James Gillham
d4e18e4fe2
uncommented line in map_layout
2017-08-14 09:39:35 +01:00
James Gillham
9b9448ca76
added project shape function
2017-08-14 09:38:14 +01:00
Maik Wild
08e35312ac
Fixed well bug, where the scenario would crash if you entered ips < 1 #38
2017-08-13 23:25:37 +02:00
Valansch
bf0b1aad2c
Merge pull request #37 from grilledham/master
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Grilledham map gen rewrite
2017-08-13 22:41:05 +02:00
grilledham
82e2f1d5db
Merge pull request #2 from grilledham/new-presets
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New presets
2017-08-13 04:00:38 +01:00
James Gillham
6e377a8adb
Added choose function to builders
2017-08-13 03:57:43 +01:00
James Gillham
6e3a3e9430
creation of adam preset
2017-08-13 03:57:08 +01:00
James Gillham
9cdec3a5b8
removed old code
2017-08-12 05:27:57 +01:00
grilledham
0eb01d43a5
Merge pull request #1 from grilledham/rewrite
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Rewrite
2017-08-12 05:23:53 +01:00
James Gillham
b9b780ffac
Merge branch 'master' of https://github.com/Valansch/RedMew
2017-08-12 05:14:29 +01:00
James Gillham
189b32337b
preset changes
2017-08-12 04:19:59 +01:00
James Gillham
f0be94bdab
bug fixes
2017-08-12 02:12:10 +01:00
James Gillham
cc9e37cbc0
Shape and pattern rewrite
2017-08-12 01:20:08 +01:00
James Gillham
3fddddba8d
preset changes
2017-08-11 04:40:40 +01:00
Valansch
3acd4d6a75
updated fish info
2017-08-10 23:15:47 +02:00
Maik Wild
c839f7aa68
Merged dev_neko into develop
2017-08-10 20:08:24 +02:00
Maik Wild
dd79f655f0
Implemented well
2017-08-10 20:04:43 +02:00
NekoBaron
cba455de24
Merge branch 'develop_neko' of https://github.com/Valansch/RedMew into develop_neko
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# Conflicts:
# map_layout.lua
Im CONFUSED BY CONFLICTS
2017-08-09 23:10:46 +01:00
NekoBaron
ac5843c8fd
added new terrain type
2017-08-09 23:05:11 +01:00
James Gillham
25f4af16b5
added more presets
2017-08-08 12:34:42 +01:00
James Gillham
b3b1721e22
Added more presets and builders
2017-08-08 09:36:15 +01:00
Valansch
1e73818070
Merge pull request #36 from grilledham/master
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Grid Islands
2017-08-06 02:18:54 +02:00
James Gillham
478648b335
commented out grid_islands
2017-08-06 01:14:21 +01:00
James Gillham
ec6a67d261
initial commit
2017-08-06 00:05:53 +01:00
Valansch
cf7df8542b
Changed info text
2017-08-05 01:08:59 +02:00
Valansch
95c718e879
added mews island resort
2017-08-04 23:31:52 +02:00
Valansch
8d530d01b2
Merge branch 'master' into develop
2017-08-02 10:18:24 +02:00
Valansch
d87637f2a6
added list_utils.lua
2017-08-02 10:12:57 +02:00
Valansch
6884d80495
mv x_map.lua x_shape.lua
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mv x_infinite.lua lattice.lua
rm cross.lua
2017-07-31 00:37:02 +02:00
Valansch
221964a75a
Merge branch 'develop_neko' into develop
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# Conflicts:
# map_layout.lua
2017-07-31 00:17:48 +02:00
Valansch
10a9d4b1d0
Merge branch 'master' into develop
2017-07-30 23:46:21 +02:00
Valansch
2131f08b8b
changed infinite_mazes.lua maze to use pythagoras for distance not max(x,y)
2017-07-30 23:46:15 +02:00
Valansch
9335e7a9ab
fixed /tag crash
2017-07-30 23:08:44 +02:00
Valansch
dcdb487360
changed infinite_mazes.lua resources amount function
2017-07-30 22:17:10 +02:00
Valansch
baeeeefac3
Merge branch 'master' into develop
2017-07-30 21:23:57 +02:00
Valansch
e4873e2797
included infinite_mazes.lua in map_layout.lua
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Changed default maze size
Changed default ore amounts
Changed resource amount logic a bit.
2017-07-30 21:23:44 +02:00
Valansch
8d770e3077
added options to config
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global.scenario.config.logistic_research_enabled
global.scenario.config.enable_radar
2017-07-30 21:20:54 +02:00
Valansch
862f0db32a
imported Hexicubes infinite_mazes.lua as is
2017-07-30 18:06:33 +02:00
Valansch
a558979cef
Merge branch 'master' into develop
2017-07-30 18:01:09 +02:00
Valansch
a62674e147
fixed typo in follow.distance() which caused the function to return incorrect results
2017-07-30 18:00:28 +02:00
NekoBaron
66ebfeb93c
added 2 map shapes
2017-07-29 11:07:08 +01:00
Valansch
13cf779921
updated regulars
2017-07-27 11:31:58 +02:00
Valansch
a9f794711e
added cross made by neko
2017-07-27 11:25:10 +02:00
Valansch
faab85c865
Merge branch 'master' into develop
2017-07-27 11:18:49 +02:00
Valansch
189f7a79b5
removed /follow <target> because it doesnt work yet
2017-07-27 11:18:40 +02:00
Valansch
89fdc94dfc
removed /follow selected_player because it doesnt work
2017-07-27 11:10:29 +02:00
Valansch
9fab174d98
implemented /follow.lua
2017-07-25 01:20:59 +02:00
NekoBaron
ce9293d0da
neko tries to work out tortoise svn
2017-07-24 20:54:08 +01:00
Valansch
9fe48b4adf
Merge pull request #21 from SilentSpike/perlin
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Improve Perlin noise implementation
2017-07-24 11:07:52 +02:00
SilentSpike
ddddd79928
Improve Perlin noise implementation
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- Optimise the gradient function
- Perform a bitwise AND operation instead of a modulo
- Comment code more clearly
- Store all the functions in the perlin table
2017-07-23 21:35:49 +01:00