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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

56 Commits

Author SHA1 Message Date
RedRafe
5f5613d6da
Add K2 Maze scenario (#1415)
* Add K2 Maze scenario

* Add maze presets to templates
2024-07-31 17:23:17 +01:00
RedRafe
545a93f9a1
New map: Frontier (#1414)
* Add frontier scenario

* Updates to luackeckrc

* Move price_raffle from danger ore modules to features
2024-07-31 17:10:27 +01:00
RedRafe
f1fa20b4e3
Add DangerOres Expanse preset (#1409)
* Add DangerOres Expanse preset
2024-04-10 21:31:40 +01:00
RedRafe
acc257b8b6
April fools maps (#1404)
* Upload pinguin scenario

* Fix relative path

* Pinguin scenario modularization

* Update enemy_turrets.lua

Added energy interface controls to limit power available to enemy laser turrets, with laser_shots_per_level constant for balancing.

* Update floor_is_lava.lua

Now spawns fire under players when level is half of max.

* Explosion Scare Module

Added explosion_scare module. Chooses players to randomly explode (non-damaging) a number of times before switching to new targets. Explosion intensity increases as module increases.

* Update pinguin.lua

Removed comment block over modules.

* Added New Module: permanent_factory

Has a very small chance to make an entity unminable and undestructible when placed.

* MeteOres

Added new module: MeteOres.
Spawns a random meteor that damages entities, creates ore, and spawns biters.

* Update meteOres.lua

Added explosion to meteor

* Added Auto Build

Added auto_build module. Selects random players, and automatically builds the item in their cursor nearby for a while, before changing targets.

* New module: Unorganized Recipes

Added a new module to hide recipe groups and subgroups for random players. This leads to "unorganized" crafting menus.

* Update auto_build.lua

Fixed typo. I must have changed base targets to 0 instead of the global level when preparing this file for commit.

* Add Biter Ores Module

Add new module. Spawns ores on death of biters, worms, and spawners, based on difficulty of biter and level.

looks for ores on the tile the biter dies on to add to, otherwise looks nearby for an ore type and uses that, otherwise decides on a new ore type to spawn.

This should allow players to set up "farms" for their ores, creating reasonable ore patches.

Contains a RANDOM_ORES constant that will make the search radius small and ensure random ores are placed instead.

* Update biter_ores.lua

Found typo. radius should be .1 not 1 for tile directly beneath biter.

* Updated Existing Modules

Got luacheck setup in my IDE so we don't have to wait for RedMew to run it. Fixed white-space and other linting errors.

* Split AF scenarios

* Add alien biomes module

* Draft april-fools scenarios

* Fix draft issues

---------

Co-authored-by: R. Nukem <Reoisasa@gmail.com>
2024-03-28 23:27:27 +00:00
RedRafe
b257630315
Add DangerOres Scrap preset (#1400) 2024-02-25 12:07:40 +00:00
Ross Newcome
cc2e19efc0
Safety Ores Scenario (#1397)
* Add Safety Ores Scenario

Added safety_ores.lua. Initial commit.

* Update safety_ores.lua

Fixed whitespace and removed unused builders.

* Add scenario template for safety_ores

* Update safety_ores.lua

Added floating error messages
Expanded allowed list
spawn stone ores under pumpjacks
re-enable loaders
balance mapgen

* Update safety_ores.lua

remove unused variable, whitespace
2024-02-10 15:51:15 +00:00
grilledham
d598d9f208
Test template (#1393) 2024-01-13 19:26:54 +00:00
RedRafe
112739c3a2
Add new DangerOre presets (#1383)
- Omnimatter
- Omnimatter cages
- Very BZ
- Exotic Industries
- Exotic Industries spiral
- Pyanodon Short
- Industrial Revolution 3
- Industrial Revolution 3 chessboard
2023-11-09 17:00:08 +00:00
RedRafe
7ead4174ed Add DOK2 to scenario templates 2023-10-04 08:50:10 +02:00
Cinecraft
5a63ac8337
Add Danger Ore Expensive Grid Factory (#1366) 2023-07-01 19:45:05 +01:00
Cinecraft
f1aec82d6c
Added 2 DO Map presets (#1365)
* Danger Ore Lazy One Beltboxes
* added DO Honeycomb variant
2023-06-29 20:02:04 +01:00
grilledham
2f169ee28e
Add Poor man's coal fields danger ore map. (#1363) 2023-05-14 20:31:04 +01:00
grilledham
0207375767
Add danger ore square map. (#1361) 2023-05-13 18:34:59 +01:00
grilledham
5501f8d8cb
Add one direction wide map. (#1359) 2023-05-12 15:32:28 +01:00
grilledham
14f0e699c6
Add danger_ore_split_beltboxes_ore_only (#1335) 2022-09-16 12:11:23 +01:00
Soggs
e8213743b3
Added Crashsite spiderless preset (#1329) 2022-07-07 18:11:22 +01:00
Soggs
34b31769c2
Add no_bots preset for crashsite (#1307)
- Add no_bots preset.
- Added only personal bots preset.
- Added only construction bots preset.
- Added logistic network embargo preset.
- Added Steam all the way preset.
- Added Raining Bullets preset.
2022-06-25 13:27:48 +01:00
grilledham
7a0a4aa7fe
Allow standard entities on ores for danger_ore_patches and add new preset with restricted entities. (#1325) 2022-06-21 20:25:05 +01:00
FuzTheCat
4e4f184112
Belts n Bullets Feature and Preset (#1323) 2022-06-17 16:56:36 +01:00
grilledham
996acc2023
Add preset for diggy-danger-ores. (#1309) 2022-04-02 21:17:35 +01:00
grilledham
9ec2cbbc5a
Add danger_ore_landfill_beltboxes_ore_only (#1310) 2022-04-02 20:54:38 +01:00
grilledham
f421f2543c
Add danger_ore_chessboard_beltboxes_ore_only. (#1306) 2022-03-22 19:50:45 +00:00
grilledham
3fe1b61cd9
Update danger bobs ore. (#1289) 2022-02-12 22:21:23 +00:00
grilledham
90bc20289e
Add danger_ore_3way. (#1283) 2022-01-21 19:14:20 +00:00
Claude
e9e14c2f05
Add beach scenario (#1280) 2022-01-16 20:43:53 +00:00
grilledham
dd66e22fb2
Add danger_ore_circles_beltboxes_ore_only. (#1276) 2022-01-16 19:45:38 +00:00
Claude
b52f474954
Add toxic_jungle scenario (#1279) 2022-01-16 17:08:55 +00:00
grilledham
0140d985b1
Add danger_ore_chessboard_uniform_beltboxes_ore_only (#1275) 2022-01-14 22:41:53 +00:00
grilledham
1b0bb376a7
Add danger_ore_one_direction_beltboxes_ore_only. (#1273) 2022-01-09 13:46:33 +00:00
grilledham
3250ce4e55
Add danger-ore-patches-beltboxes-ore-only. (#1270) 2021-12-31 11:29:34 +00:00
James Gillham
a7352a9065 Add danger ore sprial beltboxes ore only. 2021-12-15 20:23:31 +00:00
James Gillham
8e07f96b32 Add danger ore gradient beltboxes ore only. 2021-12-12 16:22:42 +00:00
grilledham
b7e36cc46a
Add danger_ore_xmas_tree (#1260) 2021-12-06 20:52:16 +00:00
grilledham
087b54d8ed
Add danger_ore_hub_spiral_beltboxes_ore_only. (#1259) 2021-12-04 14:30:10 +00:00
grilledham
7ddbb85c42
Fix map_selection (#1258) 2021-11-23 19:52:10 +00:00
grilledham
12649ed396
Add danger ore beltboxes ore only. (#1257) 2021-11-23 19:47:59 +00:00
grilledham
98e4fc5362
Add Danger Ore Extra. (#1253) 2021-11-20 13:20:06 +00:00
James Gillham
2c57995e98 Add dangore_ore_one_direction_beltboxes preset. 2021-09-13 20:09:48 +01:00
grilledham
2f7ac497db
Merge pull request #1236 from Refactorio/Claude477-crashsite-UK
Crashsite(UK)-scenario
2021-09-12 19:49:26 +01:00
Claude
9fb2006119
Crashsite(UK)-scenario 2021-09-12 17:40:34 +03:00
Claude
f5f6af861d
map starting-config 2021-09-12 17:23:14 +03:00
James Gillham
160b395640 Decompress the venice preset. 2021-09-12 15:08:01 +01:00
Claude
1efd4732b9
Create map_selection.lua 2021-09-12 16:43:29 +03:00
James Gillham
875ad98efc Add danger ore deadlock beltboxes preset. 2021-08-29 21:10:14 +01:00
James Gillham
7a0036c4a7 Add danger_ore_one_direction. 2021-08-01 14:57:12 +01:00
James Gillham
8ab1d16386 Add danger ore patches. 2021-07-25 15:11:43 +01:00
James Gillham
fa6f70c235 Refactor danger_ore_circles.
- Create builder functions for ring_pattern and ring_weighted_pattern.
- Use main ore rorate to rotate start ores.
- Shuffle start ores.
- Use same land tiles for start ores.
- Shuffle shapes rather than mutating the config.
- Rename scenario template from danger-ore-cricle to danger-ore-circles.
- Set restart command to use 'danger-ore-circles'.
2021-05-22 16:50:22 +01:00
Soggs
32b8568263 Added Danger Ores Circles to the scenario templates. 2021-05-19 23:04:58 +02:00
James Gillham
45ab73c506 Set next danger ore map to terraforming_danger_ore. 2021-05-15 12:44:11 +01:00
James Gillham
2e749601a9 Remove test code + increase name textfield width. 2021-05-15 12:24:56 +01:00