Maik Wild
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e6beb157a9
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removed box/circle blur and replaced with disc blur
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2018-10-03 00:58:38 +02:00 |
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Valansch
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3abd779775
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Added math.inv_sqrt2
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2018-10-02 23:53:05 +02:00 |
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Valansch
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38e680bae1
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fixed typo
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2018-10-02 23:49:39 +02:00 |
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Maik Wild
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be8ab3d42f
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removed some math.sqrt
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2018-10-02 21:58:22 +02:00 |
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grilledham
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99283af7e4
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donator welcome messages are in the player's color
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2018-10-02 20:54:13 +01:00 |
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grilledham
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0d131dffc6
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updated regs
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2018-10-02 15:37:46 +01:00 |
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Valansch
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e7061c629e
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fixed rebase artifact
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2018-10-02 10:09:03 +02:00 |
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Lynn
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3b836947cc
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Added functional biter spawning as resource
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2018-10-02 10:09:03 +02:00 |
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Lynn
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bc8c47d085
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Use simple functions to spawn units or resources
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2018-10-02 10:09:03 +02:00 |
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Lynn
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5d7ec2dcb7
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Use proper biter names and cache the calculations per evolution
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2018-10-02 10:09:03 +02:00 |
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Lynn
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85b676bbac
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Added AlienSpawner
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2018-10-02 10:09:03 +02:00 |
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Lynn
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afa59efdbb
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Small fixed and initial biter spawn reverse engineering
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2018-10-02 10:09:03 +02:00 |
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Lynn
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61e31e605c
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Starting point fixes and performance increase + renaming
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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896c2ae0de
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Made template.insert more responsive
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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a8dd4e8a62
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threaded Template.lua
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2018-10-02 10:09:03 +02:00 |
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Lynn
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2a0f77dc0f
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Removed debug statement
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2018-10-02 10:09:03 +02:00 |
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Lynn
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9ecfbac8c6
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First version of automatic room opening based on noise
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2018-10-02 10:09:03 +02:00 |
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Lynn
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5f20ab0bac
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Showing red -> green -> blue for grid text
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2018-10-02 10:09:03 +02:00 |
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Valansch
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94d4c544f6
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Added circle_blur and box_blur. Made collapse use circle_blur
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2018-10-02 10:09:03 +02:00 |
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Lynn
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ddfe58ba1f
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Added mining speed bonus on mining productivity research
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2018-10-02 10:09:03 +02:00 |
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Lynn
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0a9235ad4d
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Tweaked collapse values for stone/concrete and start area
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2018-10-02 10:09:03 +02:00 |
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Lynn
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ae34eea7c1
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Added support for stone-path and concrete as support
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2018-10-02 10:09:03 +02:00 |
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Lynn
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cd7f79fd78
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Basic noise and debug tools therefore
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2018-10-02 10:09:03 +02:00 |
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Lynn
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6712e51784
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Added bot events and prevent deconstruction
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2018-10-02 10:09:03 +02:00 |
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Lynn
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bfa6ecbc0b
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10th of a second can be used for collapses
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2018-10-02 10:09:03 +02:00 |
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Lynn
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189d8647ee
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Some config value tweaks and random collapse time
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2018-10-02 10:09:03 +02:00 |
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Lynn
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ba5175334d
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Added a random resource spawning feature
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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fe33e1dbd9
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Implemented floating cracking text
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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ad1a6d373f
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Implemented cave collapse timeout
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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c2baece2f9
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changed collapse to be event based and handled in DiggyCaveCollapse
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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962fb8c4c3
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fixed negative map values and some minor changes
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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97c5ea74ee
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renamed pressure => stress
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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f7496aeba4
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Removed Inspection.lua
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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08a23749ab
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Integration with RedMew
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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4fbebdd571
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Some polishing and minor fixes
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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1cfa452858
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TilePressure: Removed all zeros and lowered accuracy
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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4091934bb4
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fixed TilePressure only working for nauvis + minus changes
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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0aebf37206
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Implemented DiggyTilePressure
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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3fe50cb1f9
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Added better n=7 filter. Added n=9,11
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2018-10-02 10:09:03 +02:00 |
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Maik Wild
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baf7f3f177
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Fixed all (hopefully) issues regarding cave collapse
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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de223360de
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Fixed a syntax error
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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493cf73894
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Template.insert will verify the changed tile state
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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9fb2b03e45
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Fixed a typo
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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1548bf97cc
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Trigger on_void_removed when template inserts
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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0366bc18aa
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Added basic cave collapse
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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928f02ee3c
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Removed unused local function
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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8f2cc6a8a1
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Using Lua table lookup instead of foreach for support-beam-entities
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2018-10-02 10:09:03 +02:00 |
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Valansch
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b17cbfe312
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Added self expanding map (#2)
* added metatable implementation of pressuremap
* Changed default value: Fixed collapse
* Added on_init(set_metatables)
* Update PressureMap.lua
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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7e1a15eb96
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Using blur instead of value +/- based on distance to center
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2018-10-02 10:09:03 +02:00 |
|
Lynn
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ab3c30bd06
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Renamed blurr to blur
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2018-10-02 10:09:03 +02:00 |
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