1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

23 Commits

Author SHA1 Message Date
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene 2019-06-22 15:11:56 +02:00
grilledham
d2e9b6f7bd moved locales into common 2019-06-19 18:41:32 +01:00
grilledham
cd2c5ca96a capitalise strings 2019-06-19 17:58:20 +01:00
grilledham
b768b87546 autofill 2019-06-19 17:36:18 +01:00
SimonFlapse
860ead05c0 Added localisation, Debug.Print and Cleanup
Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Lynn
aa4f98c22b Added retailer translations 2019-06-09 15:04:40 +02:00
Lynn
fdee00dc06 Translate whois data 2019-06-01 13:41:12 +02:00
Lynn
97d96dedf3 Translate the name of death causes 2019-06-01 00:12:41 +02:00
Lynn
94934a7695
Merge pull request #934 from linaori/rewrite-score-storage
Rewrite score storage
2019-05-31 22:33:27 +02:00
Lynn
f8812f6189 Use ScoreTracker for global score display 2019-05-30 21:57:43 +02:00
Lynn
4add981a76 Sync colors from /color command to the settings 2019-05-30 18:55:41 +02:00
Lynn
1cd19c69e7 Replaced command for player and chat colors 2019-05-30 18:55:41 +02:00
Lynn
a0e4021d4a Added a sync message to the settings GUI 2019-05-28 16:49:59 +02:00
Simon
5a45ff1729
Quadrants balance update (#863)
* Fix for hydra worms destroying base

Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.

* Fixed wrong worm tier

* Mapgen settings and market locale

Added mapgen settings based on feedback

Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.

Indentation fix

* Fixed floating 'a'

* Fixed global variable

* Updated item to chest

Made it more clear what happens when you cross the border in a train

Also added a GPS coordinate for the spawned chest

* Bug fixes for chests spawn

* Gave buttons uid_name()

* Removed debug statements

* Fixed Item to chest

People think the previous behavior was a glitch so I've changed it to align with their expectations.

Also increased evolution factor from pollution a bit

* fixed game.player

* Added crafting_queue_size check

* Updated enemy settings

* Merged map_settings and mapgen_settings, added wall

* Merged map_settings and mapgen_settings

* Added three toggles to settings, disabled item to chest when traveling in trains

* Game.get_player_by_index converted to game.get_player

* Added charting and removed unused variable 'Game'

* Fixed for 0.17.35
https://forums.factorio.com/70188

* Fix for 0.17.35

* Added comments to force new CI build

* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
plague006
03149901fa Add quick bar saving 2019-04-16 15:42:24 -04:00
Matthew Heguy
7bcf77dc1d Move localization to correct file after rebase. 2019-04-16 13:43:27 -04:00
Matthew Heguy
102d468c13 Update channel name 2019-03-06 14:33:57 -05:00
Simon
a366cfdf82
Fix typo
Co-Authored-By: plague006 <plague006@users.noreply.github.com>
2019-03-04 15:46:26 -05:00
plague006
dc0b597f5e Add player_onboarding 2019-03-04 06:38:54 -05:00
plague006
b589544e4e move toast to correct file 2019-03-04 04:30:54 -05:00
plague006
3268ec550e Change print strings to localised strings 2019-03-03 17:22:00 -05:00
plague006
55aa7fd916 Command descriptions
Remove search_command
Overhaul meltdown commands
Localize some gui
2019-03-03 17:21:59 -05:00
plague006
fc48d264cf Commands to locale
Change target_name refs to poll the player
2019-03-03 17:21:47 -05:00