1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-16 10:19:27 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
Zahir Khan
645eb375a9
Minor fix
event parameter added to do_spawn_entity
2020-04-28 23:06:41 -04:00
Zahir Khan
e7d5044b59
different spawn rate for arty vs arty 2020-04-25 19:46:04 -04:00
Zahir Khan
8238351252
Artillery will cause bots to spawn 2020-04-25 18:17:12 -04:00
James Gillham
578f3465e4 refactor on_entity_died event 2020-04-16 12:40:43 +01:00
Zahir Khan
530ab4f307
Update entity_died_events.lua
Factorio devs fixed the bug.
2020-04-06 16:30:47 -04:00
grilledham
a7ec8e9856 Change biters to spawn worms on death 2019-11-01 16:04:43 +00:00
grilledham
2ba2086618 respawn power poles 2019-06-21 21:29:35 +01:00
grilledham
a0e178fc75 removed unsed Game variable 2019-05-16 12:11:01 +01:00
grilledham
880c0366d1 Game.get_player_by_index -> game.get_player 2019-05-16 11:10:56 +01:00
grilledham
4abe5c5b06 behemoth worms 2019-03-07 15:55:49 +00:00
Matthew
6aed6d6317
Change map loading method (#640)
Add map loader
2019-01-31 20:15:41 -05:00