09:03 +02:00
Maik Wild
896c2ae0de Made template.insert more responsive 2018-10-02 10:09:03 +02:00
Maik Wild
a8dd4e8a62 threaded Template.lua 2018-10-02 10:09:03 +02:00
Lynn
2a0f77dc0f Removed debug statement 2018-10-02 10:09:03 +02:00
Lynn
9ecfbac8c6 First version of automatic room opening based on noise 2018-10-02 10:09:03 +02:00
Lynn
5f20ab0bac Showing red -> green -> blue for grid text 2018-10-02 10:09:03 +02:00
Valansch
94d4c544f6 Added circle_blur and box_blur. Made collapse use circle_blur 2018-10-02 10:09:03 +02:00
Lynn
ddfe58ba1f Added mining speed bonus on mining productivity research 2018-10-02 10:09:03 +02:00
Lynn
0a9235ad4d Tweaked collapse values for stone/concrete and start area 2018-10-02 10:09:03 +02:00
Lynn
ae34eea7c1 Added support for stone-path and concrete as support 2018-10-02 10:09:03 +02:00
Lynn
cd7f79fd78 Basic noise and debug tools therefore 2018-10-02 10:09:03 +02:00
Lynn
6712e51784 Added bot events and prevent deconstruction 2018-10-02 10:09:03 +02:00
Lynn
bfa6ecbc0b 10th of a second can be used for collapses 2018-10-02 10:09:03 +02:00
Lynn
189d8647ee Some config value tweaks and random collapse time 2018-10-02 10:09:03 +02:00
Lynn
ba5175334d Added a random resource spawning feature 2018-10-02 10:09:03 +02:00
Maik Wild
fe33e1dbd9 Implemented floating cracking text 2018-10-02 10:09:03 +02:00
Maik Wild
ad1a6d373f Implemented cave collapse timeout 2018-10-02 10:09:03 +02:00
Maik Wild
c2baece2f9 changed collapse to be event based and handled in DiggyCaveCollapse 2018-10-02 10:09:03 +02:00
Maik Wild
962fb8c4c3 fixed negative map values and some minor changes 2018-10-02 10:09:03 +02:00
Maik Wild
97c5ea74ee renamed pressure => stress 2018-10-02 10:09:03 +02:00
Lynn
f7496aeba4 Removed Inspection.lua 2018-10-02 10:09:03 +02:00
Lynn
08a23749ab Integration with RedMew 2018-10-02 10:09:03 +02:00
grilledham
a995280428 vanilla map 2018-09-30 21:20:41 +01:00
grilledham
3f91d119a1 crashsite preset now disables fish market 2018-09-30 14:13:51 +01:00
grilledham
89f767b8b7 updates to fish island 2018-09-29 13:37:34 +01:00
grilledham
a52db2ff72 updates 2018-09-25 15:52:15 +01:00
grilledham
d38a87e9bb changed Game.players to Game.get_player_by_index(index) 2018-09-23 11:46:58 +01:00
grilledham
f1ef10beb6 Game is now local 2018-09-22 23:25:13 +01:00
grilledham
594c1fa15b changed game.player -> Game.player 2018-09-22 21:07:05 +01:00
grilledham
33c9c65629 crashsite now uses the map seed by default 2018-09-22 15:28:40 +01:00
grilledham
1dd901cee4 updates 2018-09-21 01:16:25 +01:00
grilledham
81bed82859 updates 2018-09-18 14:57:41 +01:00
grilledham
dabbd91a29 Merge branch 'develop' of https://github.com/Valansch/RedMew into develop 2018-09-15 13:54:55 +01:00
grilledham
b6d16ac1d2 beach noise based on map seed 2018-09-15 13:45:32 +01:00
Valansch
2c84ece924
Merge pull request #220 from Valansch/cave_miner_merge
Implemented cave miner
2018-09-15 13:45:39 +02:00
grilledham
8863fc4bc5 updates 2018-09-14 10:26:25 +01:00
Valansch
9f4da47429 implemented fish_market.enable 2018-09-12 08:41:56 +02:00
Maik Wild
3ea6a301f1 minor fixes 2018-09-11 17:07:07 +02:00
Maik Wild
d1030b5198 created getter/setter for info. reverted info change 2018-09-11 16:55:20 +02:00
Maik Wild
0cae822a7c moved caveminer files 2018-09-11 16:23:55 +02:00
Maik Wild
9e632a0469 implemented nuke_control.enable_autokick/ban 2018-09-11 16:21:35 +02:00
Maik Wild
cfdfe1bbdb moved caveminer into map_gen/combined 2018-09-11 16:14:12 +02:00
grilledham
654713ae28 updates 2018-09-04 13:09:42 +01:00
grilledham
78ef2efefa fixed rso 2018-08-31 14:52:50 +01:00
grilledham
fcefd2d17a connected dots updates 2018-08-28 13:31:23 +01:00
grilledham
ba22d98a71 hub spiral map 2018-08-25 12:54:55 +01:00
grilledham
2af61520ca hub_spiral 2018-08-24 18:27:46 +01:00
grilledham
80df6bb16f added spiral builders 2018-08-24 15:31:16 +01:00
grilledham
94a44397ba updates 2018-08-23 15:29:25 +01:00
grilledham
1b9962e8c4 updates 2018-08-23 14:57:23 +01:00
grilledham
8ff914e3ad added circular_spiral_n_threads 2018-08-23 10:49:52 +01:00
grilledham
e072a562bb updates 2018-08-21 13:11:06 +01:00
grilledham
dac7c534a2 updates 2018-08-18 12:39:00 +01:00
grilledham
27f338fb20 new map line and tree 2018-08-14 12:54:02 +01:00
grilledham
e0832abef3 updates 2018-08-11 13:53:11 +01:00
grilledham
21084bc241 bacon island map 2018-08-11 12:38:12 +01:00
grilledham
883bcbc2eb updates 2018-08-10 17:42:42 +01:00
grilledham
22ab4cf51e bug fix 2018-08-08 12:04:59 +01:00
grilledham
88c7c7a773 bug fixes 2018-08-08 00:07:27 +01:00
grilledham
7c597330f6 updates 2018-08-07 12:44:39 +01:00
grilledham
c72d4cade5 updates 2018-08-07 12:28:57 +01:00
grilledham
39d5134611 danger ore map 2018-08-07 00:14:54 +01:00
grilledham
38fa108027 updates 2018-08-06 17:26:28 +01:00
grilledham
5b13aa8ee0 crashsite 0.3.3 2018-08-05 19:29:30 +01:00
grilledham
46220b0f35 updates 2018-08-03 23:26:44 +01:00
grilledham
a65234f6b6 updates 2018-08-02 17:10:47 +01:00
grilledham
02449b7b62 updates 2018-08-02 13:51:42 +01:00
grilledham
9fed3f725b crashsite 0.3.0 2018-08-01 16:35:48 +01:00
grilledham
c980b30787 updates 2018-07-31 14:04:15 +01:00
grilledham
fa362ba34b crashsite 0.2.2 2018-07-31 11:51:02 +01:00
grilledham
77e7fc4f31 crash site 0.2.1 2018-07-31 01:46:31 +01:00
grilledham
47f78a4309 crashsite 0.2.0 2018-07-30 16:42:14 +01:00
grilledham
15a2085a50 Merge branch 'master' of https://github.com/grilledham/RedMew into map-crash-site 2018-07-28 13:04:21 +01:00
grilledham
29acc4d19f updates 2018-07-28 13:04:14 +01:00
grilledham
0bdef410f4 updates 2018-07-27 00:36:25 +01:00
grilledham
8a75b66908 crash site market 2018-07-26 01:00:05 +01:00
grilledham
e2ad8805dc toxic jungle map 2018-07-25 17:28:50 +01:00
grilledham
68347919c8 updates 2018-07-24 00:45:38 +01:00
grilledham
0e72b78ee6 updates 2018-07-23 21:50:11 +01:00
grilledham
1497e5e0ce updates 2018-07-21 12:29:46 +01:00
grilledham
8e6a7f7e47 updates 2018-07-20 22:01:34 +01:00
grilledham
ccfd13dfad merge from master 2018-07-19 13:31:03 +01:00
grilledham
1410b962f5 update 2018-07-19 13:26:49 +01:00
grilledham
d9a18d4b0f dino_islands_map 2018-07-14 13:23:24 +01:00
grilledham
f92c911f27 updates 2018-07-14 10:33:06 +01:00
grilledham
e4cf31a6fb updates 2018-07-13 16:36:43 +01:00
grilledham
7199cfa497 crash site map 2018-07-13 11:47:38 +01:00
grilledham
0594c90410 updates 2018-07-10 13:37:45 +01:00
grilledham
272c1e7f17 Merge branch 'map-lines-and-squares' of https://github.com/grilledham/RedMew 2018-07-07 12:24:27 +01:00
grilledham
39fd9a7e06 new maps 2018-07-07 12:24:09 +01:00
grilledham
e354c13e98 updates 2018-07-03 13:04:28 +01:00
grilledham
6bb2d65d58 world map 2018-07-03 12:06:27 +01:00
grilledham
21ba972dd1 world map 2018-07-02 22:31:08 +01:00
grilledham
fab41fbf8b line and square map 2018-07-02 10:51:22 +01:00
grilledham
4e3eaf31a5 updates 2018-06-30 12:16:18 +01:00
grilledham
345ed1e075 updates to world map 2018-06-29 15:04:51 +01:00
grilledham
f88aa91d8b added world map 2018-06-27 17:14:56 +01:00
grilledham
475ca37e4a take seed from the map seed 2018-06-25 22:23:17 +01:00
grilledham
b95fd301cc tiny ores 2018-06-25 15:32:04 +01:00
grilledham
3191fc4134 updates to beach map 2018-06-23 17:59:39 +01:00
grilledham
c03485fd81 updates 2018-06-18 20:35:01 +01:00
grilledham
cf6a0618d5 updates 2018-06-17 11:49:39 +01:00
grilledham
3b6116d72b tweaks to traingle of death map 2018-06-17 11:39:55 +01:00
grilledham
ca06079b4d tidy up 2018-06-16 17:38:10 +01:00
grilledham
40669a0c2a bermuda triangle 2018-06-16 12:57:11 +01:00
grilledham
99bd04578e added extra functions 2018-06-12 17:24:59 +01:00
grilledham
199bce4b00 random gens refactoring 2018-06-12 16:57:39 +01:00
grilledham
84da377a63 Merge branch 'perlin_fixes' of https://github.com/Valansch/RedMew into random-gen-refactor 2018-06-12 16:29:15 +01:00
grilledham
fb79d65677 added factory map 2018-06-12 12:05:32 +01:00
grilledham
a7280b185f stopped perlin noise returning zero on integer inputs 2018-06-12 00:16:20 +01:00
Valansch
e604810e1e added perlin suggestion for beach map 2018-06-11 21:01:38 +02:00
grilledham
35042af731 Merge branch 'develop' of https://github.com/grilledham/RedMew 2018-06-08 17:41:53 +01:00
grilledham
2ca70327d0 added change landfill misc module 2018-06-08 16:48:16 +01:00
grilledham
a9351d184a updates 2018-06-08 00:24:24 +01:00
grilledham
bd65aea5ab updates 2018-06-07 23:14:03 +01:00
grilledham
76cdd26172 updates 2018-06-07 17:26:52 +01:00
grilledham
8e7e0351dc updates 2018-06-07 16:42:02 +01:00
grilledham
d8397ee430 updates 2018-06-07 16:41:52 +01:00
grilledham
091cfc567c beach map 2018-06-07 16:41:43 +01:00
grilledham
7725385ecd allow multiple surfaces in map gen 2018-06-07 13:09:28 +01:00
grilledham
033ada95b3 Merge branch 'develop' of https://github.com/Valansch/RedMew into develop 2018-06-07 12:20:21 +01:00
Maik Wild
398b3e42f4 Fixed grilleds suggestions 2018-06-06 15:32:20 +02:00
grilledham
5eb1e1be7f updates 2018-06-05 12:41:42 +01:00
grilledham
850cf1e08d Merge branch 'master' of https://github.com/grilledham/RedMew into develop 2018-06-04 21:35:05 +01:00
grilledham
1520f95738 merged branches 2018-06-04 16:35:18 +01:00
Maik Wild
efa3fd2f33 Fixed merge conflict between master and develop (#176 vs. #177 & #178) 2018-06-04 12:36:21 +02:00
grilledham
d9cf7893b9 renamed data folders 2018-06-03 19:18:03 +01:00
Valansch
ac15b60c02 Cleanup up utils 2018-06-02 18:16:04 +02:00
grilledham
1e77428b04 voidgears deathworld 2018-06-02 13:28:33 +01:00
grilledham
82adce0ffe updates 2018-06-01 22:23:59 +01:00
grilledham
866b6fe748 updates 2018-05-29 13:26:48 +01:00
grilledham
805cc14fdd added square spiral 2018-05-29 13:26:41 +01:00
grilledham
371cdc51ae merge creation of adam 2 2018-05-29 00:08:12 +01:00
grilledham
647e5ba96c updates 2018-05-29 00:02:42 +01:00
grilledham
1b04be8a26 rectangluar sprial rewrite 2018-05-29 00:02:25 +01:00
grilledham
084a155465 creation of adam2 map 2018-05-26 13:31:23 +01:00
grilledham
81000b0257 creation of adam 2 2018-05-26 00:31:29 +01:00
grilledham
bbca8c3102 updates 2018-05-24 19:05:32 +01:00
grilledham
dad8841952 updates 2018-05-24 15:50:10 +01:00
grilledham
b3bffbf967 changed task module to take a token rather than a global function name 2018-05-24 15:16:38 +01:00
grilledham
4b31596caa updates 2018-05-24 14:29:40 +01:00
grilledham
6fefc41e1e allow changing map gen speed 2018-05-24 14:29:24 +01:00