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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

547 Commits

Author SHA1 Message Date
TWLTriston
e998051e7b Staging for play test 2017-11-16 04:22:16 -05:00
TWLTriston
469976af33 Additional tweaks and reordered the biomes to be next to each other 2017-11-16 04:22:05 -05:00
TWLTriston
5ecca117c2 Current status, messing with decoratives 2017-11-16 04:22:05 -05:00
TWLTriston
8c024f3ed9 Grass tiles now get dagobah swamp based values 2017-11-16 04:21:29 -05:00
TWLTriston
2d16463cb0 Multi row and column representation for all tile types. 2017-11-16 04:21:29 -05:00
TWLTriston
c88f119a2e Start of the deco overlay on picture maps -- working on a biome test area 2017-11-16 04:21:29 -05:00
TWLTriston
a85a3975bb Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos 2017-11-16 04:18:58 -05:00
TWLTriston
bdf1bfdc6e As deployed / playtested with changes. 2017-11-16 04:16:01 -05:00
Maik Wild
6d65656cf0 Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo 2017-11-16 04:15:47 -05:00
TWLTriston
f1b3e0ffb8 Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG 2017-11-16 04:15:47 -05:00
TWLTriston
9b23a72289 Staging for play test 2017-11-16 04:15:47 -05:00
TWLTriston
51d646f026 Additional tweaks and reordered the biomes to be next to each other 2017-11-16 04:15:32 -05:00
TWLTriston
73878a00c9 Current status, messing with decoratives 2017-11-16 04:15:31 -05:00
TWLTriston
1a770ecca2 Grass tiles now get dagobah swamp based values 2017-11-16 04:14:54 -05:00
TWLTriston
910b55f650 Multi row and column representation for all tile types. 2017-11-16 04:14:54 -05:00
TWLTriston
5a5d77f7ca Start of the deco overlay on picture maps -- working on a biome test area 2017-11-16 04:14:54 -05:00
TWLTriston
1d82203c4f As deployed / playtested with changes. 2017-11-15 19:24:20 -05:00
Valansch
9abbc14e8e
Merge pull request #119 from Valansch/dev_spy
Developed spy command
2017-11-15 13:42:08 +01:00
Maik Wild
10d1b0ebe3 Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo 2017-11-15 13:41:34 +01:00
TWLTriston
23a78b468e Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG 2017-11-15 05:53:49 -05:00
Triston
6e98aac3fb
Merge branch 'develop' into develop_decos 2017-11-13 15:52:11 -05:00
TWLTriston
13d0b77b4d Staging for play test 2017-11-13 15:50:14 -05:00
TWLTriston
07c386ac32 Additional tweaks and reordered the biomes to be next to each other 2017-11-13 07:05:18 -05:00
TWLTriston
707f90255d Current status, messing with decoratives 2017-11-12 18:56:26 -05:00
TWLTriston
53f55aba22 Grass tiles now get dagobah swamp based values 2017-11-12 16:30:17 -05:00
Valansch
85cb09b2ec snuck in zoom 2017-11-12 19:43:51 +01:00
Valansch
da47d3daab Added name to spyshot screenshot and changed zoom to 0.5 2017-11-12 19:37:02 +01:00
Valansch
02bdf6830d Developed spy command 2017-11-12 19:28:33 +01:00
TWLTriston
ddc4748e74 Multi row and column representation for all tile types. 2017-11-12 11:41:30 -05:00
Valansch
dae8b0bdb1 moved UK map to grilledham_map_gen 2017-11-12 15:55:55 +01:00
Valansch
acdddf40a0
Merge pull request #118 from Valansch/dev_uk_map
Imported Airs uk map rev 2
2017-11-12 15:51:16 +01:00
TWLTriston
f66d5e0156 Start of the deco overlay on picture maps -- working on a biome test area 2017-11-12 08:11:06 -05:00
Valansch
ee34a08ae5 Imported Airs uk map 2017-11-10 13:04:47 +01:00
Triston
41f27fe5a5
Merge pull request #114 from Valansch/dev_custom_prints
Dev custom prints
2017-11-10 06:14:15 -05:00
Triston
ce47d8cb32
Merge pull request #113 from Valansch/fix_decon_nonregular_exploit
Fix decon nonregular exploit
2017-11-10 06:13:22 -05:00
Valansch
fa43564803
Merge pull request #107 from Valansch/develop_left
Added left, converted Glitter to misc to allow RSO + Glitter. Tweak t…
2017-11-09 20:31:22 +01:00
Valansch
d143880f1d implemented print_admins and print_except 2017-11-09 20:28:56 +01:00
Valansch
7bcbe9c988 implemented warning, when a non regular tried to deconstruct more than 1000 entities 2017-11-09 20:05:37 +01:00
Valansch
16a8912e69 made decons a tiny bit faster 2017-11-09 19:56:53 +01:00
Valansch
822e1967c5 added entity valid check and fixed bug where an entity was removed right when deconstructed, causing a non regular to be able to decon 2017-11-09 19:54:16 +01:00
Triston
a8d032dd58
Merge pull request #111 from Valansch/fix_pet_bug
Fixed pet spawn player nil reference #110
2017-11-08 08:01:43 -05:00
Maik Wild
2059b39808 Fixed pet spawn player nil reference #110 2017-11-08 13:15:37 +01:00
TWLTriston
3daf67a591 Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance 2017-11-08 06:25:28 -05:00
Triston
cdeaa3c945
Merge pull request #106 from Valansch/remove_clock
removed clock
2017-11-08 06:24:08 -05:00
Valansch
66aa7bf97c removed clock 2017-11-08 10:50:14 +01:00
Valansch
d0f97db34f
Merge pull request #105 from Valansch/valansch_todos
Reduce fish frequency message
2017-11-04 13:32:39 +01:00
TWLTriston
f5604f999b Reduce fish frequency message 2017-11-04 08:13:20 -04:00
TWLTriston
a4f31cb65f Merge branch 'develop' of https://github.com/Valansch/RedMew into develop 2017-11-03 06:49:01 -04:00
Triston
1ce39ef910
Merge pull request #104 from Valansch/dev_remove_chatlog
Removed chatlog and added discord link print
2017-11-03 05:23:38 -04:00
Maik Wild
a09a4fbf91 Fixed mew typo 2017-11-02 17:43:40 +01:00