Valansch
3acd4d6a75
updated fish info
2017-08-10 23:15:47 +02:00
Maik Wild
c839f7aa68
Merged dev_neko into develop
2017-08-10 20:08:24 +02:00
Maik Wild
dd79f655f0
Implemented well
2017-08-10 20:04:43 +02:00
NekoBaron
cba455de24
Merge branch 'develop_neko' of https://github.com/Valansch/RedMew into develop_neko
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# Conflicts:
# map_layout.lua
Im CONFUSED BY CONFLICTS
2017-08-09 23:10:46 +01:00
NekoBaron
ac5843c8fd
added new terrain type
2017-08-09 23:05:11 +01:00
James Gillham
25f4af16b5
added more presets
2017-08-08 12:34:42 +01:00
James Gillham
b3b1721e22
Added more presets and builders
2017-08-08 09:36:15 +01:00
Valansch
1e73818070
Merge pull request #36 from grilledham/master
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Grid Islands
2017-08-06 02:18:54 +02:00
James Gillham
478648b335
commented out grid_islands
2017-08-06 01:14:21 +01:00
James Gillham
ec6a67d261
initial commit
2017-08-06 00:05:53 +01:00
Valansch
cf7df8542b
Changed info text
2017-08-05 01:08:59 +02:00
Valansch
95c718e879
added mews island resort
2017-08-04 23:31:52 +02:00
Valansch
8d530d01b2
Merge branch 'master' into develop
2017-08-02 10:18:24 +02:00
Valansch
d87637f2a6
added list_utils.lua
2017-08-02 10:12:57 +02:00
Valansch
6884d80495
mv x_map.lua x_shape.lua
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mv x_infinite.lua lattice.lua
rm cross.lua
2017-07-31 00:37:02 +02:00
Valansch
221964a75a
Merge branch 'develop_neko' into develop
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# Conflicts:
# map_layout.lua
2017-07-31 00:17:48 +02:00
Valansch
10a9d4b1d0
Merge branch 'master' into develop
2017-07-30 23:46:21 +02:00
Valansch
2131f08b8b
changed infinite_mazes.lua maze to use pythagoras for distance not max(x,y)
2017-07-30 23:46:15 +02:00
Valansch
9335e7a9ab
fixed /tag crash
2017-07-30 23:08:44 +02:00
Valansch
dcdb487360
changed infinite_mazes.lua resources amount function
2017-07-30 22:17:10 +02:00
Valansch
baeeeefac3
Merge branch 'master' into develop
2017-07-30 21:23:57 +02:00
Valansch
e4873e2797
included infinite_mazes.lua in map_layout.lua
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Changed default maze size
Changed default ore amounts
Changed resource amount logic a bit.
2017-07-30 21:23:44 +02:00
Valansch
8d770e3077
added options to config
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global.scenario.config.logistic_research_enabled
global.scenario.config.enable_radar
2017-07-30 21:20:54 +02:00
Valansch
862f0db32a
imported Hexicubes infinite_mazes.lua as is
2017-07-30 18:06:33 +02:00
Valansch
a558979cef
Merge branch 'master' into develop
2017-07-30 18:01:09 +02:00
Valansch
a62674e147
fixed typo in follow.distance() which caused the function to return incorrect results
2017-07-30 18:00:28 +02:00
NekoBaron
66ebfeb93c
added 2 map shapes
2017-07-29 11:07:08 +01:00
Valansch
13cf779921
updated regulars
2017-07-27 11:31:58 +02:00
Valansch
a9f794711e
added cross made by neko
2017-07-27 11:25:10 +02:00
Valansch
faab85c865
Merge branch 'master' into develop
2017-07-27 11:18:49 +02:00
Valansch
189f7a79b5
removed /follow <target> because it doesnt work yet
2017-07-27 11:18:40 +02:00
Valansch
89fdc94dfc
removed /follow selected_player because it doesnt work
2017-07-27 11:10:29 +02:00
Valansch
9fab174d98
implemented /follow.lua
2017-07-25 01:20:59 +02:00
NekoBaron
ce9293d0da
neko tries to work out tortoise svn
2017-07-24 20:54:08 +01:00
Valansch
9fe48b4adf
Merge pull request #21 from SilentSpike/perlin
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Improve Perlin noise implementation
2017-07-24 11:07:52 +02:00
SilentSpike
ddddd79928
Improve Perlin noise implementation
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- Optimise the gradient function
- Perform a bitwise AND operation instead of a modulo
- Comment code more clearly
- Store all the functions in the perlin table
2017-07-23 21:35:49 +01:00
Valansch
5114955d1b
Merge branch 'master' into develop
2017-07-23 14:52:30 +02:00
Valansch
0ebc066b02
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2017-07-23 14:52:15 +02:00
Valansch
041aec19f0
Implemented Thread.set_timeout and changed /walkabout behavior
2017-07-23 14:51:20 +02:00
Valansch
e161d8be4a
removed shapes.lua
2017-07-23 10:08:06 +02:00
Valansch
ea5b3696b3
Fixed issue that caused linux users not to be able join the server
2017-07-23 10:05:58 +02:00
Valansch
4596e56468
implemented deconstruction control
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also fixed on_tick nil pointer
2017-07-23 04:39:02 +02:00
Valansch
bad64b3301
fixed pull null pointer
2017-07-23 04:14:50 +02:00
Valansch
ca7abbebf3
removed fish_market_on_180_ticks() check if the its really tick % 180 == 0
2017-07-23 04:13:41 +02:00
Valansch
196a98833b
removed pet.lua
2017-07-23 04:10:44 +02:00
Valansch
d6082e5c8e
Merge branch 'master' into develop
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# Conflicts:
# fish_market.lua
2017-07-21 23:59:03 +02:00
Valansch
93d59ec14b
removed all on_tick event handlers and replaced it with designated file
2017-07-21 18:43:34 +02:00
Valansch
5f96759833
Made player distance persistent
2017-07-21 13:05:26 +02:00
Valansch
8be41df66c
implemented dynamic tags and fixed market null pointer
2017-07-21 02:26:36 +02:00
Valansch
bbbcd5f38d
fixed issue where the tag window wouldn't open if a player had a custom tag.
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Also implemented /tag
2017-07-21 01:29:49 +02:00