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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-16 10:19:27 +02:00
Commit Graph

6 Commits

Author SHA1 Message Date
Matthew Heguy
eeec03729f Fix venus 2019-01-17 15:13:03 -05:00
Matthew
3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
Matthew Heguy
812cf82eaa Remove luacheck exception 2019-01-11 16:00:31 -05:00
Matthew
bcf0c3e85d Fix issues with silly names (#559)
* Fix new LuaPlayer created on join.

* Change set_map_extra_info to add_map_extra_info

* Make silly_player and regulars compatible
2018-12-22 00:38:47 +01:00
Lynn
2f98d21006 Some minor fixes for venus 2018-12-09 20:55:39 +01:00
Matthew
c3d7876113 Overhauled day_night_cycle, creep_spread, and nightfall. Add Venus map. (#524)
* Added dead trees to starting area

* Add shuffle_table to table utilities

* Refine venus, terraforming, nightfall, day_night_cycle

* Overhaul day_night

* Cleanup from day_night overhaul
2018-12-09 16:50:16 +01:00