Jayefuu
5a82550acc
Merge pull request #1098 from Refactorio/Jayefuu-crash-site-scen-data-patch
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Begin logging crash site game time to scenario data
2020-10-30 20:47:55 +00:00
Jayefuu
0c8a260bdf
Fixed failed checks
2020-10-29 16:38:14 +00:00
Jayefuu
f1956c7224
Begin logging crash site game time to scenario data
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Added lines to store the unix time the restart happens as well as how many ticks the game lasted. Starting storing these now so I have some interesting data to use in a week or two.
2020-10-29 16:26:27 +00:00
grilledham
4c9cc3ed4c
Merge pull request #1097 from Refactorio/Jayefuu-crashsite-patch
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Added Discord notification for "@crash site" when map restarts
2020-10-24 12:52:14 +01:00
Jayefuu
cd242aaa80
Update commands.lua
2020-10-24 11:43:31 +01:00
Jayefuu
073198530b
Update commands.lua
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Added changed requested by grilledham:
- Used format_time function
- Added local var to show that text string was role ID.
- Added another commented var with the ID of a test role in case we want to test something and not ping @crash_site
- Added markdown to make printed string bold
2020-10-23 17:10:04 +01:00
Jayefuu
4b2b22b05c
Added Discord notification for "@crash site" when map restarts
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Added discord notification for the @crash site role when crash site is restarted using the /restart command. Pings users with @Crash Site role and prints the map time to add to competitiveness.
2020-10-22 18:56:53 +01:00
grilledham
e4712f9cdc
Merge pull request #1096 from Refactorio/Jayefuu-patch-crashsite-restart
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Updated crashsite commands.lua to check total biter count
2020-10-10 19:36:31 +01:00
Jayefuu
166186c11b
Update commands.lua
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Added suggested text fixes and cleared up lua check failures.
2020-10-10 13:07:22 +01:00
Jayefuu
c674c1b5e5
Updated crashsite commands.lua to check total biter count
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Allows players to restart if there are less than 20 biters left since they were struggling to find the last few.
2020-10-10 10:41:25 +01:00
grilledham
6315136ba4
Merge pull request #1095 from grilledham/crashsite-restart-cutscene
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Change crashsite cutscene surface to not spawn enemies.
2020-10-06 16:58:51 +01:00
James Gillham
3a3dcad250
Change crashsite cutscene surface to not spawn enemies.
2020-10-05 20:10:49 +01:00
James Gillham
50db0ba5c3
Fix luacheck errors
2020-10-04 21:23:14 +01:00
James Gillham
2d238750d3
Ensure Poll is never nil.
2020-10-04 21:19:05 +01:00
James Gillham
0293d92791
Consistent style for close buttons
2020-10-04 21:13:09 +01:00
James Gillham
aaa87601f9
change close buttons
2020-10-04 21:12:32 +01:00
grilledham
7720121848
Merge pull request #1093 from Refactorio/Jayefuu-patch-2
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Update map.lua
2020-10-04 19:44:40 +01:00
Jayefuu
5840f143f2
Update map.lua
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Uses new builder function to ensure there are no rocks in the position the silo will spawn.
2020-10-04 18:04:04 +01:00
Jayefuu
ff989b9c30
Updated to add Builders.remove_map_gen_simple_entity to remove rocks
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Space race has a bug that sometimes a rock will spawn where the silo needs to be. But the code only removes trees. This will allow me to call a function to delete rocks.
2020-10-04 17:59:56 +01:00
grilledham
4b78d9eae3
Merge pull request #1092 from grilledham/test_framework
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Test framework
2020-10-04 12:11:57 +01:00
James Gillham
08d291b62a
Store surface_count in Global
2020-10-04 12:10:27 +01:00
James Gillham
31601c4ec3
include ignores deflated files
2020-10-04 11:44:50 +01:00
James Gillham
6d0b83e2bd
better error handling
2020-10-04 11:44:12 +01:00
James Gillham
bb96ccf15f
Add module names and better error handling.
2020-10-03 21:11:15 +01:00
James Gillham
980ca7672b
More Landfill tests plus fix entity filter blacklist
2020-10-03 21:10:25 +01:00
grilledham
3e9b24fdf0
Merge pull request #1088 from Refactorio/Jayefuu-patch-1
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Updated crash site /restart command so that auto trusted and regulars can call it when map is cleared
2020-10-03 21:07:51 +01:00
James Gillham
23bf630cc1
Fix non-admin restart
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- Stop the entities count from counting entities on the 'nauvis' and 'cutscene' surfaces.
- Only print abort message to admins.
2020-10-03 15:32:57 +01:00
James Gillham
031517fb85
More landfill remover tests
2020-10-03 14:37:56 +01:00
Jayefuu
ca483ed3c9
Update commands.lua
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- Fixed LUA check failures
- Added suggestions by grilledham
- Tested /restart still works from server console
2020-10-01 21:52:47 +01:00
Jayefuu
467092cd6e
Update commands.lua
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- Changed behaviour for non-admins. Now checks for spawners, biters and turrets but doesn't require walls and power structures to be destroyed for restart
- Added checks to limit non-admins from changing the scenario by using an argument after /restart. Now defaults to current scenario for non-admins.
2020-10-01 21:08:09 +01:00
James Gillham
475b7dc8c6
More landfill_remover tests
2020-09-30 19:47:03 +01:00
James Gillham
965cebb005
stop_on_first_error option
2020-09-29 20:50:24 +01:00
James Gillham
00fbe5853e
landfill_remover_tests refactor
2020-09-29 20:50:07 +01:00
James Gillham
7f659cbe58
test discovery
2020-09-28 21:03:31 +01:00
James Gillham
b4fa00ccdf
context improvements
2020-09-28 20:40:47 +01:00
grilledham
628841b378
Merge pull request #1089 from grilledham/fix_name
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danger_ore_deadlock_beltbox fix name and updates
2020-09-27 13:18:45 +01:00
James Gillham
0aff9aabdd
helper
2020-09-26 20:02:53 +01:00
James Gillham
df47b5aa02
module startup/teardown hooks
2020-09-25 20:33:46 +01:00
Jayefuu
1684d8924a
Update commands.lua
2020-09-25 11:30:48 +01:00
James Gillham
4742ced9d6
danger_ore_deadlock_beltbox fix name and updates
2020-09-24 20:08:00 +01:00
Jayefuu
4b2510cc47
Updated crash site /restart command so that guests and regulars can call it when map is cleared
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Updated crash site /restart command so that guests and regulars can call it when map is cleared
- Only admin can abort, once the map is cleared.
- Guests and Regular can both call /restart when all enemy units and structures are dead
- Tested on S10 by running this command:
/c local surface=game.player.surface
for key, entity in pairs(surface.find_entities_filtered({force="enemy"})) do
entity.destroy()
end
- Need to merge into develop to test on live server in case conditions at the end of the game are different
- Thought about adding rocket launched condition but decided against it.
2020-09-23 11:14:36 +01:00
grilledham
7b6b215584
Merge pull request #1083 from grilledham/danger_ore_hub_spiral
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danger_ore_hub_spiral
2020-09-22 17:14:33 +01:00
grilledham
8070db8110
Merge pull request #1086 from grilledham/revert-commit
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Revert "commands.lua update 2020"
2020-09-21 19:49:00 +01:00
James Gillham
00aa2c51c9
Revert "commands.lua update 2020"
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This reverts commit d0dcf301d2
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2020-09-21 19:34:51 +01:00
James Gillham
a1908b93d5
landfill_remover_tests
2020-09-21 19:29:02 +01:00
Claude
d0dcf301d2
commands.lua update 2020
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check if bitters == 0 in crachsite map
2020-09-21 21:03:25 +03:00
James Gillham
f8f5fb7d17
viewer
2020-09-20 19:13:07 +01:00
James Gillham
e9f35319df
third pass
2020-09-19 15:56:50 +01:00
James Gillham
24813ff2ea
second pass
2020-09-19 14:48:08 +01:00
James Gillham
18f226b369
first pass
2020-09-19 12:41:24 +01:00