Lynn
|
2ddddd1333
|
Updated readme to contain more information (#253)
|
2018-10-22 22:13:34 +02:00 |
|
plague006
|
d98aeb92c3
|
Add nightfall (more night attacks)
|
2018-10-22 12:14:01 -04:00 |
|
Lynn
|
4eb81a23f0
|
Balance changes and fixes based on the second play
|
2018-10-21 20:20:43 +02:00 |
|
Lynn
|
fcc081c297
|
Merge pull request #246 from iltar/add-readme-for-diggy
Added readme for Diggy manual start up
|
2018-10-20 14:40:54 +02:00 |
|
Lynn
|
68d2137fb8
|
Merge pull request #247 from Valansch/scenario/diggy
removed quadrant logic
|
2018-10-20 14:40:25 +02:00 |
|
Maik Wild
|
5ece77d4d7
|
removed quadrant logic
|
2018-10-20 00:59:57 +02:00 |
|
Lynn
|
98bf24612e
|
Added readme for Diggy manual start up
|
2018-10-19 22:07:50 +02:00 |
|
Valansch
|
0d1d98f438
|
Merge pull request #242 from iltar/stone-void-chest
Added stone void chest that sends stone to surface
|
2018-10-19 15:01:42 +02:00 |
|
Valansch
|
1b45a8e0d9
|
Made void chest frequency prime
|
2018-10-19 15:01:19 +02:00 |
|
Valansch
|
d4f597b08a
|
fixed stress calculation bug and buffed tiles (#243)
|
2018-10-19 00:10:17 +02:00 |
|
Lynn
|
88b759466c
|
Added stone void chest that sends stone to surface
|
2018-10-17 21:01:24 +02:00 |
|
~iltar
|
a1f89dc6ea
|
Reduced biter spawn cache footprint and digging increases evo (#241)
|
2018-10-17 10:20:43 +02:00 |
|
Valansch
|
0b74795804
|
Merge pull request #240 from Valansch/scenario/diggy
Cave collapse changes
|
2018-10-17 10:19:17 +02:00 |
|
Maik Wild
|
6ba689f683
|
balance changes to tiles #229
|
2018-10-16 18:05:25 +02:00 |
|
Maik Wild
|
c0e59b8022
|
changed test tile range command to spawn pillars
|
2018-10-16 17:54:46 +02:00 |
|
grilledham
|
a7543ef030
|
reverted sqrt optimise changes
|
2018-10-16 16:42:40 +01:00 |
|
Maik Wild
|
91d6d8acc3
|
added collapse alert #229
|
2018-10-16 16:38:58 +02:00 |
|
grilledham
|
900920bd51
|
updated regs
|
2018-10-16 15:29:41 +01:00 |
|
Maik Wild
|
1ea0f7018c
|
fixed all_tech syntax error
|
2018-10-16 15:59:31 +02:00 |
|
Valansch
|
7629518e10
|
Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
|
2018-10-16 13:41:08 +02:00 |
|
Maik Wild
|
b07f6e3174
|
fixed print_grid_value printing to small numbers #229 #239
|
2018-10-16 13:40:32 +02:00 |
|
Valansch
|
6dadc083a6
|
Merge pull request #231 from plague006/patch-1
When jailing, kick from vehicle and remove weapon
|
2018-10-16 10:05:55 +02:00 |
|
Valansch
|
fab3dcba9e
|
Merge pull request #203 from plague006/all-tech
Add a check before granting all techs to player force
|
2018-10-16 10:04:40 +02:00 |
|
~iltar
|
c9380a1661
|
Fix spawn location for players (#238)
|
2018-10-16 10:01:22 +02:00 |
|
~iltar
|
49c22dc765
|
Disable Landfill to avoid griefing (#237)
|
2018-10-16 10:00:28 +02:00 |
|
~iltar
|
45a9562092
|
Fixed spilled loot performance when rocks die (#236)
|
2018-10-16 09:59:58 +02:00 |
|
~iltar
|
20ffe9181d
|
Do not track noise tiles used to open rooms (#235)
|
2018-10-15 23:45:14 +02:00 |
|
Valansch
|
b4f1c88af8
|
Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
|
2018-10-15 23:43:39 +02:00 |
|
Valansch
|
53c0dc2b96
|
Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
|
2018-10-15 23:43:12 +02:00 |
|
Valansch
|
900edef89e
|
Merge pull request #232 from iltar/balance-ores-biters
Balanced resources and biter spawns
|
2018-10-15 23:42:50 +02:00 |
|
Valansch
|
1f9850839f
|
lowered stress map resolution to 2x2 tiles per pixle #229
|
2018-10-15 23:40:36 +02:00 |
|
Valansch
|
67b43f34d4
|
fixed endless collapse loop
|
2018-10-15 21:30:05 +02:00 |
|
Lynn
|
93ad04c204
|
Show a market message when upgrades are received
|
2018-10-15 19:06:58 +02:00 |
|
Lynn
|
7f2b592a56
|
Updated Market Contents
|
2018-10-15 18:41:51 +02:00 |
|
Lynn
|
6086ef98d0
|
Balanced resources and biter spawns
|
2018-10-15 18:32:01 +02:00 |
|
Matthew
|
5ea32091cd
|
Have all-tech only register when in debug mode
|
2018-10-15 12:12:30 -04:00 |
|
Matthew
|
e53d15bb48
|
When jailing, kick from vehicle and remove weapon
|
2018-10-15 11:51:07 -04:00 |
|
Valansch
|
f16a1ccf44
|
Merge pull request #230 from Valansch/scenario/diggy
Collapse changes
|
2018-10-15 15:10:28 +02:00 |
|
Maik Wild
|
cf8a427ab0
|
removed on_void_added #229
|
2018-10-15 14:51:07 +02:00 |
|
Maik Wild
|
178920f394
|
made tiles not support neighbors (except void) #229
|
2018-10-15 14:48:48 +02:00 |
|
Maik Wild
|
639a7a1a8a
|
Implemented /test-tile-support-range #229
|
2018-10-15 13:55:01 +02:00 |
|
Maik Wild
|
64347517cf
|
nerfed tiles even more #229
|
2018-10-15 13:53:56 +02:00 |
|
Maik Wild
|
164e807e9c
|
removed void from collapse #229
|
2018-10-15 13:53:22 +02:00 |
|
Maik Wild
|
646e629c69
|
fixed debug error
|
2018-10-15 13:50:41 +02:00 |
|
Valansch
|
3dad1db67d
|
Merge pull request #221 from iltar/scenario/diggy
Initial setup for Diggy
|
2018-10-15 12:08:51 +02:00 |
|
Lynn
|
52dfc8aec9
|
Disabled diggy by default
|
2018-10-14 14:25:41 +02:00 |
|
Maik Wild
|
64806bc6f2
|
updated stress values. Nerfed tiles
|
2018-10-14 12:19:36 +02:00 |
|
grilledham
|
ed71e89e56
|
merge
|
2018-10-13 20:57:07 +01:00 |
|
Maik Wild
|
ed58437b9a
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-13 15:03:04 +02:00 |
|
Maik Wild
|
a445b5719c
|
fixed double crack warning and implemented kill siwtch
|
2018-10-13 15:02:18 +02:00 |
|