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Commit Graph

642 Commits

Author SHA1 Message Date
Matthew
17c54eb136
Merge pull request #579 from iltar/retailer-in-crash-site
Uses the retailer in crash site for markets
2018-12-30 17:21:46 -05:00
Matthew
77846c1d66
Merge pull request #604 from plague006/use_color_presets
Change custom colors to presets
2018-12-30 17:20:15 -05:00
Lynn
97e757dca5
Re-added refined-hazard-concrete to the support entities 2018-12-29 22:03:44 +01:00
plague006
494648f35c Change custom colors to presets 2018-12-29 12:39:20 -05:00
Lynn
377ad8a25a
Merge pull request #603 from iltar/disabled-market-items
Ability to disable market items without removal
2018-12-29 14:07:38 +01:00
Matthew
486effcab7 Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes (#581)
* Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes

* Remove regulars hack and map_layout entry
2018-12-29 02:20:23 +01:00
Matthew
1b20b72d9e Update to Info's new function (#580) 2018-12-29 02:20:09 +01:00
Lynn
14e814d47f Ability to disable market items without removal 2018-12-28 21:31:08 +01:00
Lynn
2661b92b5b Re-added the blueprint helper for diggy (#602)
* Re-added the blueprint helper for diggy

* Balance shop items
2018-12-28 17:20:16 +01:00
BlueRock2
f4c9051603
Further balance tendrils_impure.lua ore ratios
This update is to better match overall map ore ratios in tendrils_impure.lua to ore consumption ratios on previous Diggy games.   Fragmented tendril ratios target anticipated early game needs, while the larger tendrils help balance out expected mid/late game ratios.   Toatal map ore average ratios for this commit are iron/copper/coal/stone equal to approx 1/0.8/0.4/0.25
2018-12-25 21:37:10 -05:00
BlueRock2
7438071700
Late game ore balancing for tendrils_impure.lua
Lowered impurity amounts in iron and copper veins as there was little or no need to seek out stone or coal veins later in the game.   Purity went from about 82% to 86%.   Standardized ore weights for each cluster to add up to 1000 so that percentage of each ore = weight / 10.   Coal and stone veins effectively the same since players can tap them or not.   Kept ore percentages scattered fragments the same since the stone and coal in them is useful early game, but doesn't affect late game much since the scattered fragments are low yield overall.
2018-12-23 13:37:25 -05:00
Lynn
7ec2380989 Retailer can generate a unique identifier 2018-12-23 13:33:54 +01:00
Lynn
511fe1a1f7 Uses the retailer in crash site for markets 2018-12-22 17:30:25 +01:00
Lynn
5cdb67979a Added some features to the market GUI (#564)
* Added some features to the market GUI

* Grouped inputs differently

* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
bcf0c3e85d Fix issues with silly names (#559)
* Fix new LuaPlayer created on join.

* Change set_map_extra_info to add_map_extra_info

* Make silly_player and regulars compatible
2018-12-22 00:38:47 +01:00
Matthew
43aed22459 correct a typo, re-scope a couple vars, remove unused require (#570) 2018-12-22 00:38:11 +01:00
Lynn
1b29ead2e2 Track diggy XP loss (#569) 2018-12-22 00:37:44 +01:00
Matthew Heguy
38bc895796 Fix source of desync 2018-12-19 17:05:44 -05:00
Matthew Heguy
ca0ad6f431 Fix case where get_player_by_index was being sent nil 2018-12-19 17:03:41 -05:00
Matthew
00cf6eb40c
Merge pull request #553 from grilledham/top_buttons_visibility
allow player to toggle top buttons visibility
2018-12-17 10:55:33 -05:00
Lynn
f6f47b7776 Diggy fixes from last run (#554)
* Fixed wrong diggy default setting

* Fixes for Diggy

* Small balance changes
2018-12-17 13:08:58 +01:00
grilledham
f45d6d5111 allow player to toggle top buttons visibility 2018-12-16 01:28:00 +00:00
Matthew
238f6b9d7b Rename task and queue (#535)
* Rename task and queue to q

* Threading to schedule

* processing_queue to q
2018-12-15 21:28:27 +01:00
Matthew Heguy
bd04ea7fc1 Minor formatting 2018-12-15 15:26:34 -05:00
Jayefuu
9ebb826152
Merge branch 'develop' into maps/christmas_tree_of_death 2018-12-14 17:32:46 +00:00
Jayefuu
0cc268bcb5 Added christmas_tree_of_terror.lua and supporting files 2018-12-14 17:29:37 +00:00
Lynn
2776b67b54 Balanced chest raffle to be more rewarding 2018-12-13 21:42:15 +01:00
Lynn
221cf9c67d Diggy fixes, performance improvements and balance tweaks 2018-12-13 21:14:27 +01:00
grilledham
9e3f4bd7dd fixed triangle of death loot balance 2018-12-12 22:11:52 +00:00
grilledham
e8275890b6 fixed triangle_of_death 2018-12-12 22:01:59 +00:00
Lynn
239f4c021a
Re-added missing iron/gears in starting_items 2018-12-11 09:13:27 +01:00
Lynn
6549ad7c12 Autoloot coins in diggy that are dropped 2018-12-10 22:09:21 +01:00
Lynn
a29d66f47f Removed unused locals 2018-12-10 21:34:51 +01:00
Lynn
bff12f1fdb Removed duplicate config 2018-12-10 21:22:25 +01:00
Lynn
2a8a047c64 Fixed coin mining and behavior in Diggy 2018-12-10 21:18:22 +01:00
Lynn
8f2b92f56f
Merge pull request #520 from iltar/diggy-fixes
Diggy - Fixed some bugs and tweaked some balance
2018-12-10 21:17:17 +01:00
Lynn
59c70346a3 Fixed a missing comment 2018-12-10 21:15:32 +01:00
Lynn
06d64a6e7c Diggy - Fixed some bugs and tweaked some balance 2018-12-10 21:15:32 +01:00
Matthew
17f7e9dcfe
Merge pull request #533 from iltar/alien-spawner-using-prototype
Alien spawner using prototype
2018-12-10 15:14:09 -05:00
Matthew
b5de650716
Merge pull request #532 from iltar/hydra-mode-into-redmew
Made hail_hydra available to all redmew scenarios
2018-12-10 15:13:29 -05:00
Matthew
66240a6c8e
Merge pull request #538 from BlueRock2/patch-2
Update tendrils_impure.lua
2018-12-10 14:29:52 -05:00
Lynn
0f2c3655fc Added comments for the different ores 2018-12-10 19:45:30 +01:00
BlueRock2
66866e7574
Update tendrils_impure.lua
Adds a another impurity to coal vein (iron) and another impurity to stone vein (copper).   Coal vein no longer overlaps iron vein.  Iron and Copper veins slightly narrower than before.   Made weights for each cluster add up to 100 so percentage becomes obvious.
2018-12-10 13:44:34 -05:00
Lynn
6b4b8a68f8 Default ore pattern set to tendrils_impure 2018-12-10 19:42:52 +01:00
Lynn
fb9e1dba6e Made hail_hydra available to all redmew scenarios 2018-12-10 19:24:48 +01:00
Lynn
2f98d21006 Some minor fixes for venus 2018-12-09 20:55:39 +01:00
Lynn
2f44ace4dd Minor reference improvement 2018-12-09 19:40:07 +01:00
Lynn
61fbcaa653 Simplified AlienSpawner global storage 2018-12-09 19:18:16 +01:00
Lynn
0fbfe49b2f AlienEvolutionProgress to utils and uses prototype data 2018-12-09 19:18:16 +01:00
Matthew
c3d7876113 Overhauled day_night_cycle, creep_spread, and nightfall. Add Venus map. (#524)
* Added dead trees to starting area

* Add shuffle_table to table utilities

* Refine venus, terraforming, nightfall, day_night_cycle

* Overhaul day_night

* Cleanup from day_night overhaul
2018-12-09 16:50:16 +01:00