SimonFlapse
5182e21607
Initial commit of Space Race
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Playable version 0.1
2019-10-07 22:44:17 +02:00
SimonFlapse
fa4442d644
"Fixed" LuaPlayer being invalid messages
2019-10-04 20:59:32 +02:00
SimonFlapse
c3f09a9d3c
Fit_to_edge now accounts for display_scale
2019-07-07 20:51:25 +02:00
SimonFlapse
2b9ca4013a
Merge remote-tracking branch 'upstream/develop' into diggy_cutscene
2019-07-07 20:20:05 +02:00
grilledham
dd28df7502
update docs
2019-07-03 19:36:44 +01:00
grilledham
f8ceeed9bb
use n_th_tick instead of set_timeout
2019-07-03 19:33:04 +01:00
grilledham
dabadd8ac2
teleport player to board surface
2019-07-03 19:27:39 +01:00
grilledham
e33b77e1bb
fix travis errors
2019-07-03 16:52:26 +01:00
grilledham
c2917c24cf
error on missing surface
2019-07-03 15:54:19 +01:00
grilledham
ba05138427
fix typos
2019-07-03 15:54:06 +01:00
grilledham
9b46cebbb8
localisation
2019-07-03 15:50:19 +01:00
grilledham
8abffb30d3
updates
2019-07-03 15:45:34 +01:00
grilledham
3cfbecca17
snake
2019-07-03 12:35:38 +01:00
grilledham
6f944fc3ec
apocalypse fix
2019-06-26 13:19:08 +01:00
SimonFlapse
d07ea062fe
Merge remote-tracking branch 'origin/diggy_cutscene' into diggy_cutscene
2019-06-22 16:53:26 +02:00
SimonFlapse
40131895f0
Added ability to fit to edges based on the top left corner
2019-06-22 16:53:18 +02:00
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene
2019-06-22 15:11:56 +02:00
grilledham
ae27399be2
'player' -> 'character'
2019-06-21 21:45:23 +01:00
grilledham
2ae7933a74
Merge pull request #955 from grilledham/highlight_top_buttons
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Highlight top buttons
2019-06-21 20:29:11 +01:00
grilledham
0540e69c7b
localisation
2019-06-21 17:01:34 +01:00
grilledham
3e03560f7b
custom join / leave messages + created by + edited by
2019-06-21 16:11:14 +01:00
grilledham
9f08bf6f88
refactor -> close_main_frame
2019-06-21 10:56:37 +01:00
grilledham
36b4f81606
fix desync
2019-06-20 17:43:51 +01:00
grilledham
fa2a62337a
highlight top buttons
2019-06-20 12:39:18 +01:00
grilledham
10711149b8
more blueprint helper localisation
2019-06-20 11:29:00 +01:00
grilledham
5ef00fe40f
blueprint helper updates
2019-06-20 11:25:24 +01:00
grilledham
ae3f84667b
reduce turret activation delay with tech
2019-06-19 20:48:05 +01:00
grilledham
d2e9b6f7bd
moved locales into common
2019-06-19 18:41:32 +01:00
grilledham
059ee77963
fix travis issues
2019-06-19 18:37:35 +01:00
grilledham
67961322c1
don't shadow variable
2019-06-19 18:20:04 +01:00
grilledham
e579783899
kill inactive turrets with 0 health
2019-06-19 18:01:22 +01:00
grilledham
b723ccf36a
refund not inserted items
2019-06-19 17:58:47 +01:00
grilledham
b768b87546
autofill
2019-06-19 17:36:18 +01:00
grilledham
c7f63dcc4f
turret active delay
2019-06-19 14:28:40 +01:00
grilledham
a0a9ed4705
filter events
2019-06-18 21:35:25 +01:00
grilledham
bf5c4ffdd4
use next to check if table is empty + fast_remove -> remove
2019-06-18 12:17:24 +01:00
SimonFlapse
f811da5b30
Fixed inverted height and width
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Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
grilledham
29e6954658
Merge pull request #943 from Starholme/Feature#608CorpseCleanup
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First shot at #608 Corpse Cleanup
2019-06-14 18:56:25 +01:00
SimonFlapse
71044d6ade
Refactoring + Rendering module from grilledham
2019-06-14 19:24:11 +02:00
grilledham
d1ba1660df
rename biter_corpse_util -> biter_corpse_remover
2019-06-13 22:28:14 +01:00
grilledham
4607706149
grill's refactoring
2019-06-13 22:25:42 +01:00
Russel Delainey
d69e7e9219
Use event tick instead of game.tick
2019-06-12 11:24:00 -06:00
Russel Delainey
f5ca64d671
Make travis happy? Please travis?
2019-06-10 12:47:43 -06:00
SimonFlapse
150df010d7
Forgot to invert colors
2019-06-10 19:10:34 +02:00
SimonFlapse
36f51bc2e5
Fixed rendering background
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Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
71d850d04f
Reverting upvalues not working in MP
2019-06-10 16:53:52 +02:00
SimonFlapse
6978cc0330
Fixed replay not working in MP
2019-06-10 16:32:13 +02:00
SimonFlapse
92c61779ed
Removed unused applied styles to skip button
2019-06-10 16:14:18 +02:00
SimonFlapse
f9fb950639
Added skip button
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Clean up in radio gui
2019-06-10 16:11:12 +02:00
SimonFlapse
860ead05c0
Added localisation, Debug.Print and Cleanup
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Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Russel Delainey
0aa715fcce
Update config name to better match purpose
2019-06-09 22:36:53 -06:00
Russel Delainey
1573217813
Rewrite to avoid surface lookups
2019-06-09 22:34:13 -06:00
SimonFlapse
8d20eeff9d
Preventing players from replaying when a cutscene from the cutscene module is already playing
2019-06-10 01:31:26 +02:00
SimonFlapse
1569867f8f
Made soundpaths selectable
2019-06-10 01:14:23 +02:00
SimonFlapse
202e4c37b5
Fixed background parameters
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Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a
Minor changes to player_create
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Allowing cutscenes to run before welcoming players via info gui and console messages.
Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
003cd6c801
Added a radio to browse sounds
2019-06-09 16:39:21 +02:00
Lynn
aa4f98c22b
Added retailer translations
2019-06-09 15:04:40 +02:00
SimonFlapse
f04b13f63a
Added parameter passthrough to rendering module
2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a
Fixed players loosing control
2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127
Cutscene Controller
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Implemented for Diggy
2019-06-09 00:55:25 +02:00
grilledham
f7918088ab
tooltip fix
2019-06-07 10:27:10 +01:00
grilledham
68c9f0ccf2
restored get_all_death_causes_by_player
2019-06-07 10:25:24 +01:00
Russel Delainey
4538af4152
Invert condition
2019-06-04 15:30:14 -06:00
Russel Delainey
c501c9ca85
Don't run cleanup on every death.
2019-06-04 15:28:08 -06:00
Russel Delainey
c07b5a39e0
Extracted filter to local
2019-06-04 14:50:09 -06:00
Russel Delainey
70fc151a3a
Extract corpse list length into local var
2019-06-04 14:41:19 -06:00
Russel Delainey
0e725ad9e1
Check the force is an enemy, and the type that died is unit
2019-06-04 14:40:33 -06:00
Russel Delainey
77d3a581f3
Implement as guards to reduce nesting
2019-06-04 14:25:34 -06:00
Russel Delainey
8b79bc8024
Clean up testing code.
2019-06-04 13:24:46 -06:00
Russel Delainey
3a56ee1e5c
First shot at #608
2019-06-04 13:07:43 -06:00
Lynn
98f11ee163
Satisfy travis
2019-06-04 11:05:00 +02:00
Lynn
6db5901e99
Hotfix for broken GUI, translation parameter count
2019-06-04 10:56:18 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
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Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
f73e017e88
Optimize some reach distances
2019-06-01 17:11:17 +02:00
Lynn
fdee00dc06
Translate whois data
2019-06-01 13:41:12 +02:00
Lynn
97d96dedf3
Translate the name of death causes
2019-06-01 00:12:41 +02:00
Lynn
8a84ef7504
Cleanup of player stats functions
2019-05-31 23:18:19 +02:00
Lynn
dc78d297b6
Use K, M, B, T notations for scores
2019-05-31 23:14:22 +02:00
Lynn
94934a7695
Merge pull request #934 from linaori/rewrite-score-storage
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Rewrite score storage
2019-05-31 22:33:27 +02:00
Lynn
b5f70f2db1
review feedback
2019-05-31 21:42:15 +02:00
Lynn
b3dbd2bc62
Merge pull request #925 from linaori/feature/player-chat-colors-in-gui
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Replaced command for player and chat colors
2019-05-31 21:13:02 +02:00
Lynn
b5b9a49fd1
Improved hotpath performance
2019-05-31 19:28:20 +02:00
grilledham
211d0ca18a
Merge pull request #929 from grilledham/remove_debug_data_from_gui_data
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don't show the debugger's gui data in gui data
2019-05-31 12:28:09 +01:00
Lynn
f8812f6189
Use ScoreTracker for global score display
2019-05-30 21:57:43 +02:00
Lynn
34e3190882
Use a uniform storage for score storage
2019-05-30 20:22:21 +02:00
Lynn
6b8a042821
Lower color accuracy to a precision of 3 for small numbers
2019-05-30 18:55:42 +02:00
grilledham
2ef7f16550
added chat color sanitizer
2019-05-30 18:55:42 +02:00
Lynn
4add981a76
Sync colors from /color command to the settings
2019-05-30 18:55:41 +02:00
Lynn
1cd19c69e7
Replaced command for player and chat colors
2019-05-30 18:55:41 +02:00
Lynn
4e86ecf0ff
Fixed locale table with string concat in market
2019-05-30 16:49:54 +02:00
Lynn
8f7695fefd
Some diggy tweaks based on feedback
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- Added an initial mining speed bonus
- Added an option to toggle landfill research
- Slightly increased oil spawn rates
2019-05-30 12:36:15 +02:00
grilledham
9e3993d8f5
don't show the debugger's gui data in gui data
2019-05-29 23:12:31 +01:00
Simon
f24b9aa51f
Crowdin sync 2019-05-29 ( #928 )
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* Crowdin sync 2019-05-29
* fix cs technology tag
* Fixed rich text, new crowdin sync
Crowdin sync at 20:15 UTC 2019-05-29
* First diggy localisedStrings
* Added missing localisedString
* Updated readme + CI fix
2019-05-29 23:13:28 +02:00
Lynn
a0e4021d4a
Added a sync message to the settings GUI
2019-05-28 16:49:59 +02:00
grilledham
d4667992d1
Merge branch 'develop' of https://github.com/Valansch/RedMew into gui_settings
2019-05-27 20:46:38 +01:00
Lynn
65b9e6d547
Schedule setting syncs per player, not globally
2019-05-27 19:09:43 +02:00
grilledham
2ad61b737d
fix unused state variable
2019-05-27 16:42:06 +01:00
grilledham
5382d2c420
localisation
2019-05-27 16:34:29 +01:00
grilledham
ddc6d4e2c1
tag_group settings sync
2019-05-27 16:18:46 +01:00
grilledham
8877b73628
player_list settings sync
2019-05-27 16:10:36 +01:00
grilledham
a03cff2bd9
tasklist settings sync
2019-05-27 16:07:20 +01:00
grilledham
56bfa84388
fix no_notify set when settings change
2019-05-27 16:07:02 +01:00
grilledham
3cbce426ad
update event settings names
2019-05-27 15:46:18 +01:00
grilledham
62d5c4ab9d
Merge branch 'fix/nested-setting-in-event' of https://github.com/iltar/RedMew into gui_settings
2019-05-27 15:41:59 +01:00
grilledham
f31b060a0e
poll_notify_sync
2019-05-27 15:41:38 +01:00
Lynn
55eead174d
setting set should not nest the setting in the event
2019-05-27 16:01:48 +02:00
grilledham
4ec2d46f62
Merge pull request #919 from grilledham/debugger/gui_data
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Debugger/gui data
2019-05-27 13:18:12 +01:00
Lynn
ecd4e73e3d
Directly update settings fields when displayed
2019-05-27 13:50:37 +02:00
grilledham
6387b73788
removed unused variables
2019-05-26 21:13:57 +01:00
grilledham
1af3d3b237
fixed desyn issue
2019-05-26 21:03:42 +01:00
grilledham
f77a50b33b
clear text unless both player and element is selected.
2019-05-26 20:44:59 +01:00
grilledham
e9b31c7038
updates
2019-05-26 20:32:44 +01:00
Lynn
22b6f587d2
Added a sync back towards the local state
2019-05-26 19:25:46 +02:00
Lynn
f4872717e2
Settings are now synced via Setting.set instead
2019-05-26 18:14:25 +02:00
grilledham
68b4c22e2b
merge develop into debugger/gui_data
2019-05-26 16:41:39 +01:00
Lynn
f93a3714a6
Between joining and syncing settings, can't use button
2019-05-26 14:56:41 +02:00
Lynn
732941a642
Ensure window is closed when a player rejoins
2019-05-26 14:44:18 +02:00
Lynn
66d1f8e442
Use the timeout mechanism for server config
2019-05-26 13:51:46 +02:00
Lynn
3281d580f5
menu_item_tooltip -> tooltip for consistency
2019-05-26 13:43:38 +02:00
grilledham
9ec489f961
cancelled requests include data and cancelled = true
2019-05-26 13:42:12 +02:00
Lynn
36d22f052f
Using game.get_player instead of game.players
2019-05-26 13:42:11 +02:00
Lynn
0950a4e13b
Fixed incorrect merges and 0.17.x changes
2019-05-26 13:42:11 +02:00
Lynn
bc38c23a3a
Review feedback processed
2019-05-26 13:42:11 +02:00
plague006
ed8c3a1453
Detect server
2019-05-26 13:42:10 +02:00
plague006
e395f0c6d7
Minor locale cleanup
2019-05-26 13:42:10 +02:00
Lynn
ac9c25ac6e
Replaced settings commands with a GUI
2019-05-26 13:42:09 +02:00
Lynn
28f79a9166
Added tooltips for most menu items
2019-05-26 13:21:40 +02:00
Lynn
dda30a9208
Added a tooltip to explain the evolution button
2019-05-26 11:37:51 +02:00
grilledham
ff8d81120f
Merge pull request #912 from grilledham/misc-fixes
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Misc fixes
2019-05-16 20:13:47 +01:00
grilledham
bcda7c8f39
re enabled disabled_font_color
2019-05-16 20:04:08 +01:00
grilledham
1c28b4eb31
re enabled poll focus colors, except disabled_font_color
2019-05-16 14:49:29 +01:00
grilledham
a0e178fc75
removed unsed Game variable
2019-05-16 12:11:01 +01:00
grilledham
880c0366d1
Game.get_player_by_index -> game.get_player
2019-05-16 11:10:56 +01:00
grilledham
c444844a3f
refactor + extra checks for require fluid ores, pumpjack mining drills
2019-05-13 11:08:57 +01:00
TWLTriston
82874823ce
Fix #910 - added radius lookups for drills
2019-05-12 19:30:51 -04:00
Simon
eb491364c4
fixed LuaPlayer -> Player.name ( #903 )
2019-05-03 16:47:05 +02:00
SimonFlapse
6f514c9f38
Two more
2019-05-02 18:05:03 +02:00
SimonFlapse
6b145dacbe
More player -> character #2
2019-05-02 17:29:55 +02:00
SimonFlapse
56b6dfbd01
More player -> character
2019-05-02 17:02:53 +02:00
SimonFlapse
69bdd747fb
Fixed technology and inventory rename
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Also fixed player -> character in types
2019-05-02 16:53:12 +02:00
grilledham
e453e06097
removed unused variable Game
2019-05-02 13:47:42 +01:00
grilledham
da904702ca
print player deaths to discord
2019-05-02 13:45:44 +01:00
Simon
201fc80e55
[Diggy] Updated experience gui ( #840 )
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* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Added more rich_text
* Added new hail_hydra and weapon_balance
* Spitter spawn behemoth worms
* Fixed linting
* Reverted spawn chance back to 0.05
* Fixed Diggy _CHEAT
Now overrides config.lua cheats when debug is not true
2019-04-22 20:21:04 +02:00
plague006
41dd68c435
Polish
2019-04-16 17:33:08 -04:00
plague006
03149901fa
Add quick bar saving
2019-04-16 15:42:24 -04:00
grilledham
64deca9778
refactor + docs
2019-04-16 14:36:59 -04:00
grilledham
40353c19f8
cancelable try_get_data
2019-04-16 14:36:59 -04:00
Matthew
d6343143f8
Merge pull request #877 from plague006/fix/paint
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Validity check in paint
2019-04-16 14:06:05 -04:00
plague006
4d1e6cb444
Fix event_view sorting, change name of error logging files.
2019-04-16 13:32:13 -04:00