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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

1387 Commits

Author SHA1 Message Date
Lynn
9ecfbac8c6 First version of automatic room opening based on noise 2018-10-02 10:09:03 +02:00
Lynn
5f20ab0bac Showing red -> green -> blue for grid text 2018-10-02 10:09:03 +02:00
Valansch
94d4c544f6 Added circle_blur and box_blur. Made collapse use circle_blur 2018-10-02 10:09:03 +02:00
Lynn
ddfe58ba1f Added mining speed bonus on mining productivity research 2018-10-02 10:09:03 +02:00
Lynn
0a9235ad4d Tweaked collapse values for stone/concrete and start area 2018-10-02 10:09:03 +02:00
Lynn
ae34eea7c1 Added support for stone-path and concrete as support 2018-10-02 10:09:03 +02:00
Lynn
cd7f79fd78 Basic noise and debug tools therefore 2018-10-02 10:09:03 +02:00
Lynn
6712e51784 Added bot events and prevent deconstruction 2018-10-02 10:09:03 +02:00
Lynn
bfa6ecbc0b 10th of a second can be used for collapses 2018-10-02 10:09:03 +02:00
Lynn
189d8647ee Some config value tweaks and random collapse time 2018-10-02 10:09:03 +02:00
Lynn
ba5175334d Added a random resource spawning feature 2018-10-02 10:09:03 +02:00
Maik Wild
fe33e1dbd9 Implemented floating cracking text 2018-10-02 10:09:03 +02:00
Maik Wild
ad1a6d373f Implemented cave collapse timeout 2018-10-02 10:09:03 +02:00
Maik Wild
c2baece2f9 changed collapse to be event based and handled in DiggyCaveCollapse 2018-10-02 10:09:03 +02:00
Maik Wild
962fb8c4c3 fixed negative map values and some minor changes 2018-10-02 10:09:03 +02:00
Maik Wild
97c5ea74ee renamed pressure => stress 2018-10-02 10:09:03 +02:00
Lynn
f7496aeba4 Removed Inspection.lua 2018-10-02 10:09:03 +02:00
Lynn
08a23749ab Integration with RedMew 2018-10-02 10:09:03 +02:00
Lynn
4fbebdd571 Some polishing and minor fixes 2018-10-02 10:09:03 +02:00
Maik Wild
1cfa452858 TilePressure: Removed all zeros and lowered accuracy 2018-10-02 10:09:03 +02:00
Maik Wild
4091934bb4 fixed TilePressure only working for nauvis + minus changes 2018-10-02 10:09:03 +02:00
Maik Wild
0aebf37206 Implemented DiggyTilePressure 2018-10-02 10:09:03 +02:00
Maik Wild
3fe50cb1f9 Added better n=7 filter. Added n=9,11 2018-10-02 10:09:03 +02:00
Maik Wild
baf7f3f177 Fixed all (hopefully) issues regarding cave collapse 2018-10-02 10:09:03 +02:00
Lynn
de223360de Fixed a syntax error 2018-10-02 10:09:03 +02:00
Lynn
493cf73894 Template.insert will verify the changed tile state 2018-10-02 10:09:03 +02:00
Lynn
9fb2b03e45 Fixed a typo 2018-10-02 10:09:03 +02:00
Lynn
1548bf97cc Trigger on_void_removed when template inserts 2018-10-02 10:09:03 +02:00
Lynn
0366bc18aa Added basic cave collapse 2018-10-02 10:09:03 +02:00
Lynn
928f02ee3c Removed unused local function 2018-10-02 10:09:03 +02:00
Lynn
8f2cc6a8a1 Using Lua table lookup instead of foreach for support-beam-entities 2018-10-02 10:09:03 +02:00
Valansch
b17cbfe312 Added self expanding map (#2)
* added metatable implementation of pressuremap

* Changed default value: Fixed collapse

* Added on_init(set_metatables)

* Update PressureMap.lua
2018-10-02 10:09:03 +02:00
Lynn
7e1a15eb96 Using blur instead of value +/- based on distance to center 2018-10-02 10:09:03 +02:00
Lynn
ab3c30bd06 Renamed blurr to blur 2018-10-02 10:09:03 +02:00
Valansch
a6ba5c9e2e fixed pressureMapStorage causing desyncs 2018-10-02 10:09:03 +02:00
Valansch
f2a214e61a Implemented Mask.blurr 2018-10-02 10:09:03 +02:00
Lynn
96602aa0f0 Diggy initial commit 2018-10-02 10:09:03 +02:00
Maik Wild
a8e883b8ec added math.sqrt2 2018-10-02 10:08:57 +02:00
grilledham
51f9608307 added vanilla preset to map_layout 2018-09-30 21:23:37 +01:00
grilledham
a995280428 vanilla map 2018-09-30 21:20:41 +01:00
grilledham
3f91d119a1 crashsite preset now disables fish market 2018-09-30 14:13:51 +01:00
grilledham
10def6fe66 tasklist bug fix 2018-09-30 00:26:43 +01:00
grilledham
89f767b8b7 updates to fish island 2018-09-29 13:37:34 +01:00
grilledham
41a734aa6f updated regs 2018-09-29 13:37:25 +01:00
grilledham
44aadf9888 updated regs 2018-09-28 19:54:19 +01:00
grilledham
2ece0e1dee Merge branch 'develop' of https://github.com/Valansch/RedMew into develop 2018-09-28 19:52:09 +01:00
Valansch
35f406b0c2
Merge pull request #225 from Valansch/sin_desync_workaround
Sin desync workaround
2018-09-28 18:56:24 +02:00
Valansch
e2f414770b
Update donators.lua 2018-09-28 18:54:34 +02:00
Valansch
646d050dd0
Round math.sin instead of approximating it 2018-09-28 18:42:36 +02:00
Valansch
b94f65ba51
Update math_fix.lua 2018-09-28 17:37:09 +02:00