Soggs
d3e82fb1fa
Purging the evil trailing whitespaces.
2019-10-14 13:10:57 +02:00
Soggs
dd544919c8
Snakier_Swamp Initial Commit
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Adds another ribbon style map similar to Snakey Swamp with even windier paths.
2019-10-14 13:03:22 +02:00
Soggs
a9560ffc2a
Merge branch 'snakey_swamp' of https://github.com/Soggs/RedMew into snakey_swamp
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# Conflicts:
# map_gen/maps/snakey_swamp.lua
2019-10-14 12:26:33 +02:00
Soggs
e041cb47ef
Changed snakey_swamp to use Builders.remove_map_gen_entities_by_filter.
2019-10-14 12:10:33 +02:00
Soggs
0fd02e11c8
Now disables Landfill with Event.on_init()
2019-10-14 12:04:10 +02:00
Soggs
1f4bd76451
Merge branch 'master' into snakey_swamp
2019-10-14 11:53:04 +02:00
SimonFlapse
4e4945f159
Changes to starting resources
2019-10-14 09:59:18 +02:00
SimonFlapse
31e534c502
Merge remote-tracking branch 'upstream/develop' into snakey_swamp
2019-10-14 09:45:10 +02:00
Simon
bf8cd265d2
[Builder] Simple entity removal ( #994 )
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* Simple entity removal in Builders
Performance could be improved
* Removed rocks parameter
The increased radius caused simple-entity to work
* Added another way to remove units that should be more efficient
* Changed find_entities to use area instead of radius
* removed remove_units function
* changed function name from names to name
* added table.shallow_copy
* reworked 'remove_*' builders
* used remove_* builders for existing maps
* update .luacheckrc
* Added links to documentation for each public function
* Added links for new functions
2019-10-14 00:09:47 +02:00
Soggs
ef52016d25
Minor fixes to comply with automated testing.
2019-10-13 18:11:06 +02:00
Soggs
706e7bac11
Added Snakey Swamp map script.
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Creates a ribbon works with a snakey path surrounded by water at the top and bottom.
2019-10-13 15:52:03 +02:00
Simon
ca29a047de
[Snake] Added on_snake_player_died event ( #995 )
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* Added on_snake_player_died event and a snake_demo map
* Added score to the event
* Fixed entities being destructible
Changed comment
* Fixed cases where controller type wasn't god
* Changed players controller to spectator when their snake dies
* Changed start_game call away from remote.call
* Needed new call to show the snake button
* Changed start_game to use Snake.control
* removed snake event from demo map
* Update map_gen/maps/snake_demo.lua
2019-10-11 00:28:40 +02:00
grilledham
c6fd8ec4ea
Merge pull request #980 from Jayefuu/branch
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Added rail_grid map preset and preview
2019-10-05 11:45:11 +01:00
Simon
1fe86c999e
Crowdin-Sync (2019-10-04) ( #989 )
2019-10-05 11:10:26 +02:00
Simon
3997f6ffb3
Toxic Jungle Danger Ores Fixes ( #986 )
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* Fixed danger ores and removed flamethrower ammo recipe
* disabled draw_resource_selection
Disabled map_gen ore, oil and cliffs.
Added map info
2019-10-04 21:01:11 +02:00
grilledham
661cd205a4
fixed comment
2019-09-28 14:33:27 +01:00
grilledham
ea7c027495
travis linting
2019-09-28 14:31:19 +01:00
grilledham
781cd11178
refactor rail_grid
2019-09-28 14:23:57 +01:00
grilledham
004bb0500f
Merge pull request #983 from curiosity-a/develop
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Fix stress corruption caused by water #552
2019-09-17 18:36:20 +01:00
curiosity
03dba62d30
Refactoring
2019-09-15 12:00:23 +03:00
curiosity
9dd4f8a3bb
Refactoring
2019-09-15 11:47:18 +03:00
curiosity
f3ebccce0b
Fix stress corruption caused by water #552
2019-09-14 19:40:43 +03:00
grilledham
e96cbfa680
Added Builders.change_map_gen_tiles(shape, new_tile_map).
2019-09-11 20:51:04 +01:00
Jayefuu
1ad53c842d
Added rail_grid lua and png files. Suitable for vanilla but also used on modded.
2019-09-11 19:31:38 +01:00
grilledham
ef89b1fb8c
Merge pull request #978 from grilledham/diggy-fix_require
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Fix require for Popup.player
2019-09-08 13:34:31 +01:00
grilledham
def7d53da2
fix require for Popup.player
2019-09-08 13:18:50 +01:00
theorangeangle
fc1d1af9d8
Merge pull request #947 from SimonFlapse/diggy_cutscene
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Cutscene Controller
2019-08-31 20:52:28 -05:00
grilledham
7d56edd582
Merge pull request #974 from grilledham/crashsite/updates
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reduce number of trees correctly
2019-08-03 14:34:47 +01:00
grilledham
3e28c29a70
reduce number of trees correctly
2019-08-03 14:26:34 +01:00
grilledham
55fca6d183
Merge pull request #973 from grilledham/crashsite/updates
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Crashsite/updates
2019-08-03 13:23:37 +01:00
grilledham
afa2019faa
less trees
2019-08-03 12:16:19 +01:00
grilledham
c2a663dbb7
remove missing items
2019-08-03 12:11:25 +01:00
grilledham
26447fb6c9
Merge pull request #972 from grilledham/crashsite/oil_change
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0.17.60 oil changes
2019-07-30 17:37:39 +01:00
grilledham
0eb844b17f
0.17.60 oil changes
2019-07-30 17:30:47 +01:00
grilledham
fbc5600d5a
Merge pull request #971 from grilledham/crashsite/desert
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Crashsite/desert
2019-07-28 19:33:58 +01:00
grilledham
54ff569235
desert preset
2019-07-28 11:44:21 +01:00
grilledham
119ce340bb
refactor to allow multiple crashsite presets
2019-07-28 11:44:13 +01:00
grilledham
9cb89ea891
Merge pull request #970 from grilledham/crashsite/updates
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spawn market to neutral force
2019-07-27 18:31:26 +01:00
grilledham
3941937400
spawn market to neutral force
2019-07-27 12:00:18 +01:00
grilledham
e4c5569de0
Merge pull request #968 from grilledham/crashsite/updates
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Crashsite updates [Waiting for 0.17.59]
2019-07-25 16:29:34 +01:00
grilledham
bac91762a3
reverted small oil refinery changes
2019-07-25 16:21:56 +01:00
grilledham
5b6b46047e
increased advanced circuit output
2019-07-25 16:21:26 +01:00
grilledham
c7c6120f55
outpost balance
2019-07-21 18:37:03 +01:00
theorangeangle
5607e7a50b
Merge pull request #953 from theorangeangle/mapmodify-3
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Mapmodify 3
2019-07-17 04:38:50 -04:00
SimonFlapse
b431628b86
Removed game.print statements
2019-07-07 20:54:37 +02:00
SimonFlapse
c3f09a9d3c
Fit_to_edge now accounts for display_scale
2019-07-07 20:51:25 +02:00
SimonFlapse
2b9ca4013a
Merge remote-tracking branch 'upstream/develop' into diggy_cutscene
2019-07-07 20:20:05 +02:00
grilledham
b1ae4fd622
Merge pull request #967 from grilledham/snake
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Snake
2019-07-04 16:57:08 +01:00
grilledham
20513fea25
require snake
2019-07-03 19:45:05 +01:00
grilledham
dd28df7502
update docs
2019-07-03 19:36:44 +01:00