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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

1866 Commits

Author SHA1 Message Date
Simon
218f50d574 Diggy - Gamebreaking fix (#352)
* Fix for market being stuck at level 3, 11, 13, 16 and 30

* Reverted assignment of current_level to prevent progressbar to bug out
2018-11-16 00:20:21 +01:00
Jayefuu
a508a967d1 Updated from changes to regulars on Server 1 and Server 2 (#347) 2018-11-16 00:00:49 +01:00
Matthew
5523cc50d8 Create player fix (#350)
* Finish removing admin promote

* Fix errors from merge
2018-11-15 23:58:21 +01:00
Matthew
263b8fb680 Diagonal_ribbon postmortum (#348) 2018-11-15 21:01:46 +01:00
Valansch
abab0858e1
Merge pull request #346 from SimonFlapse/Chat-Mentions
Notification sound if mentioned by other players
2018-11-15 20:59:51 +01:00
Matthew
f3f0673ff0 Split create_player from control (#333)
* Split create_player from control

* Remove auto-promote
2018-11-15 20:53:28 +01:00
Simon
f525ba0b06 Made info.gui display on player_created (#340)
* Made info.gui display on player_created

Removed old welcome message and replaced it with a short reminder on how to change keybinding to enable chat.

* removed whitespace
2018-11-15 20:04:03 +01:00
Valansch
9b102a898d
Merge pull request #328 from Rdjrjqouqcu/dev_diggy_stress_colors
Dev diggy stress colors
2018-11-15 20:02:06 +01:00
Simon
6fe10e6e92 Moved report function to cmd_report in report.lua (#337)
* Moved report function to cmd_report in report.lua

* Tried to fix indentation of printed string

* Moved unjail_player out of custom_commands.lua

Also added colors to two messages from the jail/unjail functions. Feedback appreciated

* Added output line to seperate important messages
2018-11-15 19:12:19 +01:00
Rdjrjqouqcu
57ca881864 allowed color code to work with string values, fixed a small bug with delta_colors parameter 2018-11-15 13:10:41 -05:00
Simon
cd1ce8e221 Redraw stone sent to surface GUI on stone sent (#339)
* Moved GUI to top left and removed focus

* redrawing stone gui on market update
2018-11-15 19:09:05 +01:00
SimonFlapse
3e6b0c32c4 Unnested if statement 2018-11-15 16:54:16 +01:00
SimonFlapse
f17f4ea312 Added admin and moderator mentions 2018-11-15 16:46:04 +01:00
SimonFlapse
7a0a945da8 Changed trigger to #, preventing discord mentions 2018-11-15 16:26:40 +01:00
SimonFlapse
948ed4ab1f Minor text changes and _DEBUG options 2018-11-15 16:03:46 +01:00
SimonFlapse
560cf2575c Added logic for detecting a @mention in chat 2018-11-15 15:06:03 +01:00
Lynn
e68bcea574
Added Raiguard's donator message 2018-11-15 14:03:12 +01:00
Rdjrjqouqcu
201c5e1f45
Merge branch 'develop' into dev_diggy_compound_clusters 2018-11-15 03:22:24 -05:00
Rdjrjqouqcu
861794b09d modified ScatteredResources to add a compound_cluster mode which allows for different weight and generation settings to apply to different groupings of resources 2018-11-15 02:56:18 -05:00
Rdjrjqouqcu
4c8ed2ea85 Moved changes to a seperate function and converted the method to work generically with different colors 2018-11-14 22:31:44 -05:00
Lynn
ebc5b58320
Merge pull request #318 from SimonFlapse/Stone-Reward-Makeover
Isolated market items and buffs
2018-11-14 18:08:53 +01:00
Lynn
771ef0a79c
Merge pull request #335 from SimonFlapse/Diggy-Luadoc
Added Luadoc for NightTime.lua
2018-11-14 17:00:36 +01:00
SimonFlapse
f450b73204
Update NightTime.lua 2018-11-14 16:56:20 +01:00
Valansch
0a464f4c6a
Delete .gitignore 2018-11-14 16:54:10 +01:00
Matthew
bb3100e28c Remove local ref for submit button (#331) 2018-11-14 16:41:15 +01:00
SimonFlapse
b1fb490fd6
Update .gitignore 2018-11-14 16:41:04 +01:00
Matthew
cf4b8fc73a Maltese crossings fixed (#332) 2018-11-14 16:40:31 +01:00
Valansch
f8afe9fd72
Update donators.lua 2018-11-14 15:52:11 +01:00
SimonFlapse
b32afe36c2 Updated LuaDoc 2018-11-14 13:45:36 +01:00
SimonFlapse
47617cc5e9
Merge branch 'develop' into Stone-Reward-Makeover 2018-11-14 13:26:31 +01:00
SimonFlapse
2a80a1ff5a Merge conflict for map_gen.Diggy.Config.lua solved 2018-11-14 13:20:38 +01:00
grilledham
3b9247fc90 more builder functions 2018-11-14 12:16:42 +00:00
SimonFlapse
87b3ac197b Added Luadoc for NightTime.lua
Also added .gitignore for intellij /.idea folder
2018-11-14 13:08:47 +01:00
Lynn
a366d3aaf9
Merge pull request #329 from Rdjrjqouqcu/dev_ore_weights
ore weights instead of chances
2018-11-14 09:56:01 +01:00
SimonFlapse
ac5f003322 Added luadoc for new files 2018-11-14 01:41:39 +01:00
SimonFlapse
f0a1c44d3d Fixed broken level up 2018-11-14 00:23:44 +01:00
grilledham
d4324c857e
Merge pull request #330 from Jayefuu/develop
Added maltease_crossings.lua preset.
2018-11-13 22:54:41 +00:00
grilledham
5a65a7caff maltease_crossing fixes 2018-11-13 22:53:03 +00:00
grilledham
ccb9f040ee Merge branch 'develop' of https://github.com/Jayefuu/RedMew into develop 2018-11-13 22:45:26 +00:00
SimonFlapse
c87511d0c0 Infinite levels, Configuable calculations and fixes
Added true infinite levels and the ability to configure the stone requirements calculation from the config.lua file.

Moved MarketUnlockables out ouf Diggy.feature, but needed to create another file to handle the formating of adding market items. Could maybe revert back to the longer format to remove the need for it. (Only possible now because I removed the stone setting from items and made MarketExhange calculate it everytime.)
2018-11-13 23:33:39 +01:00
Jayefuu
b8faa1bf51
Added maltease_crossings.lua preset. 2018-11-13 21:45:34 +00:00
Rdjrjqouqcu
3d776d3306 de-tab-ified and precalced weight sums 2018-11-13 13:06:13 -05:00
grilledham
01b27d6146 updated Builders.apply_effect 2018-11-13 16:21:08 +00:00
Rdjrjqouqcu
7b94bdeebc small tweak for rare exact cases 2018-11-13 11:15:28 -05:00
Rdjrjqouqcu
6803267b89 changed colors to go from green to red, and turn white on collapse 2018-11-13 11:13:22 -05:00
Rdjrjqouqcu
f210f7a828 converted chances in config to weights 2018-11-13 10:39:41 -05:00
Matthew
9923617fd6 Correct ALo's body color (#326) 2018-11-13 10:29:16 +01:00
Matthew
9f247e156e Move map info to config (#321)
* Move map info to config

* Move map info to config
2018-11-13 00:30:30 +01:00
SimonFlapse
e559187d87 Clarifying the assignment of MarketUnlockables 2018-11-12 22:06:48 +01:00
SimonFlapse
da82a748b1 Added the definition of unlockables back into config.lua
Also added a current level tool tip for the "Progress to next level:" label.

Removed some old comments I forgot
2018-11-12 22:02:18 +01:00