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Commit Graph

1321 Commits

Author SHA1 Message Date
Maik Wild
b07f6e3174 fixed print_grid_value printing to small numbers #229 #239 2018-10-16 13:40:32 +02:00
Valansch
1f9850839f lowered stress map resolution to 2x2 tiles per pixle #229 2018-10-15 23:40:36 +02:00
Valansch
67b43f34d4 fixed endless collapse loop 2018-10-15 21:30:05 +02:00
Valansch
f16a1ccf44
Merge pull request #230 from Valansch/scenario/diggy
Collapse changes
2018-10-15 15:10:28 +02:00
Maik Wild
cf8a427ab0 removed on_void_added #229 2018-10-15 14:51:07 +02:00
Maik Wild
178920f394 made tiles not support neighbors (except void) #229 2018-10-15 14:48:48 +02:00
Maik Wild
639a7a1a8a Implemented /test-tile-support-range #229 2018-10-15 13:55:01 +02:00
Maik Wild
64347517cf nerfed tiles even more #229 2018-10-15 13:53:56 +02:00
Maik Wild
164e807e9c removed void from collapse #229 2018-10-15 13:53:22 +02:00
Maik Wild
646e629c69 fixed debug error 2018-10-15 13:50:41 +02:00
Valansch
3dad1db67d
Merge pull request #221 from iltar/scenario/diggy
Initial setup for Diggy
2018-10-15 12:08:51 +02:00
Lynn
52dfc8aec9 Disabled diggy by default 2018-10-14 14:25:41 +02:00
Maik Wild
64806bc6f2 updated stress values. Nerfed tiles 2018-10-14 12:19:36 +02:00
grilledham
ed71e89e56 merge 2018-10-13 20:57:07 +01:00
Maik Wild
ed58437b9a Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-13 15:03:04 +02:00
Maik Wild
a445b5719c fixed double crack warning and implemented kill siwtch 2018-10-13 15:02:18 +02:00
grilledham
29d1235f7f Merge branch 'scenario/diggy' of https://github.com/iltar/RedMew into scenario/diggy 2018-10-13 13:54:01 +01:00
Lynn
891dcfc56d Adjusted threshold with 0.01 and message 2018-10-13 14:53:54 +02:00
Lynn
7090f5a904 Revert collapse fix due to corrupted stress levels
This commit can be reverted again later, but we need a playable version
right now :D

This reverts commit 5c6f92a5bc.
2018-10-13 14:46:02 +02:00
Maik Wild
5c6f92a5bc optimized collapse: collapses now happen every 80 ticks 2018-10-13 14:24:51 +02:00
Lynn
ba739a8563 Merge branch 'develop' into scenario/diggy 2018-10-13 00:26:28 +02:00
Lynn
4148e4c950 Some minor fixes and tweaks to go live 2018-10-13 00:21:20 +02:00
Lynn
0d4ed60d5b Fixed noise used map desync and refresh GUI 2018-10-12 19:37:16 +02:00
Lynn
029a2b38fd Added functional GUI for stone sent 2018-10-11 22:17:25 +02:00
Lynn
440327b882 Minor perf update 2018-10-11 20:13:42 +02:00
Lynn
b165acdfcc Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Lynn
4311a35c10 Fixed desync issues due to global state 2018-10-10 23:05:48 +02:00
Lynn
ad24aeeef2 Added buffs from the market and rebalanced the market prices/items 2018-10-10 20:49:49 +02:00
grilledham
59df4cefa0 updated regs 2018-10-09 15:32:29 +01:00
Maik Wild
5d5c22c109 fixed cave collapse causing stress corruption 2018-10-09 15:50:42 +02:00
Valansch
8e28e40143
Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
2018-10-09 11:44:39 +02:00
Maik Wild
2e904925fb _Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-09 01:26:29 +02:00
Maik Wild
2f37961075 optimized quadrant and stressmap 2018-10-09 01:26:24 +02:00
Lynn
764a0fab99 Show a popup on the first mine explaining cave-ins 2018-10-08 22:57:29 +02:00
Lynn
93794d1591 Disallow deconstruction requests for support beams 2018-10-08 22:13:45 +02:00
Lynn
8a0838cddb Merge branch 'develop' into scenario/diggy 2018-10-08 21:27:15 +02:00
grilledham
3f77f8a737
Merge pull request #228 from iltar/only-add-market-item-when-enabled
Only add the market item when market is enabled
2018-10-08 20:25:24 +01:00
Lynn
d764b33644 Merge branch 'develop' into scenario/diggy 2018-10-08 21:22:25 +02:00
Lynn
9ab7679171 Only add the market item when market is enabled 2018-10-08 21:17:13 +02:00
Lynn
4879639272 Disable the market and coin collection 2018-10-08 21:14:58 +02:00
Lynn
82d4025079 Don't automatically open a room twice after collapse 2018-10-08 20:40:32 +02:00
Lynn
788b473894 Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy 2018-10-08 17:43:16 +02:00
grilledham
1632f81d13 added /popup-player cmd + hooks to show popus programmatically. 2018-10-07 23:22:03 +01:00
Maik Wild
3fa5fa6504 fixed collapse delay 2018-10-07 21:02:30 +02:00
Maik Wild
03501204ae removed water strengh 2018-10-07 20:58:08 +02:00
Maik Wild
8623338c0b fixed merge conflicts 2018-10-07 20:56:39 +02:00
Maik Wild
11d4bf5130 added pillars when rooms open 2018-10-07 20:51:07 +02:00
Lynn
2eb258e6c5 Minor water spawn tweak 2018-10-07 19:59:37 +02:00
Lynn
4d0a3b9e7f Tweaked stress values and fixed a bug regarding tile placement 2018-10-07 19:40:30 +02:00
Lynn
36168771dd Added easy on_init feature hook 2018-10-07 17:37:29 +02:00