Claude
7eb1c95c1a
changes by Tigress ( #1251 )
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shrunk map little make meybe easyer game play
2021-11-16 17:47:37 +00:00
Jayefuu
0bafe54eb4
Merge pull request #1248 from Refactorio/rocket-barrage
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Added barrage feature to give players more end-game clearing options
2021-10-03 22:30:13 +01:00
Jayefuu
ee59a10fd6
Updated some comments as per suggestions
2021-10-03 19:32:17 +01:00
Jayefuu
64a954652f
Updated balance and minor bug fixes
2021-10-03 00:37:53 +01:00
Jayefuu
45294db626
LUA checks
2021-09-30 15:58:49 +01:00
Jayefuu
8ebd79fce3
Fixed LUA checks.
2021-09-30 15:55:06 +01:00
Jayefuu
f0dbcbe3bd
Added barrage feature to give players more end-game clearing options
2021-09-30 15:50:00 +01:00
Jayefuu
3a3195208b
Merge pull request #1247 from Refactorio/pollution_multiplier_default_changes
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Updated the starting pollution multiplier
2021-09-30 11:25:18 +01:00
Jayefuu
2276706743
Fixed LUA check
2021-09-30 11:24:50 +01:00
Jayefuu
ba696c50c3
Update map_gen/maps/crash_site/outpost_builder.lua
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Co-authored-by: grilledham <jrdgillham@gmail.com>
2021-09-30 11:21:34 +01:00
Jayefuu
7666660268
Fixed failed lua checks
2021-09-29 08:34:56 +01:00
Jayefuu
894b605fe0
Updated pollution multiplier minimum limits
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Following Discord messages with @grilledham, updated the messages to be clearer.
Also updated some broken logic and reduced spam to admins if someone tries to set it below the minimum and it's already at the minimum.
Changes untestested. I'll test tonight or tomorrow if it passes review, not got Factorio on this laptop.
2021-09-29 08:31:40 +01:00
Jayefuu
eef52b0e71
Missing return
2021-09-27 23:17:30 +01:00
Jayefuu
c4286ddf14
Fixed failed lua check
2021-09-27 22:11:06 +01:00
Jayefuu
75a8323fd0
Updated the starting pollution multiplier
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The new meta sucks. No one builds any walls or defences. Players can go 3 or 4 hours with no attacks so long as they craft nothing.
Now that the pollution from outposts is generated at position = {0,0}.... let's try a very small amount of pollution for every outpost captured to force at least a small amount of defences to be built.
This will be MUCH less pollution than if all of the items they get free were made in base, but it will still force at least a few defenses or clearing of nearby bases.
Starting with a value of 10 to see how it goes.
2021-09-27 22:09:15 +01:00
Jayefuu
1cd0e8acf5
Merge pull request #1246 from Refactorio/crash_site_uk_fixes
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Updated Crash Site UK preset and display name
2021-09-27 20:00:05 +01:00
Jayefuu
4f704770b3
Fixed Jayefuu goof
2021-09-27 19:59:16 +01:00
Jayefuu
d37f88674b
Updated Crash Site UK preset and display name
2021-09-27 19:55:47 +01:00
grilledham
35fc4693a7
Change crashsite spawn market items base on Tigress' suggestion. ( #1245 )
2021-09-26 22:47:42 +01:00
Claude
77c3663ae8
Remove credits from venice map. ( #1244 )
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For the crashsite venice map biters would spawn on the credits which is not desirable.
2021-09-25 13:48:02 +01:00
grilledham
9d135ad11a
Merge pull request #1241 from Refactorio/crash-site-discord-display-names
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Changes to display names
2021-09-18 15:38:48 +01:00
James Gillham
f13ad9371b
Add crashsite-manhattan + fallback to scenario_name.
2021-09-18 15:37:28 +01:00
grilledham
ab963a5950
Merge pull request #1242 from grilledham/enable_draw_resource_selection
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Remove draw_resource_selection = false.
2021-09-18 12:50:13 +01:00
James Gillham
87a0fd8441
Remove draw_resource_selection = false.
2021-09-18 12:48:44 +01:00
Jayefuu
6d1648e66b
Changes to display names
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- Added venice
- Changed part of print to discord to display names instead of names
UNTESTED
2021-09-14 12:11:51 +01:00
grilledham
3b48be809c
Merge pull request #1240 from grilledham/one_direction_beltboxes_remove_loaders
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Remove vanilla loaders from danger_ore_one_direction_beltboxes.
2021-09-13 21:18:47 +01:00
James Gillham
2147e12a26
Remove vanilla loaders from danger_ore_one_direction_beltboxes.
2021-09-13 21:16:57 +01:00
grilledham
25fe39484e
Merge pull request #1239 from grilledham/one_direction_beltbox
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Add dangore_ore_one_direction_beltboxes preset.
2021-09-13 21:11:58 +01:00
James Gillham
2c57995e98
Add dangore_ore_one_direction_beltboxes preset.
2021-09-13 20:09:48 +01:00
grilledham
3d4e67a22c
Merge pull request #1238 from grilledham/Fix-line-endings
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Fix line endings for manhattan.lua and UK.lua
2021-09-12 20:09:53 +01:00
James Gillham
ad38ae3d69
Fix line endings for manhattan.lua and UK.lua
2021-09-12 20:08:27 +01:00
grilledham
2f7ac497db
Merge pull request #1236 from Refactorio/Claude477-crashsite-UK
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Crashsite(UK)-scenario
2021-09-12 19:49:26 +01:00
grilledham
a39ce85981
Merge pull request #1235 from Refactorio/Claude477-manhattan
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manhattan map(crashsite)
2021-09-12 19:43:27 +01:00
Claude
9970a9fd93
update UK.lua
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fixed now
2021-09-12 17:43:28 +03:00
Claude
35f1770ae7
update old UK.lua
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fixing old map 2021
2021-09-12 17:42:05 +03:00
Claude
5663360ffc
crashsite-config-uk
2021-09-12 17:41:30 +03:00
Claude
09ac2e4ff4
crashsite-config-uk
2021-09-12 17:41:08 +03:00
Claude
9fb2006119
Crashsite(UK)-scenario
2021-09-12 17:40:34 +03:00
Claude
077ac53fef
update old manhattan.lua
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fixing 2021
2021-09-12 17:24:51 +03:00
Claude
f5f6af861d
map starting-config
2021-09-12 17:23:14 +03:00
Claude
3ee98c2ea2
manhattan config
2021-09-12 17:21:46 +03:00
Claude
4a43521d4d
manhattan map(crashsite)
2021-09-12 17:19:03 +03:00
grilledham
04de7275ac
Merge pull request #1232 from Refactorio/Claude477-venice
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crashsite_venice(presets)
2021-09-12 15:15:24 +01:00
James Gillham
160b395640
Decompress the venice preset.
2021-09-12 15:08:01 +01:00
Claude
a21907913d
Merge pull request #1234 from Refactorio/Claude477-vanice
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Create map_selection.lua
2021-09-12 16:45:39 +03:00
Claude
1ebde9d4e5
Merge pull request #1233 from Refactorio/Claude477-venice-1
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crashsitesite_venice-file
2021-09-12 16:44:48 +03:00
Claude
1efd4732b9
Create map_selection.lua
2021-09-12 16:43:29 +03:00
Claude
a4a9e12e00
crashsitesite_venice-file
2021-09-12 16:38:29 +03:00
Claude
8c78285e15
update venice.lua
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one unused variables
2021-09-12 16:36:17 +03:00
Claude
7c750b6cb3
crashsite_venice(presets)
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old map rebuilding venice
2021-09-12 16:31:08 +03:00