1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

10 Commits

Author SHA1 Message Date
Simon
ca29a047de
[Snake] Added on_snake_player_died event (#995)
* Added on_snake_player_died event and a snake_demo map

* Added score to the event

* Fixed entities being destructible

Changed comment

* Fixed cases where controller type wasn't god

* Changed players controller to spectator when their snake dies

* Changed start_game call away from remote.call

* Needed new call to show the snake button

* Changed start_game to use Snake.control

* removed snake event from demo map

* Update map_gen/maps/snake_demo.lua
2019-10-11 00:28:40 +02:00
grilledham
dd28df7502 update docs 2019-07-03 19:36:44 +01:00
grilledham
f8ceeed9bb use n_th_tick instead of set_timeout 2019-07-03 19:33:04 +01:00
grilledham
dabadd8ac2 teleport player to board surface 2019-07-03 19:27:39 +01:00
grilledham
e33b77e1bb fix travis errors 2019-07-03 16:52:26 +01:00
grilledham
c2917c24cf error on missing surface 2019-07-03 15:54:19 +01:00
grilledham
ba05138427 fix typos 2019-07-03 15:54:06 +01:00
grilledham
9b46cebbb8 localisation 2019-07-03 15:50:19 +01:00
grilledham
8abffb30d3 updates 2019-07-03 15:45:34 +01:00
grilledham
3cfbecca17 snake 2019-07-03 12:35:38 +01:00