Maik Wild
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ed58437b9a
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Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-13 15:03:04 +02:00 |
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Maik Wild
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a445b5719c
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fixed double crack warning and implemented kill siwtch
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2018-10-13 15:02:18 +02:00 |
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grilledham
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29d1235f7f
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Merge branch 'scenario/diggy' of https://github.com/iltar/RedMew into scenario/diggy
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2018-10-13 13:54:01 +01:00 |
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Lynn
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891dcfc56d
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Adjusted threshold with 0.01 and message
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2018-10-13 14:53:54 +02:00 |
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Lynn
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7090f5a904
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Revert collapse fix due to corrupted stress levels
This commit can be reverted again later, but we need a playable version
right now :D
This reverts commit 5c6f92a5bc .
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2018-10-13 14:46:02 +02:00 |
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Maik Wild
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5c6f92a5bc
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optimized collapse: collapses now happen every 80 ticks
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2018-10-13 14:24:51 +02:00 |
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Lynn
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ba739a8563
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Merge branch 'develop' into scenario/diggy
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2018-10-13 00:26:28 +02:00 |
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Lynn
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4148e4c950
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Some minor fixes and tweaks to go live
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2018-10-13 00:21:20 +02:00 |
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Lynn
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0d4ed60d5b
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Fixed noise used map desync and refresh GUI
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2018-10-12 19:37:16 +02:00 |
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Lynn
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029a2b38fd
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Added functional GUI for stone sent
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2018-10-11 22:17:25 +02:00 |
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Lynn
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440327b882
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Minor perf update
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2018-10-11 20:13:42 +02:00 |
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Lynn
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b165acdfcc
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Fixed some more desyncs and math/table references
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2018-10-11 19:43:04 +02:00 |
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Lynn
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4311a35c10
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Fixed desync issues due to global state
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2018-10-10 23:05:48 +02:00 |
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Lynn
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ad24aeeef2
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Added buffs from the market and rebalanced the market prices/items
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2018-10-10 20:49:49 +02:00 |
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grilledham
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59df4cefa0
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updated regs
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2018-10-09 15:32:29 +01:00 |
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Maik Wild
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5d5c22c109
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fixed cave collapse causing stress corruption
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2018-10-09 15:50:42 +02:00 |
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Valansch
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8e28e40143
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Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
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2018-10-09 11:44:39 +02:00 |
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Maik Wild
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2e904925fb
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_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-09 01:26:29 +02:00 |
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Maik Wild
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2f37961075
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optimized quadrant and stressmap
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2018-10-09 01:26:24 +02:00 |
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Lynn
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764a0fab99
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Show a popup on the first mine explaining cave-ins
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2018-10-08 22:57:29 +02:00 |
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Lynn
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93794d1591
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Disallow deconstruction requests for support beams
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2018-10-08 22:13:45 +02:00 |
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Lynn
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8a0838cddb
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Merge branch 'develop' into scenario/diggy
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2018-10-08 21:27:15 +02:00 |
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grilledham
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3f77f8a737
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Merge pull request #228 from iltar/only-add-market-item-when-enabled
Only add the market item when market is enabled
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2018-10-08 20:25:24 +01:00 |
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Lynn
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d764b33644
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Merge branch 'develop' into scenario/diggy
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2018-10-08 21:22:25 +02:00 |
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Lynn
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9ab7679171
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Only add the market item when market is enabled
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2018-10-08 21:17:13 +02:00 |
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Lynn
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4879639272
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Disable the market and coin collection
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2018-10-08 21:14:58 +02:00 |
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Lynn
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82d4025079
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Don't automatically open a room twice after collapse
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2018-10-08 20:40:32 +02:00 |
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Lynn
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788b473894
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Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-08 17:43:16 +02:00 |
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grilledham
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1632f81d13
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added /popup-player cmd + hooks to show popus programmatically.
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2018-10-07 23:22:03 +01:00 |
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Maik Wild
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3fa5fa6504
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fixed collapse delay
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2018-10-07 21:02:30 +02:00 |
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Maik Wild
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03501204ae
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removed water strengh
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2018-10-07 20:58:08 +02:00 |
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Maik Wild
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8623338c0b
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fixed merge conflicts
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2018-10-07 20:56:39 +02:00 |
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Maik Wild
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11d4bf5130
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added pillars when rooms open
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2018-10-07 20:51:07 +02:00 |
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Lynn
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2eb258e6c5
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Minor water spawn tweak
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2018-10-07 19:59:37 +02:00 |
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Lynn
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4d0a3b9e7f
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Tweaked stress values and fixed a bug regarding tile placement
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2018-10-07 19:40:30 +02:00 |
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Lynn
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36168771dd
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Added easy on_init feature hook
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2018-10-07 17:37:29 +02:00 |
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Lynn
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b799da20e3
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Added map extra info for each scenario
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2018-10-07 17:05:59 +02:00 |
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Lynn
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c6d975441e
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Merge branch 'develop' into scenario/diggy
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2018-10-07 17:01:34 +02:00 |
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grilledham
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84e1d96fcc
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map info text boxes now word wrap
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2018-10-07 15:49:12 +01:00 |
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Lynn
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0f7eb4a351
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Simplified feature registration
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2018-10-07 14:39:18 +02:00 |
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Lynn
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8dbf4e0920
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grilledham+valansch changes without initialize
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2018-10-07 13:50:25 +02:00 |
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grilledham
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340c8a0673
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added double beach
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2018-10-06 17:07:50 +01:00 |
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Lynn
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257313974c
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Added a stone market
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2018-10-06 15:53:28 +02:00 |
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grilledham
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044adcf0ed
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updates to beach map
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2018-10-06 13:46:32 +01:00 |
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grilledham
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3b76740adc
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map double beach
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2018-10-06 13:46:18 +01:00 |
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grilledham
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075f728e96
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updated regs
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2018-10-06 13:46:06 +01:00 |
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Lynn
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f17b1362e7
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Removed hacks to prevent stone from dropping
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2018-10-06 12:40:03 +02:00 |
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Lynn
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b1d4802c82
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Tweaked spawning of rooms + resources + mining efficiency
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2018-10-06 00:00:00 +02:00 |
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Maik Wild
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5e25efeee5
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required math in all files using sin/cos
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2018-10-04 18:01:42 +02:00 |
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Maik Wild
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4a2e258ff3
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moved math functions into math.lua
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2018-10-04 17:56:49 +02:00 |
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