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mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00

276 Commits

Author SHA1 Message Date
grilledham
84597ea1fe Merge branch 'develop' of https://github.com/Valansch/RedMew into event-fixes 2019-01-06 12:40:39 +00:00
Lynn
0ebe857532 Fixed volunteer references 2019-01-05 18:13:49 +01:00
Lynn
cb68f0c340 Fixed the infamous task desync and typos 2019-01-05 18:04:31 +01:00
Matthew
8ce3010da5
Merge pull request #628 from Jayefuu/patch-7
Added market remove instructions
2019-01-04 21:44:23 -05:00
plague006
4d929248b7 Use player from function rather than game.player 2019-01-04 16:31:34 -05:00
plague006
503a3843fb Clear space characters 2019-01-04 15:09:16 -05:00
plague006
bcd95662b6 Redirect all dependencies 2019-01-04 15:02:55 -05:00
Jayefuu
2df0e27fe6
Added market remove instructions
Users downloading the scenario were asking for instructions on how to remove the market (in #mapgen). Adding this reply will also help admins and others using the scenario to generate maps.
2019-01-04 19:59:37 +00:00
Matthew
cb9e1e9792 Have info pull changelog from server (#621)
* Have info pull changelog from server

* Use on_server_started and create a proper function to pass to event
2019-01-04 14:45:37 +01:00
Jayefuu
ec2687accd Score spelling correction (#627) 2019-01-04 12:56:25 +01:00
Matthew
dab49c6f6c Yet another camera fix (#626) 2019-01-04 12:56:12 +01:00
grilledham
8e56eba51a removed init function 2019-01-03 17:24:18 +00:00
Valansch
da8d60df5b
Update redmew_commands.lua 2019-01-03 18:16:50 +01:00
Valansch
2fd78cbc5c
Update redmew_commands.lua 2019-01-03 18:09:26 +01:00
Matthew
a84dcfdd91 Overhaul commands (#576)
* Split admin-only commands out of custom commands
Remove free item logging

* Overhaul commands remaining in custom_commands

* Overhaul commands in remaining files

* Change custom_commands to redmew_commands

* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
b43eef96e7 Fix not being able to switch targets without first closing camera (#574) 2019-01-02 14:42:31 +01:00
Matthew
c2234505f3 Implement server-side color saving (#566)
* Implement server-side color saving

* Add set_and_return to core utils
2019-01-02 14:42:18 +01:00
grilledham
14a81aedb4 Bug fixes (#620)
* fixed error on empty regular list

* fixed train kill count
2019-01-01 22:26:57 +01:00
Matthew Heguy
e37511e68d Change to comment block 2019-01-01 09:59:24 -05:00
Lynn
23af703bc8 Added some basic docs about the Retailer 2018-12-31 18:08:14 +01:00
Lynn
a62fed2b78
Merge branch 'develop' into market-gui-tweaks 2018-12-31 09:22:26 +01:00
Matthew
17c54eb136
Merge pull request #579 from iltar/retailer-in-crash-site
Uses the retailer in crash site for markets
2018-12-30 17:21:46 -05:00
Matthew
77846c1d66
Merge pull request #604 from plague006/use_color_presets
Change custom colors to presets
2018-12-30 17:20:15 -05:00
plague006
494648f35c Change custom colors to presets 2018-12-29 12:39:20 -05:00
Lynn
444b107190 Refresh player market GUI when something changes 2018-12-29 14:30:20 +01:00
Lynn
91b4b0f007 Added a distance check for the Retailer market GUI to close 2018-12-29 14:09:26 +01:00
Lynn
377ad8a25a
Merge pull request #603 from iltar/disabled-market-items
Ability to disable market items without removal
2018-12-29 14:07:38 +01:00
Matthew
486effcab7 Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes (#581)
* Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes

* Remove regulars hack and map_layout entry
2018-12-29 02:20:23 +01:00
Matthew
8f4c99cc43 Restore ability to set map_extra_info (#588) 2018-12-29 02:19:55 +01:00
plague006
62d7ebda30 Use preset colors 2018-12-28 18:17:44 -05:00
Lynn
14e814d47f Ability to disable market items without removal 2018-12-28 21:31:08 +01:00
Matthew
69e675ffeb Beach and paint typos (#601)
* correct a typo, re-scope a couple vars, remove unused require

* Add typo in paint
2018-12-28 17:21:09 +01:00
Lynn
3cebeb4233 Added a market event to do non-item related stuff (#577)
* Added a market event to do non-item related stuff

* Moved variable up

* v-align center on market text
2018-12-27 00:42:06 +01:00
Matthew Heguy
d381ee1a03 Update to new config structure 2018-12-23 11:36:34 -05:00
Lynn
7ec2380989 Retailer can generate a unique identifier 2018-12-23 13:33:54 +01:00
Lynn
511fe1a1f7 Uses the retailer in crash site for markets 2018-12-22 17:30:25 +01:00
Lynn
5cdb67979a Added some features to the market GUI (#564)
* Added some features to the market GUI

* Grouped inputs differently

* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
bcf0c3e85d Fix issues with silly names (#559)
* Fix new LuaPlayer created on join.

* Change set_map_extra_info to add_map_extra_info

* Make silly_player and regulars compatible
2018-12-22 00:38:47 +01:00
Matthew
098853ec48 Give feedback to player (#568) 2018-12-22 00:37:28 +01:00
Valansch
a1c21b52db
Implemented deprecated commands (#549) 2018-12-19 17:38:28 +01:00
Matthew
eb892a372e Add player_reward, add coins as reward for looking at info (#546)
* Add player_reward, add coins as reward for looking at info

* Remove table entries for completed rewards
2018-12-19 14:56:02 +01:00
Matthew
074ea00c54 Add regulars to potential train station names (#561)
* Add regulars to potential train station names

* Decrease odds of in-game player and regular, increase odds of backer

* Clarify that _player_ is not the player that placed the entity

* Specify random's use, cover case of nil random_player
2018-12-19 14:43:30 +01:00
Matthew
014b53aa42 Expand config (#560) 2018-12-19 14:41:28 +01:00
Valansch
defd40db60
Update player_stats.lua 2018-12-17 18:04:46 +01:00
Matthew
00cf6eb40c
Merge pull request #553 from grilledham/top_buttons_visibility
allow player to toggle top buttons visibility
2018-12-17 10:55:33 -05:00
grilledham
03b6d9b288 extra checks in player_stats::entity_damaged 2018-12-16 11:13:15 +00:00
grilledham
f45d6d5111 allow player to toggle top buttons visibility 2018-12-16 01:28:00 +00:00
Matthew
edf50d24f7 Add camera (#493)
* Add camera

* Rewrite camera

* Use global register

* Add runtime killswitch.

* Change to every 120 ticks
2018-12-15 21:29:14 +01:00
Matthew
88e7c46d2f Expanded stat tracking (#484)
* Add new stat tracking

* Add player_total_playtime and server storing+getting

* Cover case of not running on server

* Add player built entities, fix playtime tracking

* Add some stat display

* Remove total playtime
2018-12-15 21:28:53 +01:00
Matthew
238f6b9d7b Rename task and queue (#535)
* Rename task and queue to q

* Threading to schedule

* processing_queue to q
2018-12-15 21:28:27 +01:00