Maik Wild
|
cf8a427ab0
|
removed on_void_added #229
|
2018-10-15 14:51:07 +02:00 |
|
Maik Wild
|
178920f394
|
made tiles not support neighbors (except void) #229
|
2018-10-15 14:48:48 +02:00 |
|
Maik Wild
|
639a7a1a8a
|
Implemented /test-tile-support-range #229
|
2018-10-15 13:55:01 +02:00 |
|
Maik Wild
|
64347517cf
|
nerfed tiles even more #229
|
2018-10-15 13:53:56 +02:00 |
|
Maik Wild
|
164e807e9c
|
removed void from collapse #229
|
2018-10-15 13:53:22 +02:00 |
|
Maik Wild
|
64806bc6f2
|
updated stress values. Nerfed tiles
|
2018-10-14 12:19:36 +02:00 |
|
grilledham
|
ed71e89e56
|
merge
|
2018-10-13 20:57:07 +01:00 |
|
Maik Wild
|
ed58437b9a
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-13 15:03:04 +02:00 |
|
Maik Wild
|
a445b5719c
|
fixed double crack warning and implemented kill siwtch
|
2018-10-13 15:02:18 +02:00 |
|
Lynn
|
891dcfc56d
|
Adjusted threshold with 0.01 and message
|
2018-10-13 14:53:54 +02:00 |
|
Maik Wild
|
5c6f92a5bc
|
optimized collapse: collapses now happen every 80 ticks
|
2018-10-13 14:24:51 +02:00 |
|
Lynn
|
4148e4c950
|
Some minor fixes and tweaks to go live
|
2018-10-13 00:21:20 +02:00 |
|
Lynn
|
440327b882
|
Minor perf update
|
2018-10-11 20:13:42 +02:00 |
|
Lynn
|
b165acdfcc
|
Fixed some more desyncs and math/table references
|
2018-10-11 19:43:04 +02:00 |
|
Lynn
|
4311a35c10
|
Fixed desync issues due to global state
|
2018-10-10 23:05:48 +02:00 |
|
Maik Wild
|
5d5c22c109
|
fixed cave collapse causing stress corruption
|
2018-10-09 15:50:42 +02:00 |
|
Maik Wild
|
2e904925fb
|
_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-09 01:26:29 +02:00 |
|
Maik Wild
|
2f37961075
|
optimized quadrant and stressmap
|
2018-10-09 01:26:24 +02:00 |
|
Lynn
|
764a0fab99
|
Show a popup on the first mine explaining cave-ins
|
2018-10-08 22:57:29 +02:00 |
|
Lynn
|
93794d1591
|
Disallow deconstruction requests for support beams
|
2018-10-08 22:13:45 +02:00 |
|
Lynn
|
82d4025079
|
Don't automatically open a room twice after collapse
|
2018-10-08 20:40:32 +02:00 |
|
Maik Wild
|
3fa5fa6504
|
fixed collapse delay
|
2018-10-07 21:02:30 +02:00 |
|
Maik Wild
|
8623338c0b
|
fixed merge conflicts
|
2018-10-07 20:56:39 +02:00 |
|
Maik Wild
|
11d4bf5130
|
added pillars when rooms open
|
2018-10-07 20:51:07 +02:00 |
|
Lynn
|
4d0a3b9e7f
|
Tweaked stress values and fixed a bug regarding tile placement
|
2018-10-07 19:40:30 +02:00 |
|
Lynn
|
b799da20e3
|
Added map extra info for each scenario
|
2018-10-07 17:05:59 +02:00 |
|
Lynn
|
8dbf4e0920
|
grilledham+valansch changes without initialize
|
2018-10-07 13:50:25 +02:00 |
|
Valansch
|
7c47b6eb1e
|
added mask config values
|
2018-10-03 22:56:48 +02:00 |
|
Lynn
|
e8192d7006
|
Minor optimization regarding game. access
|
2018-10-03 19:48:03 +02:00 |
|
Maik Wild
|
e6beb157a9
|
removed box/circle blur and replaced with disc blur
|
2018-10-03 00:58:38 +02:00 |
|
Lynn
|
afa59efdbb
|
Small fixed and initial biter spawn reverse engineering
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
2a0f77dc0f
|
Removed debug statement
|
2018-10-02 10:09:03 +02:00 |
|
Valansch
|
94d4c544f6
|
Added circle_blur and box_blur. Made collapse use circle_blur
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
0a9235ad4d
|
Tweaked collapse values for stone/concrete and start area
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ae34eea7c1
|
Added support for stone-path and concrete as support
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
cd7f79fd78
|
Basic noise and debug tools therefore
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
6712e51784
|
Added bot events and prevent deconstruction
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
bfa6ecbc0b
|
10th of a second can be used for collapses
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
189d8647ee
|
Some config value tweaks and random collapse time
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
fe33e1dbd9
|
Implemented floating cracking text
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
ad1a6d373f
|
Implemented cave collapse timeout
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
c2baece2f9
|
changed collapse to be event based and handled in DiggyCaveCollapse
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
97c5ea74ee
|
renamed pressure => stress
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
08a23749ab
|
Integration with RedMew
|
2018-10-02 10:09:03 +02:00 |
|