1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
Commit Graph

9 Commits

Author SHA1 Message Date
RedRafe
a5f4f5a7db Init Factorio 2.0 update 2024-10-18 12:39:52 +02:00
grilledham
a0e178fc75 removed unsed Game variable 2019-05-16 12:11:01 +01:00
grilledham
880c0366d1 Game.get_player_by_index -> game.get_player 2019-05-16 11:10:56 +01:00
SimonFlapse
56b6dfbd01 More player -> character 2019-05-02 17:02:53 +02:00
Matthew
0927a839b8
Fix linting (#657)
Fix linting warnings
2019-01-19 11:34:29 -05:00
Matthew
3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
Matthew Heguy
c7201e119b Rename utils and fix requires 2018-11-27 17:08:26 -05:00
Matthew
c9369c3d14 Features cleanup (#414)
* Fix scoping, var names, unused functions, etc.

* Autoformat
2018-11-20 11:46:19 +01:00
plague006
818391707e Move features into features folder 2018-11-11 03:08:50 -05:00