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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
Commit Graph

246 Commits

Author SHA1 Message Date
Matthew
91e18a7a96
Merge pull request #652 from grilledham/loaders
Loaders
2019-01-15 11:13:47 -05:00
grilledham
cdde0d6967 moved loaders to redmew_qol 2019-01-15 15:10:31 +00:00
Matthew
934adaa9f6
Merge pull request #653 from plague006/fix/qol
Check that entities are valid in redmew_qol
2019-01-15 09:52:13 -05:00
Matthew
5dd9ce9f90 Remove math and table as globals. (#647)
* Remove math and table as globals.
Create exceptions for table.lua and math.lua to modify respective globals and add returns for respective globals.

* Fix lint errors from table and math
2019-01-15 14:27:48 +01:00
Matthew Heguy
229e3e7f25 Check that entities are valid 2019-01-14 17:25:14 -05:00
grilledham
d7d7737b4b added loaders 2019-01-14 11:39:11 +00:00
Matthew
746d31dc14 Add quality of life features (#625)
* Add quality of life features: random train colors, restrict chests, backer_names, ghost_ttl

* Expand ghost_ttl

* Make val smile
2019-01-12 14:43:41 +01:00
Matthew
055ca8487f
Merge pull request #644 from grilledham/crashsite_0.4
Crashsite 0.4
2019-01-11 16:40:41 -05:00
Valansch
7fa83bae6c Add Tetris (#605)
Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
Valansch
a8a777bcc5
Update market.lua 2019-01-10 16:28:34 +01:00
grilledham
e46a4983db Merge branch 'develop' of https://github.com/Valansch/RedMew into crashsite_0.4 2019-01-10 14:35:25 +00:00
Maik Wild
1eebea55e8 renamed fish_market.lua to market.lua and market_item to currency 2019-01-10 15:18:55 +01:00
Valansch
3ab26ea014
Fixed sticklers complaints 2019-01-10 14:53:03 +01:00
Valansch
73a3b7756b
Merge branch 'develop' into event-fixes 2019-01-10 14:38:55 +01:00
grilledham
f093fee5ab fixed bugs 2019-01-09 22:30:05 +00:00
Lynn
c84dec2aaa Fixed some market related hacks 2019-01-09 18:29:20 +01:00
Lynn
cb97ea54f3 Removed undefined variable 2019-01-09 18:29:19 +01:00
Lynn
57c4ae2519 Fish market with new GUI and stack limit 2019-01-09 18:29:18 +01:00
Matthew Heguy
018cab89b6 Fix linting, add comments 2019-01-08 15:58:12 -05:00
grilledham
5ee7a62464 fixed \n escaping + small optimizations (#635)
* fixed \n escaping + small optimizations
2019-01-07 13:30:59 +01:00
grilledham
84597ea1fe Merge branch 'develop' of https://github.com/Valansch/RedMew into event-fixes 2019-01-06 12:40:39 +00:00
Lynn
0ebe857532 Fixed volunteer references 2019-01-05 18:13:49 +01:00
Lynn
cb68f0c340 Fixed the infamous task desync and typos 2019-01-05 18:04:31 +01:00
Matthew
8ce3010da5
Merge pull request #628 from Jayefuu/patch-7
Added market remove instructions
2019-01-04 21:44:23 -05:00
plague006
4d929248b7 Use player from function rather than game.player 2019-01-04 16:31:34 -05:00
plague006
503a3843fb Clear space characters 2019-01-04 15:09:16 -05:00
plague006
bcd95662b6 Redirect all dependencies 2019-01-04 15:02:55 -05:00
Jayefuu
2df0e27fe6
Added market remove instructions
Users downloading the scenario were asking for instructions on how to remove the market (in #mapgen). Adding this reply will also help admins and others using the scenario to generate maps.
2019-01-04 19:59:37 +00:00
Matthew
cb9e1e9792 Have info pull changelog from server (#621)
* Have info pull changelog from server

* Use on_server_started and create a proper function to pass to event
2019-01-04 14:45:37 +01:00
Jayefuu
ec2687accd Score spelling correction (#627) 2019-01-04 12:56:25 +01:00
Matthew
dab49c6f6c Yet another camera fix (#626) 2019-01-04 12:56:12 +01:00
grilledham
8e56eba51a removed init function 2019-01-03 17:24:18 +00:00
Valansch
da8d60df5b
Update redmew_commands.lua 2019-01-03 18:16:50 +01:00
Valansch
2fd78cbc5c
Update redmew_commands.lua 2019-01-03 18:09:26 +01:00
Matthew
a84dcfdd91 Overhaul commands (#576)
* Split admin-only commands out of custom commands
Remove free item logging

* Overhaul commands remaining in custom_commands

* Overhaul commands in remaining files

* Change custom_commands to redmew_commands

* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
b43eef96e7 Fix not being able to switch targets without first closing camera (#574) 2019-01-02 14:42:31 +01:00
Matthew
c2234505f3 Implement server-side color saving (#566)
* Implement server-side color saving

* Add set_and_return to core utils
2019-01-02 14:42:18 +01:00
grilledham
14a81aedb4 Bug fixes (#620)
* fixed error on empty regular list

* fixed train kill count
2019-01-01 22:26:57 +01:00
Matthew Heguy
e37511e68d Change to comment block 2019-01-01 09:59:24 -05:00
Lynn
23af703bc8 Added some basic docs about the Retailer 2018-12-31 18:08:14 +01:00
Lynn
a62fed2b78
Merge branch 'develop' into market-gui-tweaks 2018-12-31 09:22:26 +01:00
Matthew
17c54eb136
Merge pull request #579 from iltar/retailer-in-crash-site
Uses the retailer in crash site for markets
2018-12-30 17:21:46 -05:00
Matthew
77846c1d66
Merge pull request #604 from plague006/use_color_presets
Change custom colors to presets
2018-12-30 17:20:15 -05:00
plague006
494648f35c Change custom colors to presets 2018-12-29 12:39:20 -05:00
Lynn
444b107190 Refresh player market GUI when something changes 2018-12-29 14:30:20 +01:00
Lynn
91b4b0f007 Added a distance check for the Retailer market GUI to close 2018-12-29 14:09:26 +01:00
Lynn
377ad8a25a
Merge pull request #603 from iltar/disabled-market-items
Ability to disable market items without removal
2018-12-29 14:07:38 +01:00
Matthew
486effcab7 Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes (#581)
* Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes

* Remove regulars hack and map_layout entry
2018-12-29 02:20:23 +01:00
Matthew
8f4c99cc43 Restore ability to set map_extra_info (#588) 2018-12-29 02:19:55 +01:00
plague006
62d7ebda30 Use preset colors 2018-12-28 18:17:44 -05:00