1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

1360 Commits

Author SHA1 Message Date
Maik Wild
ed58437b9a Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-13 15:03:04 +02:00
Maik Wild
a445b5719c fixed double crack warning and implemented kill siwtch 2018-10-13 15:02:18 +02:00
grilledham
29d1235f7f Merge branch 'scenario/diggy' of https://github.com/iltar/RedMew into scenario/diggy 2018-10-13 13:54:01 +01:00
Lynn
891dcfc56d Adjusted threshold with 0.01 and message 2018-10-13 14:53:54 +02:00
Lynn
7090f5a904 Revert collapse fix due to corrupted stress levels
This commit can be reverted again later, but we need a playable version
right now :D

This reverts commit 5c6f92a5bc.
2018-10-13 14:46:02 +02:00
Maik Wild
5c6f92a5bc optimized collapse: collapses now happen every 80 ticks 2018-10-13 14:24:51 +02:00
Lynn
ba739a8563 Merge branch 'develop' into scenario/diggy 2018-10-13 00:26:28 +02:00
Lynn
4148e4c950 Some minor fixes and tweaks to go live 2018-10-13 00:21:20 +02:00
Lynn
0d4ed60d5b Fixed noise used map desync and refresh GUI 2018-10-12 19:37:16 +02:00
Lynn
029a2b38fd Added functional GUI for stone sent 2018-10-11 22:17:25 +02:00
Lynn
440327b882 Minor perf update 2018-10-11 20:13:42 +02:00
Lynn
b165acdfcc Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Lynn
4311a35c10 Fixed desync issues due to global state 2018-10-10 23:05:48 +02:00
Lynn
ad24aeeef2 Added buffs from the market and rebalanced the market prices/items 2018-10-10 20:49:49 +02:00
grilledham
59df4cefa0 updated regs 2018-10-09 15:32:29 +01:00
Maik Wild
5d5c22c109 fixed cave collapse causing stress corruption 2018-10-09 15:50:42 +02:00
Valansch
8e28e40143
Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
2018-10-09 11:44:39 +02:00
Maik Wild
2e904925fb _Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-09 01:26:29 +02:00
Maik Wild
2f37961075 optimized quadrant and stressmap 2018-10-09 01:26:24 +02:00
Lynn
764a0fab99 Show a popup on the first mine explaining cave-ins 2018-10-08 22:57:29 +02:00
Lynn
93794d1591 Disallow deconstruction requests for support beams 2018-10-08 22:13:45 +02:00
Lynn
8a0838cddb Merge branch 'develop' into scenario/diggy 2018-10-08 21:27:15 +02:00
grilledham
3f77f8a737
Merge pull request #228 from iltar/only-add-market-item-when-enabled
Only add the market item when market is enabled
2018-10-08 20:25:24 +01:00
Lynn
d764b33644 Merge branch 'develop' into scenario/diggy 2018-10-08 21:22:25 +02:00
Lynn
9ab7679171 Only add the market item when market is enabled 2018-10-08 21:17:13 +02:00
Lynn
4879639272 Disable the market and coin collection 2018-10-08 21:14:58 +02:00
Lynn
82d4025079 Don't automatically open a room twice after collapse 2018-10-08 20:40:32 +02:00
Lynn
788b473894 Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-08 17:43:16 +02:00
grilledham
1632f81d13 added /popup-player cmd + hooks to show popus programmatically. 2018-10-07 23:22:03 +01:00
Maik Wild
3fa5fa6504 fixed collapse delay 2018-10-07 21:02:30 +02:00
Maik Wild
03501204ae removed water strengh 2018-10-07 20:58:08 +02:00
Maik Wild
8623338c0b fixed merge conflicts 2018-10-07 20:56:39 +02:00
Maik Wild
11d4bf5130 added pillars when rooms open 2018-10-07 20:51:07 +02:00
Lynn
2eb258e6c5 Minor water spawn tweak 2018-10-07 19:59:37 +02:00
Lynn
4d0a3b9e7f Tweaked stress values and fixed a bug regarding tile placement 2018-10-07 19:40:30 +02:00
Lynn
36168771dd Added easy on_init feature hook 2018-10-07 17:37:29 +02:00
Lynn
b799da20e3 Added map extra info for each scenario 2018-10-07 17:05:59 +02:00
Lynn
c6d975441e Merge branch 'develop' into scenario/diggy 2018-10-07 17:01:34 +02:00
grilledham
84e1d96fcc map info text boxes now word wrap 2018-10-07 15:49:12 +01:00
Lynn
0f7eb4a351 Simplified feature registration 2018-10-07 14:39:18 +02:00
Lynn
8dbf4e0920 grilledham+valansch changes without initialize 2018-10-07 13:50:25 +02:00
grilledham
340c8a0673 added double beach 2018-10-06 17:07:50 +01:00
Lynn
257313974c Added a stone market 2018-10-06 15:53:28 +02:00
grilledham
044adcf0ed updates to beach map 2018-10-06 13:46:32 +01:00
grilledham
3b76740adc map double beach 2018-10-06 13:46:18 +01:00
grilledham
075f728e96 updated regs 2018-10-06 13:46:06 +01:00
Lynn
f17b1362e7 Removed hacks to prevent stone from dropping 2018-10-06 12:40:03 +02:00
Lynn
b1d4802c82 Tweaked spawning of rooms + resources + mining efficiency 2018-10-06 00:00:00 +02:00
Maik Wild
5e25efeee5 required math in all files using sin/cos 2018-10-04 18:01:42 +02:00
Maik Wild
4a2e258ff3 moved math functions into math.lua 2018-10-04 17:56:49 +02:00