1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

3400 Commits

Author SHA1 Message Date
TWLTriston
e661732f44 Modifying existing misc code 2017-09-28 06:55:33 -04:00
TWLTriston
4ecb81de18 Ship wreck loot 2017-09-28 06:45:10 -04:00
Valansch
6363a77637 Merge pull request #68 from Valansch/develop_rso_ores
Develop rso ores
2017-09-28 12:35:15 +02:00
TWLTriston
29b2c00193 First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas 2017-09-28 06:20:20 -04:00
TWLTriston
736a6a0f8c Fixed the missing remoteTrees configuration option 2017-09-28 04:34:59 -04:00
TWLTriston
5fc1524112 Changed the debug to be a local function and not collide with other debugs. 2017-09-28 04:31:04 -04:00
TWLTriston
2ae539dea1 Rename of folder to RSO 2017-09-28 04:12:30 -04:00
Valansch
b9aa60958a Merge pull request #67 from Valansch/develop_threaded_spiral
Develop threaded spiral
2017-09-28 02:27:42 +02:00
Maik Wild
f153975301 Fixed indentations 2017-09-28 02:27:03 +02:00
Maik Wild
dad4a5d91d Fixed inserter train loading bug, by preserving the ghost entities direction 2017-09-28 02:02:01 +02:00
Maik Wild
ff109a811f Added bug that would allow regulars to decon thing. 2017-09-28 01:07:38 +02:00
Maik Wild
4677278c87 Fixed missing forcetuggle function head 2017-09-28 01:07:17 +02:00
Maik Wild
2d260dd4bb Fixed that underground pipes could not reconnect because a ghost underground pipe was placed \n Instead a normal pipe is now placed 2017-09-27 23:59:41 +02:00
Maik Wild
13d40e2437 Made regulars unable to use /forcetoggle 2017-09-27 23:58:15 +02:00
Maik Wild
f44789c485 Implemented threaded spiral 2017-09-27 23:55:43 +02:00
TWLTriston
04a7829ea9 Modified OARC's RSO scenario code to genreate what we want. Removed biter logic and most of the non-RedMew specific stuff like infinite ores. 2017-09-26 17:18:47 -04:00
TWLTriston
76f1abc216 Initial commit of RSO feature set, start of soft mod changes 2017-09-26 09:04:58 -04:00
Valansch
32e012790d Merge pull request #66 from Valansch/develop_tris
Update to the icon per Red and popular input
2017-09-26 14:29:17 +02:00
TWLTriston
ffaedac90a Update to the icon per Red and popular input 2017-09-26 08:18:26 -04:00
Valansch
636fd81cdb Cleaned up control.player_joined 2017-09-25 16:19:27 +02:00
TWLTriston
b07d22bdf2 nil reference fix
whitespace cleanup
2017-09-25 16:19:27 +02:00
Valansch
a94fc36cf4 Blueprint remove crash hotfix 2017-09-25 16:19:27 +02:00
TWLTriston
5d893fb093 Swapped from while to for loops, removed local unneccary variables and refresh function. Whitespace style improvements. 2017-09-25 16:19:27 +02:00
TWLTriston
694cac1d06 Grammar update 2017-09-25 16:19:27 +02:00
TWLTriston
0001e026ab Fixed numbering issue with skipped tasks.
Grammar update
2017-09-25 16:19:27 +02:00
TWLTriston
32960e3f02 * Fix to the permissions check for admins
* added two additional text options for task lists
2017-09-25 16:19:27 +02:00
TWLTriston
f59f7279e6 Alpha commit of a tasklist based on the poll code by RedMew 2017-09-25 16:19:27 +02:00
Valansch
cff7620354 Merge pull request #63 from Valansch/develop_forcetoggle
Develop forcetoggle
2017-09-25 16:11:10 +02:00
Valansch
8468ac8e44 Implemented /forcetoggle which makes it easier to see the enemy ghosts to spot griefers. 2017-09-24 21:09:25 +02:00
Valansch
7f64ed7591 updated regulars.lua 2017-09-24 14:14:54 +02:00
Valansch
1a74512319 Merge pull request #61 from TWLTriston/develop-tris
Added chunk grid terrain generation
2017-09-24 11:07:07 +02:00
Valansch
a033e5c8af Added event handler on entity removed that places an enemy ghost to detect griefers 2017-09-24 00:22:51 +02:00
TWLTriston
f5fac7ce70 Added chunk grid terrain generation 2017-09-23 13:12:49 -04:00
Valansch
8fb3de797a Merge branch 'develop' into reconstruct_dev 2017-09-21 23:09:01 +02:00
Valansch
a97765448b added borg 2017-09-21 22:42:14 +02:00
Valansch
bd8ed14ccf Merge pull request #58 from TWLTriston/develop-tris
Glitter Ores Map Generation
2017-09-21 11:11:58 +02:00
TWLTriston
d694ccc3ea Whitespace style cleanups 2017-09-21 04:49:29 -04:00
TWLTriston
ccd810b008 Style updates 2017-09-21 04:48:34 -04:00
TWLTriston
5ec048903e Fixes to swap local to global
Moved init to a one time call function
Fixed bug with mixed ores that caused tiles to be skipped
2017-09-20 19:14:10 -04:00
TWLTriston
b419f5a426 Added sprinkle factor to allow for each ore entity to have a 1-100% chance of being swapped. 2017-09-20 16:43:49 -04:00
TWLTriston
f923ab9ca1 Merge branch 'develop-tris' of https://github.com/TWLTriston/RedMew into develop-tris
# Conflicts:
#	locale/gen_ores/glitter_ores.lua
2017-09-20 16:30:33 -04:00
TWLTriston
1a3bf58abe Added glittery ores generation, there is tweaks for amount of ore generated 2017-09-20 16:26:50 -04:00
TWLTriston
dc4c9884b4 Added glittery ores generation, there is tweaks for amount of ore generated 2017-09-20 16:01:57 -04:00
Myles Angell
e00680c9cf Merge pull request #1 from Valansch/master
Create LICENSE
2017-09-20 10:04:53 -04:00
Valansch
21935c4cc9 Create LICENSE 2017-09-17 23:11:08 +02:00
Valansch
1b16a979fe Added redplanet 2. All credit goes to @M3wM3w #3 2017-09-13 23:52:49 +02:00
Valansch
6ae85b5512 Made mods/regulars not case sensetive. 2017-09-10 16:26:37 +02:00
Valansch
eae8ab39db added nil check to walk_distance_on_second() #51 2017-09-10 16:01:03 +02:00
Valansch
05d24c94c3 Changing a user group member now updates a lua parsable file in the script output folder #42
- update regulars/mods list
- cleaned up config
2017-09-09 23:42:26 +02:00
Valansch
e989c8e37f Removed error when a fish is mined and fixed walk distance calculation #51 2017-09-09 22:26:31 +02:00